Player Matchup

Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
AlikPitor2
Olorun
Level 146
God Stats
2W - 3L
1,655 SR
Queue Stats
327W - 299L
1,535 Elo+
Party 3
Mulan
Mulan
BlueWolf0
Mulan
Level 139
God Stats
36W - 20L
1,653 SR
Queue Stats
150W - 119L
1,576 Elo+
Party 2
Chaac
Chaac
F6Bozos
Chaac
Level 148
God Stats
18W - 22L
1,509 SR
Queue Stats
227W - 186L
1,542 Elo+
Party 2
Ravana
Ravana
KUCEILb
Ravana
Level 103
God Stats
2W - 4L
1,388 SR
Queue Stats
247W - 250L
1,483 Elo+
Party 3
Team Averages
Level 133
1,541 SR
1,527 Elo+

VS

Team Averages
Level 143
1,626 SR
1,576 Elo+
Sylvanus
Sylvanus
FlowPIta
Sylvanus
Level 155
God Stats
2W - 0L
1,884 SR
Queue Stats
45W - 35L
1,607 Elo+
Solo
Cthulhu
Cthulhu
GodOfSn0re
Cthulhu
Level 139
God Stats
8W - 5L
1,626 SR
Queue Stats
78W - 66L
1,537 Elo+
Solo
Geb
Geb
Heavyhenk
Geb
Level 157
God Stats
7W - 3L
1,563 SR
Queue Stats
77W - 48L
1,632 Elo+
Solo
Neith
Neith
Huaniita
Neith
Level 158
God Stats
12W - 22L
1,456 SR
Queue Stats
281W - 254L
1,547 Elo+
Party 1
Thor
Thor
kalarim1
Thor
Level 104
God Stats
11W - 8L
1,602 SR
Queue Stats
469W - 380L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 3 / 3
5,764
576
6,329
4,288
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
AlikPitor2
Olorun
10
1 / 2 / 0
5,658
566
6,499
6,801
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
BlueWolf0
Mulan
10
3 / 2 / 1
5,971
597
4,694
8,431
5,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
F6Bozos
Chaac
11
4 / 3 / 0
6,686
669
5,672
10,193
7,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ravana
KUCEILb
Ravana
9
0 / 5 / 2
4,835
484
3,327
6,787
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FlowPIta
Sylvanus
10
3 / 1 / 4
5,799
580
3,518
8,769
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
GodOfSn0re
Cthulhu
11
5 / 3 / 1
6,549
655
5,380
9,127
7,655
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 3 / 7
5,858
586
3,296
6,909
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Huaniita
Neith
11
1 / 0 / 0
5,651
565
5,012
5,648
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
11
4 / 2 / 7
6,051
605
6,373
8,414
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
9
Kills
15
15
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
3
0.83
L
Olorun
AlikPitor2
Olorun
1
2
0
0.5
L
Mulan
BlueWolf0
Mulan
3
2
1
1.75
L
Chaac
F6Bozos
Chaac
4
3
0
1.33
W
Sylvanus
FlowPIta
Sylvanus
3
1
4
5
W
Cthulhu
GodOfSn0re
Cthulhu
5
3
1
1.83
W
2
3
7
1.83
W
Neith
Huaniita
Neith
1
0
0
1
L
Ravana
KUCEILb
Ravana
0
5
2
0.2
W
Thor
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,521
Damage
23,579
36,500
Taken
38,867
19,082
Mitigated
21,303
9,667
Healing
12,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,329
520
0
1,287
4,288
1,105
0
857
3,342
38,274
714
L
Olorun
AlikPitor2
Olorun
6,499
2,902
0
3,286
6,801
2,085
0
1,068
5,679
42,740
1,150
L
Mulan
BlueWolf0
Mulan
4,694
615
0
1,811
8,431
5,819
0
3,139
5,136
0
16,518
L
Chaac
F6Bozos
Chaac
5,672
822
0
2,614
10,193
7,395
0
4,817
5,376
0
43,266
W
Sylvanus
FlowPIta
Sylvanus
3,518
1,089
1,640
3,291
8,769
6,392
0
4,413
4,182
13,221
872
W
Cthulhu
GodOfSn0re
Cthulhu
5,380
507
89
2,947
9,127
7,655
0
0
9,127
35,727
81
W
3,296
258
0
500
6,909
2,580
0
2,748
3,782
31,285
0
W
Neith
Huaniita
Neith
5,012
1,737
0
1,796
5,648
1,824
0
3,029
2,619
0
45,850
L
Ravana
KUCEILb
Ravana
3,327
1,323
0
669
6,787
2,678
0
1,855
4,866
0
32,606
W
Thor
6,373
1,767
0
2,304
8,414
2,852
0
1,754
6,432
0
34,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,914
Gold Earned
29,908
313
Minions Killed
313
0
Camps Cleared
0
1,018,508
Distance Traveled
1,006,840
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,764
576
66
7
0
203,693
0
L
Olorun
5,658
566
93
9
0
197,625
0
L
Mulan
5,971
597
18
2
0
213,025
0
L
Chaac
6,686
669
78
8
0
180,699
0
W
Sylvanus
5,799
580
19
2
0
191,166
4
W
Cthulhu
6,549
655
69
7
0
192,980
4
W
Geb
5,858
586
69
7
0
216,460
2
W
Neith
5,651
565
91
9
0
190,728
0
L
Ravana
4,835
484
58
6
0
223,466
0
W
Thor
6,051
605
65
7
0
215,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role