Player Matchup

Hel
Hel
DropdeadFred707
Hel
Level 40
God Stats
1W - 4L
1,187 SR
Queue Stats
14W - 20L
1,286 Elo+
Solo
Da Ji
Da Ji
Mendigolas
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,351 Elo+
Party 1
Hercules
Hercules
whusi
Hercules
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,351 Elo+
Party 1
Team Averages
Level 30
1,396 SR
1,330 Elo+

VS

Team Averages
Level 97
1,360 SR
1,465 Elo+
Odin
Odin
MysticYeet
Odin
Level 106
God Stats
1W - 0L
1,216 SR
Queue Stats
33W - 43L
1,376 Elo+
Party 2
Horus
Horus
cerealkillers44
Horus
Level 27
God Stats
3W - 1L
1,502 SR
Queue Stats
15W - 22L
1,360 Elo+
Party 2
Ra
Ra
di3ga04
Ra
Level 158
God Stats
1W - 1L
1,362 SR
Queue Stats
469W - 444L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,836
684
3,016
6,153
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
12
1 / 3 / 0
6,893
689
6,987
7,861
3,793
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
whusi
Hercules
13
0 / 3 / 1
6,647
665
6,250
9,093
6,836
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,492
849
5,971
8,075
5,954
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 0 / 6
8,671
867
5,368
8,371
3,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 1 / 3
9,340
934
7,313
6,763
3,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Da Ji
1
3
0
0.33
W
3
0
5
5.5
W
2
0
6
5
W
3
1
3
4.5
L
Hercules
whusi
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,253
Damage
18,652
23,107
Taken
23,209
13,224
Mitigated
13,613
5,645
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,016
203
2,346
2,247
6,153
2,595
0
1,466
4,552
13,796
0
L
Da Ji
6,987
912
0
31
7,861
3,793
0
1,982
5,724
0
16,118
W
5,971
381
0
356
8,075
5,954
119
1,614
6,281
0
12,101
W
5,368
2,657
924
2,585
8,371
3,697
120
1,215
6,856
0
18,748
W
7,313
364
1,792
3,815
6,763
3,962
514
389
6,374
57,285
2,414
L
Hercules
whusi
Hercules
6,250
1,139
0
1,021
9,093
6,836
0
2,816
6,024
0
10,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,376
Gold Earned
26,503
62
Minions Killed
150
0
Camps Cleared
0
558,853
Distance Traveled
643,852
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,836
684
30
3
0
170,293
2
L
Da Ji
6,893
689
22
2
0
203,154
4
W
Odin
8,492
849
13
1
0
221,027
0
W
Horus
8,671
867
31
3
0
214,150
2
W
Ra
9,340
934
106
11
0
208,675
2
L
Hercules
6,647
665
10
1
0
185,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role