Player Matchup

Cthulhu
Cthulhu
Diamond I
dbHùdsön
Cthulhu
Diamond I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 12L
2,487 MMR
Party 1
Persephone
Persephone
Diamond I
dbSmurf
Persephone
Diamond I
Level 105
God Stats
1W - 4L
1,429 SR
Queue Stats
347W - 184L
2,017 MMR
Party 1
Achilles
Achilles
Diamond I
dblBlEAST
Achilles
Diamond I
Level 159
God Stats
2W - 4L
1,537 SR
Queue Stats
104W - 53L
2,186 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,489 SR
2,230 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 108
1,798 SR
2,539 MMR
Hera
Hera
Diamond III
Reverser8630
Hera
Diamond III
Level 150
God Stats
70W - 39L
1,688 SR
Queue Stats
543W - 525L
2,047 MMR
Solo
Cernunnos
Cernunnos
Masters
StinkyBallBag
Cernunnos
Masters
Level 57
God Stats
7W - 1L
1,922 SR
Queue Stats
67W - 20L
2,651 MMR
Solo
Hou Yi
Hou Yi
Grandmaster
Xenοvia
Hou Yi
Grandmaster
Level 116
God Stats
54W - 34L
1,784 SR
Queue Stats
1,026W - 353L
2,918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
dbHùdsön
Cthulhu
15
2 / 5 / 3
10,129
724
14,188
22,537
18,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Persephone
dbSmurf
Persephone
16
1 / 4 / 2
10,839
774
9,769
11,292
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
dblBlEAST
Achilles
17
3 / 3 / 2
10,562
754
9,611
17,847
21,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
KuzenboFafnirNe ZhaXing TianGeb

VS

Bans
SerqetBacchusThothKumbhakarnaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 9
11,796
843
11,074
10,003
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
StinkyBallBag
Cernunnos
18
2 / 3 / 6
11,421
816
10,383
11,340
4,191
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hou Yi
Xenοvia
Hou Yi
20
9 / 0 / 3
13,476
963
23,863
17,418
6,728
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
13
12
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
W
Cernunnos
StinkyBallBag
Cernunnos
2
3
6
1.67
W
Hou Yi
Xenοvia
Hou Yi
9
0
3
10.5
L
Cthulhu
dbHùdsön
Cthulhu
2
5
3
0.7
L
Persephone
dbSmurf
Persephone
1
4
2
0.5
L
Achilles
dblBlEAST
Achilles
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,568
Damage
45,320
51,676
Taken
38,761
43,210
Mitigated
14,315
7,517
Healing
14,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,074
1,195
0
1,229
10,003
3,396
334
4,915
4,788
36,935
0
W
Cernunnos
StinkyBallBag
Cernunnos
10,383
5,826
0
4,334
11,340
4,191
1,200
6,276
4,462
0
49,891
W
Hou Yi
Xenοvia
Hou Yi
23,863
13,834
0
9,433
17,418
6,728
2,542
9,822
6,846
0
68,991
L
Cthulhu
dbHùdsön
Cthulhu
14,188
89
0
3,599
22,537
18,428
0
4,244
18,293
38,211
3,057
L
Persephone
dbSmurf
Persephone
9,769
0
0
2,479
11,292
3,477
0
4,087
7,127
37,677
0
L
Achilles
dblBlEAST
Achilles
9,611
1,182
0
1,439
17,847
21,305
0
2,796
15,051
0
35,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,530
Gold Earned
36,693
176
Minions Killed
204
0
Camps Cleared
0
811,500
Distance Traveled
816,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,796
843
42
3
0
274,058
0
W
Cernunnos
11,421
816
60
4
0
264,865
0
W
Hou Yi
13,476
963
102
7
0
277,498
0
L
Cthulhu
10,129
724
60
4
0
273,962
0
L
Persephone
10,839
774
67
5
0
278,083
0
L
Achilles
10,562
754
49
4
0
259,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role