Player Matchup

Izanami
Izanami
Rocky1stex
Izanami
Level 128
God Stats
12W - 18L
1,423 SR
Queue Stats
212W - 179L
1,551 Elo+
Solo
Nu Wa
Nu Wa
SvenBotfan
Nu Wa
Level 108
God Stats
13W - 12L
1,562 SR
Queue Stats
127W - 147L
1,449 Elo+
Solo
Cu Chulainn
Cu Chulainn
V压脉带V
Cu Chulainn
Level 158
God Stats
1W - 0L
1,251 SR
Queue Stats
33W - 39L
1,447 Elo+
Party 1
Tsukuyomi
Tsukuyomi
山峰哥怀念教员暴虐五星阿瑟
Tsukuyomi
Level 184
God Stats
1W - 0L
1,677 SR
Queue Stats
15W - 11L
1,541 Elo+
Party 1
Xing Tian
Xing Tian
钮钴禄一猫猫一
Xing Tian
Level 182
God Stats
1W - 0L
1,772 SR
Queue Stats
54W - 50L
1,516 Elo+
Party 1
Team Averages
Level 152
1,537 SR
1,501 Elo+

VS

Team Averages
Level 96
1,583 SR
1,530 Elo+
Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Ahmedon200ping
Hercules
Level 128
God Stats
0W - 2L
1,318 SR
Queue Stats
19W - 26L
1,451 Elo+
Solo
Arachne
Arachne
Ravenplays0_0
Arachne
Level 94
God Stats
29W - 18L
1,621 SR
Queue Stats
266W - 227L
1,551 Elo+
Party 2
Rama
Rama
Vidu2541
Rama
Level 89
God Stats
0W - 1L
1,696 SR
Queue Stats
21W - 13L
1,605 Elo+
Solo
Terra
Terra
posh_hunt129
Terra
Level 85
God Stats
2W - 2L
1,780 SR
Queue Stats
230W - 195L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rocky1stex
Izanami
14
3 / 1 / 4
8,081
577
8,772
6,541
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
12
1 / 4 / 5
7,328
523
5,138
6,497
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
V压脉带V
Cu Chulainn
16
6 / 2 / 3
10,016
715
17,117
13,442
10,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
8 / 0 / 5
8,713
622
13,325
12,504
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 0 / 8
7,541
539
6,007
8,839
6,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 6 / 1
6,915
494
6,412
12,111
4,723
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
13
2 / 2 / 0
6,709
479
6,749
13,441
14,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
11
2 / 4 / 0
6,407
458
4,224
13,362
4,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rama
11
1 / 6 / 0
6,432
459
4,446
12,503
3,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 2
6,485
463
5,194
12,950
9,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
19
Kills
7
7
Deaths
19
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
1
0.42
L
Hercules
2
2
0
1
L
Arachne
2
4
0
0.5
W
Izanami
Rocky1stex
Izanami
3
1
4
5
W
Nu Wa
1
4
5
0.88
L
Rama
1
6
0
0.17
W
Cu Chulainn
V压脉带V
Cu Chulainn
6
2
3
3.75
L
0
1
2
1
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,359
Damage
27,025
47,823
Taken
64,367
25,100
Mitigated
37,681
15,031
Healing
23,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,412
118
0
2,934
12,111
4,723
0
2,063
9,761
49,010
935
L
Hercules
6,749
1,962
0
5,992
13,441
14,759
0
2,191
11,079
391
40,513
L
Arachne
4,224
2,661
0
3,863
13,362
4,907
0
2,670
10,477
0
38,006
W
Izanami
Rocky1stex
Izanami
8,772
5,702
0
3,488
6,541
1,947
3,065
1,946
4,595
0
67,944
W
Nu Wa
5,138
517
0
500
6,497
1,620
234
2,972
3,525
30,509
1,342
L
Rama
4,446
3,594
0
2,312
12,503
3,971
0
2,422
9,893
0
47,935
W
Cu Chulainn
V压脉带V
Cu Chulainn
17,117
2,464
0
2,062
13,442
10,336
47
693
12,138
13,420
79,507
L
5,194
425
3,461
4,904
12,950
9,321
0
3,193
9,523
23,814
0
W
13,325
3,183
0
7,411
12,504
4,647
0
3,511
8,948
0
68,414
W
6,007
484
0
1,570
8,839
6,550
0
2,719
6,030
19,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,679
Gold Earned
32,948
459
Minions Killed
324
0
Camps Cleared
0
1,513,018
Distance Traveled
1,388,770
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,915
494
88
6
0
254,937
2
L
Hercules
6,709
479
51
4
0
269,591
2
L
Arachne
6,407
458
65
5
0
346,510
0
W
Izanami
8,081
577
112
8
0
267,041
6
W
Nu Wa
7,328
523
60
4
0
269,684
6
L
Rama
6,432
459
88
6
0
246,309
0
W
Cu Chulainn
10,016
715
148
11
0
294,911
0
L
Terra
6,485
463
32
2
0
271,423
0
W
Tsukuyomi
8,713
622
115
8
0
361,850
0
W
Xing Tian
7,541
539
24
2
0
319,532
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role