Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Lupus1998
Ganesha
Level 152
God Stats
6W - 2L
1,947 SR
Queue Stats
85W - 82L
1,539 Elo+
Solo
Eset
Eset
Mullcih1
Eset
Level 144
God Stats
31W - 19L
1,702 SR
Queue Stats
688W - 686L
1,562 Elo+
Solo
Osiris
Osiris
The_Greese_Man
Osiris
Level 227
God Stats
15W - 24L
1,455 SR
Queue Stats
809W - 804L
1,492 Elo+
Solo
Neith
Neith
mendes710
Neith
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 115
1,621 SR
1,519 Elo+

VS

Team Averages
Level 135
1,594 SR
1,490 Elo+
Chronos
Chronos
 
Chronos
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JohnWaits
Artemis
Level 149
God Stats
59W - 62L
1,514 SR
Queue Stats
423W - 405L
1,482 Elo+
Solo
Sobek
Sobek
Lockiavelli
Sobek
Level 111
God Stats
10W - 10L
1,516 SR
Queue Stats
696W - 645L
1,521 Elo+
Solo
Set
Set
Zz-DiAbLo-zZ
Set
Level 86
God Stats
5W - 4L
1,615 SR
Queue Stats
385W - 384L
1,472 Elo+
Solo
Ne Zha
Ne Zha
beerdog
Ne Zha
Level 155
God Stats
3W - 0L
1,823 SR
Queue Stats
185W - 185L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
2 / 3 / 0
5,262
526
1,803
5,786
1,523
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Lupus1998
Ganesha
8
0 / 2 / 1
4,905
491
2,117
8,992
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
10
1 / 3 / 0
5,191
519
4,358
4,895
1,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 2 / 1
4,862
486
2,107
7,271
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Neith
mendes710
Neith
8
0 / 4 / 0
4,678
468
2,441
7,907
1,928
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 1 / 6
5,700
570
6,068
5,535
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
JohnWaits
Artemis
10
3 / 0 / 0
6,030
603
5,654
3,818
1,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 0 / 5
6,190
619
3,993
6,370
5,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 2 / 1
6,161
616
3,475
4,829
2,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
beerdog
Ne Zha
12
6 / 0 / 3
6,518
652
5,360
7,531
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
14
14
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
3
0
0.67
W
Chronos
 
Chronos
1
1
6
4
W
Artemis
JohnWaits
Artemis
3
0
0
3
W
2
0
5
4.5
L
Ganesha
Lupus1998
Ganesha
0
2
1
0.25
L
Eset
1
3
0
0.33
L
0
2
1
0.25
W
2
2
1
1.25
W
Ne Zha
beerdog
Ne Zha
6
0
3
7.5
L
Neith
mendes710
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,826
Damage
24,550
34,851
Taken
28,083
13,241
Mitigated
13,493
11,651
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,803
648
0
1,513
5,786
1,523
0
375
5,411
0
18,631
W
Chronos
 
Chronos
6,068
2,130
0
1,363
5,535
1,833
0
3,708
1,827
30,507
2,568
W
Artemis
JohnWaits
Artemis
5,654
2,385
0
1,364
3,818
1,154
33
71
3,747
0
39,876
W
3,993
477
0
2,922
6,370
5,023
0
1,330
5,040
15,064
3,825
L
Ganesha
Lupus1998
Ganesha
2,117
199
0
3,088
8,992
5,600
0
4,650
4,342
14,030
0
L
Eset
4,358
116
315
1,108
4,895
1,056
0
1,390
3,505
33,275
741
L
2,107
913
0
2,840
7,271
3,134
0
1,751
5,520
0
31,101
W
3,475
1,324
0
1,387
4,829
2,587
0
0
4,829
0
34,089
W
Ne Zha
beerdog
Ne Zha
5,360
1,740
0
2,182
7,531
2,896
0
1,266
6,265
0
48,845
L
Neith
mendes710
Neith
2,441
1,068
0
2,787
7,907
1,928
0
1,542
6,365
0
23,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,898
Gold Earned
30,599
230
Minions Killed
296
0
Camps Cleared
0
897,432
Distance Traveled
1,059,693
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,262
526
37
4
0
159,461
1
W
Chronos
5,700
570
51
5
0
194,582
0
W
Artemis
6,030
603
72
7
0
190,430
4
W
Sobek
6,190
619
31
3
0
194,914
4
L
Ganesha
4,905
491
0
0
0
202,159
5
L
Eset
5,191
519
72
7
0
205,484
0
L
Osiris
4,862
486
63
6
0
177,089
0
W
Set
6,161
616
60
6
0
205,931
0
W
Ne Zha
6,518
652
82
8
0
273,836
0
L
Neith
4,678
468
58
6
0
153,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role