Player Matchup

Nu Wa
Nu Wa
Platinum II
Bårbie
Nu Wa
Platinum II
Level 156
God Stats
0W - 2L
1,169 SR
Queue Stats
502W - 516L
1,726 MMR
Party 1
Sobek
Sobek
Silver I
Gubdil
Sobek
Silver I
Level 87
God Stats
1W - 1L
1,875 SR
Queue Stats
6W - 5L
1,592 MMR
Party 3
Odin
Odin
Gold II
Jz_Vrax68
Odin
Gold II
Level 125
God Stats
81W - 81L
1,590 SR
Queue Stats
392W - 416L
1,654 MMR
Solo
Neith
Neith
Silver I
Viyhr
Neith
Silver I
Level 128
God Stats
1W - 1L
1,732 SR
Queue Stats
6W - 5L
1,592 MMR
Party 3
Medusa
Medusa
Gold I
b6lack
Medusa
Gold I
Level 140
God Stats
10W - 9L
1,608 SR
Queue Stats
264W - 258L
1,596 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,595 SR
1,632 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 163
1,571 SR
1,628 MMR
Charybdis
Charybdis
Gold II
 
Charybdis
Gold II
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Arelis
Ratatoskr
Gold IV
Level 186
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,554 MMR
Party 2
Scylla
Scylla
Platinum V
LílShawty
Scylla
Platinum V
Level 158
God Stats
1W - 0L
1,620 SR
Queue Stats
66W - 54L
1,761 MMR
Party 2
Hercules
Hercules
Platinum V
MāiηCЋąracτeR
Hercules
Platinum V
Level 126
God Stats
17W - 24L
1,691 SR
Queue Stats
190W - 182L
1,652 MMR
Solo
Maui
Maui
Platinum V
Trainwreck13
Maui
Platinum V
Level 158
God Stats
23W - 25L
1,544 SR
Queue Stats
301W - 292L
1,672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bårbie
Nu Wa
9
1 / 2 / 0
5,041
560
2,443
3,329
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Gubdil
Sobek
9
1 / 3 / 1
5,143
571
3,216
8,581
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
5
0 / 3 / 0
4,162
462
1,315
3,970
1,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Neith
Viyhr
Neith
10
1 / 1 / 2
5,109
568
5,028
4,760
1,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Medusa
b6lack
Medusa
11
6 / 2 / 1
6,248
694
6,229
6,578
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AgniGaneshaCabrakanThanatos

VS

Bans
CthulhuLokiKhepriAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 1 / 1
5,699
633
5,064
6,483
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Arelis
Ratatoskr
10
2 / 3 / 2
5,593
621
2,519
6,407
2,038
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
LílShawty
Scylla
12
5 / 2 / 0
6,988
776
2,402
3,935
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 2
6,484
720
4,631
7,784
2,556
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 4
5,725
636
2,440
5,222
3,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
9
Kills
11
11
Deaths
9
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
1
1
2.5
W
Ratatoskr
Arelis
Ratatoskr
2
3
2
1
L
Nu Wa
Bårbie
Nu Wa
1
2
0
0.5
L
Sobek
Gubdil
Sobek
1
3
1
0.5
L
Odin
0
3
0
0
W
Scylla
LílShawty
Scylla
5
2
0
2.5
W
2
3
2
1
W
0
0
4
2
L
Neith
Viyhr
Neith
1
1
2
2
L
Medusa
b6lack
Medusa
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,231
Damage
17,056
27,218
Taken
29,831
11,313
Mitigated
11,399
7,032
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,064
2,134
0
3,084
6,483
2,221
0
2,098
4,385
0
34,651
W
Ratatoskr
Arelis
Ratatoskr
2,519
765
0
593
6,407
2,038
0
1,120
5,287
0
42,659
L
Nu Wa
Bårbie
Nu Wa
2,443
329
0
542
3,329
766
0
1,215
2,044
25,365
0
L
Sobek
Gubdil
Sobek
3,216
255
0
3,320
8,581
5,736
0
1,691
6,890
14,359
0
L
Odin
1,315
59
0
460
3,970
1,252
0
0
3,970
0
14,415
W
Scylla
LílShawty
Scylla
2,402
491
0
570
3,935
890
0
382
3,553
46,529
969
W
4,631
2,270
0
2,963
7,784
2,556
0
110
7,674
0
43,050
W
2,440
413
0
1,143
5,222
3,694
0
1,949
3,273
15,838
1,807
L
Neith
Viyhr
Neith
5,028
2,047
0
2,085
4,760
1,336
0
880
3,880
0
40,368
L
Medusa
b6lack
Medusa
6,229
2,938
0
625
6,578
2,223
0
898
5,614
0
32,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,703
Gold Earned
30,489
240
Minions Killed
357
0
Camps Cleared
0
882,876
Distance Traveled
1,028,914
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,699
633
67
7
0
184,509
1
W
Ratatoskr
5,593
621
65
7
0
223,308
0
L
Nu Wa
5,041
560
48
5
0
185,480
1
L
Sobek
5,143
571
22
2
0
201,748
0
L
Odin
4,162
462
28
3
0
107,717
4
W
Scylla
6,988
776
113
13
0
198,786
0
W
Hercules
6,484
720
86
10
0
204,876
3
W
Maui
5,725
636
26
3
0
217,435
6
L
Neith
5,109
568
78
9
0
182,305
0
L
Medusa
6,248
694
64
7
0
205,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role