Player Matchup

Apollo
Apollo
Platinum III
 
Apollo
Platinum III
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
 
Kuzenbo
Silver V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
Anachim5
Neith
Silver I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 82L
1,301 MMR
Solo
Bakasura
Bakasura
Silver I
EarthFlatner
Bakasura
Silver I
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 107L
1,254 MMR
Solo
Nu Wa
Nu Wa
Gold III
RamoSkY
Nu Wa
Gold III
Level 143
God Stats
55W - 34L
1,638 SR
Queue Stats
231W - 236L
1,316 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,528 SR
1,374 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,523 SR
1,388 MMR
Cabrakan
Cabrakan
Gold IV
 
Cabrakan
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
Luke Forde 92
Izanami
Silver I
Level 179
God Stats
8W - 9L
1,580 SR
Queue Stats
216W - 228L
1,285 MMR
Solo
Kali
Kali
Silver II
destructoboy
Kali
Silver II
Level 157
God Stats
1W - 3L
1,466 SR
Queue Stats
139W - 149L
1,224 MMR
Solo
Tiamat
Tiamat
Platinum IV
smite樱花
Tiamat
Platinum IV
Level 62
God Stats
3W - 3L
1,569 SR
Queue Stats
43W - 48L
1,566 MMR
Solo
Chaac
Chaac
Silver I
路小平 
Chaac
Silver I
Level 163
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
2 / 0 / 0
4,225
845
1,718
3,282
785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
 
Kuzenbo
6
0 / 0 / 2
3,879
776
406
2,503
1,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Anachim5
Neith
7
1 / 0 / 1
3,883
777
1,258
1,214
294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
EarthFlatner
Bakasura
6
0 / 3 / 0
3,339
668
1,372
5,307
2,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
RamoSkY
Nu Wa
7
0 / 1 / 1
3,651
730
1,242
1,685
349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
LokiAresAwilixAo Kuang

VS

Bans
Bake KujiraUllrMercuryAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
2
0 / 1 / 0
2,703
541
426
1,468
924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
5
0 / 1 / 0
2,856
571
476
1,426
278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 0 / 1
3,711
742
903
3,842
1,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tiamat
7
1 / 1 / 0
3,751
750
783
2,218
699
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

7
3 / 0 / 0
4,108
822
3,593
3,789
1,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
4
4
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
0
2
W
Kuzenbo
 
Kuzenbo
0
0
2
1
L
Cabrakan
 
Cabrakan
0
1
0
0
W
Neith
Anachim5
Neith
1
0
1
1.5
W
Bakasura
EarthFlatner
Bakasura
0
3
0
0
L
Izanami
0
1
0
0
W
Nu Wa
RamoSkY
Nu Wa
0
1
1
0.5
L
0
0
1
0.5
L
Tiamat
1
1
0
1
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,996
Damage
6,181
13,991
Taken
12,743
5,656
Mitigated
4,945
5,821
Healing
4,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
1,718
1,052
0
1,991
3,282
785
0
105
3,159
0
17,943
W
Kuzenbo
 
Kuzenbo
406
264
0
968
2,503
1,352
29
226
2,277
10,497
1,333
L
Cabrakan
 
Cabrakan
426
159
0
198
1,468
924
0
209
1,259
1,500
0
W
Neith
Anachim5
Neith
1,258
613
0
660
1,214
294
0
200
1,014
0
20,267
W
Bakasura
EarthFlatner
Bakasura
1,372
945
0
1,702
5,307
2,876
0
276
5,031
0
6,485
L
Izanami
476
415
0
403
1,426
278
0
197
1,229
0
10,544
W
Nu Wa
RamoSkY
Nu Wa
1,242
395
0
500
1,685
349
0
503
1,056
16,411
0
L
903
360
0
1,184
3,842
1,377
0
0
3,842
0
20,506
L
Tiamat
783
135
0
856
2,218
699
0
1,242
976
16,098
326
L
3,593
613
0
1,814
3,789
1,667
0
0
3,362
1,086
19,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,977
Gold Earned
17,129
166
Minions Killed
142
0
Camps Cleared
0
497,072
Distance Traveled
439,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,225
845
45
9
0
110,793
0
W
Kuzenbo
3,879
776
22
4
0
98,786
0
L
Cabrakan
2,703
541
2
0
0
29,757
0
W
Neith
3,883
777
43
9
0
75,761
0
W
Bakasura
3,339
668
24
5
0
135,877
0
L
Izanami
2,856
571
13
3
0
63,535
0
W
Nu Wa
3,651
730
32
6
0
75,855
0
L
Kali
3,711
742
46
9
0
122,119
0
L
Tiamat
3,751
750
40
8
0
103,948
0
L
Chaac
4,108
822
41
8
0
119,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role