Player Matchup

Nut
Nut
Platinum IV
 
Nut
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold IV
Arelis
Kali
Gold IV
Level 186
God Stats
1W - 0L
1,719 SR
Queue Stats
16W - 12L
1,508 MMR
Party 1
Odin
Odin
Gold II
Jz_Vrax68
Odin
Gold II
Level 125
God Stats
81W - 81L
1,582 SR
Queue Stats
392W - 416L
1,608 MMR
Solo
Ix Chel
Ix Chel
Platinum V
LílShawty
Ix Chel
Platinum V
Level 158
God Stats
4W - 1L
1,794 SR
Queue Stats
66W - 54L
1,715 MMR
Party 1
Ymir
Ymir
Gold V
Phlet
Ymir
Gold V
Level 124
God Stats
5W - 4L
1,577 SR
Queue Stats
68W - 62L
1,618 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,634 SR
1,590 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,477 SR
1,594 MMR
Ra
Ra
Gold II
 
Ra
Gold II
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
Gubdil
Achilles
Silver I
Level 87
God Stats
4W - 3L
1,606 SR
Queue Stats
6W - 5L
1,638 MMR
Party 2
Bastet
Bastet
Platinum IV
Kentyn
Bastet
Platinum IV
Level 124
God Stats
20W - 17L
1,503 SR
Queue Stats
81W - 72L
1,589 MMR
Solo
Yemoja
Yemoja
Silver I
Viyhr
Yemoja
Silver I
Level 128
God Stats
0W - 2L
1,459 SR
Queue Stats
6W - 5L
1,638 MMR
Party 2
Apollo
Apollo
Gold I
ºPULLYº
Apollo
Gold I
Level 149
God Stats
3W - 10L
1,317 SR
Queue Stats
486W - 493L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
5 / 2 / 0
6,809
681
7,891
6,797
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
Arelis
Kali
11
5 / 0 / 3
6,592
659
3,866
6,187
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odin
12
1 / 1 / 3
6,748
675
3,310
7,269
4,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
LílShawty
Ix Chel
12
5 / 0 / 1
6,911
691
6,511
3,884
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Phlet
Ymir
9
0 / 2 / 7
5,954
595
4,018
8,501
4,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ShivaAgniGaneshaMulan

VS

Bans
AwilixJanusThanatosKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 4 / 1
6,150
615
2,496
6,744
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Gubdil
Achilles
9
0 / 4 / 0
5,099
510
3,619
8,888
6,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Kentyn
Bastet
10
1 / 2 / 0
5,183
518
2,753
8,872
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yemoja
Viyhr
Yemoja
9
0 / 2 / 3
5,360
536
3,631
5,448
2,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
ºPULLYº
Apollo
10
3 / 4 / 1
5,976
598
5,507
9,629
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
5
5
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
5
2
0
2.5
L
Ra
 
Ra
1
4
1
0.38
W
Kali
Arelis
Kali
5
0
3
6.5
L
Achilles
Gubdil
Achilles
0
4
0
0
W
Odin
1
1
3
2.5
L
Bastet
Kentyn
Bastet
1
2
0
0.5
W
Ix Chel
LílShawty
Ix Chel
5
0
1
5.5
W
Ymir
Phlet
Ymir
0
2
7
1.75
L
Yemoja
Viyhr
Yemoja
0
2
3
0.75
L
Apollo
ºPULLYº
Apollo
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,596
Damage
18,006
32,638
Taken
39,581
15,796
Mitigated
15,783
9,406
Healing
14,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
7,891
5,132
0
3,665
6,797
2,137
645
1,269
5,528
0
50,019
L
Ra
 
Ra
2,496
129
221
2,053
6,744
1,771
0
4,185
2,223
44,392
551
W
Kali
Arelis
Kali
3,866
1,743
0
1,659
6,187
3,077
0
653
5,455
0
36,061
L
Achilles
Gubdil
Achilles
3,619
512
0
1,596
8,888
6,374
0
111
8,777
0
26,221
W
Odin
3,310
259
0
765
7,269
4,404
0
487
6,342
0
48,420
L
Bastet
Kentyn
Bastet
2,753
523
0
3,882
8,872
2,464
0
2,474
6,268
0
34,703
W
Ix Chel
LílShawty
Ix Chel
6,511
1,050
580
1,224
3,884
1,193
0
1,880
1,714
45,868
0
W
Ymir
Phlet
Ymir
4,018
1,369
0
1,513
8,501
4,985
0
1,534
6,947
12,364
0
L
Yemoja
Viyhr
Yemoja
3,631
1,337
1,820
1,744
5,448
2,520
0
1,419
4,001
17,239
735
L
Apollo
ºPULLYº
Apollo
5,507
2,916
0
2,925
9,629
2,654
11
1,846
7,783
0
38,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,014
Gold Earned
27,768
339
Minions Killed
319
0
Camps Cleared
0
1,067,629
Distance Traveled
1,034,869
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,809
681
94
9
0
178,139
3
L
Ra
6,150
615
96
10
0
218,340
2
W
Kali
6,592
659
57
6
0
253,350
1
L
Achilles
5,099
510
60
6
0
196,851
0
W
Odin
6,748
675
74
7
0
214,545
3
L
Bastet
5,183
518
64
6
0
229,419
1
W
Ix Chel
6,911
691
96
10
0
214,560
3
W
Ymir
5,954
595
18
2
0
207,035
5
L
Yemoja
5,360
536
31
3
0
191,966
0
L
Apollo
5,976
598
68
7
0
198,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role