Player Matchup

Bellona
Bellona
Silver V
Bofffaa
Bellona
Silver V
Level 64
God Stats
9W - 7L
1,580 SR
Queue Stats
32W - 35L
1,090 MMR
Solo
Ares
Ares
Gold V
Relappsd
Ares
Gold V
Level 66
God Stats
21W - 20L
1,420 SR
Queue Stats
106W - 113L
1,293 MMR
Solo
Ah Puch
Ah Puch
Bronze II
fikafrioai
Ah Puch
Bronze II
Level 157
God Stats
63W - 76L
1,388 SR
Queue Stats
209W - 302L
557 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,462 SR
980 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,311 SR
967 MMR
Bakasura
Bakasura
Bronze III
Elberzerker
Bakasura
Bronze III
Level 108
God Stats
107W - 195L
1,363 SR
Queue Stats
408W - 706L
463 MMR
Solo
Ne Zha
Ne Zha
Bronze III
EyeOfOdinTTV
Ne Zha
Bronze III
Level 67
God Stats
1W - 5L
1,430 SR
Queue Stats
1W - 8L
1,322 MMR
Solo
Raijin
Raijin
Silver I
XxIsmael18xX
Raijin
Silver I
Level 133
God Stats
0W - 4L
1,141 SR
Queue Stats
99W - 122L
1,117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bofffaa
Bellona
16
2 / 0 / 5
10,200
785
7,454
8,174
8,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
17
4 / 1 / 3
10,412
801
9,137
11,352
11,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Puch
fikafrioai
Ah Puch
16
2 / 2 / 2
10,198
784
5,881
7,128
2,609
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
VulcanKuzenboJormungandrHadesCthulhu

VS

Bans
YmirKumbhakarnaArachneBacchusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Elberzerker
Bakasura
15
1 / 1 / 1
9,439
726
3,305
9,660
10,054
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
15
0 / 3 / 1
8,724
671
9,914
9,034
4,175
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
16
2 / 4 / 0
10,126
779
6,158
8,503
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
3
3
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bofffaa
Bellona
2
0
5
4.5
L
Bakasura
Elberzerker
Bakasura
1
1
1
1.5
L
Ne Zha
0
3
1
0.17
W
Ares
4
1
3
5.5
L
Raijin
2
4
0
0.5
W
Ah Puch
fikafrioai
Ah Puch
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,472
Damage
19,377
26,654
Taken
27,197
22,794
Mitigated
17,110
4,071
Healing
5,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bofffaa
Bellona
7,454
1,947
0
1,376
8,174
8,613
294
1,650
6,524
0
30,002
L
Bakasura
Elberzerker
Bakasura
3,305
1,884
0
3,929
9,660
10,054
0
3,698
5,128
0
8,997
L
Ne Zha
9,914
1,982
0
1,468
9,034
4,175
0
5,237
3,365
0
30,051
W
Ares
9,137
1,238
0
1,001
11,352
11,572
360
2,533
8,748
20,952
198
L
Raijin
6,158
369
0
500
8,503
2,881
0
5,048
3,091
45,679
0
W
Ah Puch
fikafrioai
Ah Puch
5,881
271
494
1,200
7,128
2,609
812
2,187
4,941
47,212
372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,810
Gold Earned
28,289
155
Minions Killed
161
0
Camps Cleared
0
684,069
Distance Traveled
686,580
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,200
785
39
3
0
260,668
0
L
Bakasura
9,439
726
46
4
0
251,826
0
L
Ne Zha
8,724
671
35
3
0
246,357
1
W
Ares
10,412
801
31
2
0
241,108
0
L
Raijin
10,126
779
80
6
0
188,397
0
W
Ah Puch
10,198
784
85
7
0
182,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role