Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
DragonlordDavid
Ratatoskr
Level 247
God Stats
21W - 16L
1,573 SR
Queue Stats
247W - 216L
1,521 Elo+
Solo
Kukulkan
Kukulkan
Maellartach69
Kukulkan
Level 141
God Stats
2W - 2L
1,797 SR
Queue Stats
52W - 59L
1,443 Elo+
Solo
Loki
Loki
XxxRAGE69xxX
Loki
Level 136
God Stats
11W - 16L
1,439 SR
Queue Stats
285W - 313L
1,436 Elo+
Solo
Cthulhu
Cthulhu
tkdluke
Cthulhu
Level 147
God Stats
8W - 6L
1,592 SR
Queue Stats
259W - 262L
1,442 Elo+
Solo
Team Averages
Level 157
1,580 SR
1,468 Elo+

VS

Team Averages
Level 115
1,633 SR
1,442 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
HENNYxJIMMY
Horus
Level 69
God Stats
31W - 18L
1,684 SR
Queue Stats
267W - 268L
1,501 Elo+
Solo
Heimdallr
Heimdallr
Monjeenojado772
Heimdallr
Level 105
God Stats
0W - 1L
1,484 SR
Queue Stats
10W - 21L
1,337 Elo+
Solo
Cthulhu
Cthulhu
SIDEYKO
Cthulhu
Level 136
God Stats
3W - 1L
1,918 SR
Queue Stats
28W - 37L
1,431 Elo+
Solo
Arachne
Arachne
WanQuitDntU
Arachne
Level 145
God Stats
34W - 17L
1,580 SR
Queue Stats
90W - 87L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 6 / 3
8,434
562
5,424
9,946
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
DragonlordDavid
Ratatoskr
14
6 / 2 / 6
8,406
560
8,585
16,599
9,793
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Maellartach69
Kukulkan
14
1 / 0 / 4
8,531
569
9,193
5,508
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
6 / 1 / 1
7,996
533
3,344
8,914
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
tkdluke
Cthulhu
14
4 / 3 / 7
9,176
612
7,918
12,929
12,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 2 / 1
7,730
515
8,394
12,763
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 4 / 4
8,229
549
10,473
11,504
5,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Monjeenojado772
Heimdallr
11
3 / 8 / 2
6,801
453
5,957
10,432
3,653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
SIDEYKO
Cthulhu
3
0 / 2 / 0
4,894
326
529
1,603
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
WanQuitDntU
Arachne
12
2 / 6 / 4
7,193
480
6,910
13,572
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
22
Kills
12
12
Deaths
22
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
6
3
1.08
L
Aphrodite
 
Aphrodite
2
2
1
1.25
W
Ratatoskr
DragonlordDavid
Ratatoskr
6
2
6
4.5
L
5
4
4
1.75
W
Kukulkan
Maellartach69
Kukulkan
1
0
4
3
L
Heimdallr
Monjeenojado772
Heimdallr
3
8
2
0.5
L
Cthulhu
SIDEYKO
Cthulhu
0
2
0
0
L
Arachne
WanQuitDntU
Arachne
2
6
4
0.67
W
6
1
1
6.5
W
Cthulhu
tkdluke
Cthulhu
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,464
Damage
32,263
53,896
Taken
49,874
29,865
Mitigated
19,050
15,483
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,424
2,576
0
1,739
9,946
3,220
705
721
9,190
0
48,223
L
Aphrodite
 
Aphrodite
8,394
102
565
6,893
12,763
4,911
0
6,289
6,474
46,541
1,184
W
Ratatoskr
DragonlordDavid
Ratatoskr
8,585
2,050
372
6,060
16,599
9,793
0
735
15,811
264
39,199
L
10,473
3,818
40
1,339
11,504
5,600
312
3,565
7,939
0
46,431
W
Kukulkan
Maellartach69
Kukulkan
9,193
884
0
1,436
5,508
1,642
162
4,278
1,230
53,523
0
L
Heimdallr
Monjeenojado772
Heimdallr
5,957
2,292
0
1,069
10,432
3,653
0
590
9,842
0
33,732
L
Cthulhu
SIDEYKO
Cthulhu
529
259
0
90
1,603
490
0
893
710
5,019
154
L
Arachne
WanQuitDntU
Arachne
6,910
4,915
0
3,390
13,572
4,396
768
4,956
8,616
0
43,590
W
3,344
697
0
4,481
8,914
2,496
0
1,902
7,012
0
45,598
W
Cthulhu
tkdluke
Cthulhu
7,918
1,175
0
1,395
12,929
12,714
25
1,495
11,335
53,175
2,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,543
Gold Earned
34,847
417
Minions Killed
311
0
Camps Cleared
0
1,492,119
Distance Traveled
1,184,529
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,434
562
80
5
0
257,511
0
L
Aphrodite
7,730
515
82
5
0
300,347
5
W
Ratatoskr
8,406
560
49
3
0
351,409
3
L
Horus
8,229
549
82
5
0
280,377
2
W
Kukulkan
8,531
569
116
8
0
301,891
9
L
Heimdallr
6,801
453
53
4
0
256,736
0
L
Cthulhu
4,894
326
13
1
0
39,041
1
L
Arachne
7,193
480
81
5
0
308,028
0
W
Loki
7,996
533
72
5
0
331,588
3
W
Cthulhu
9,176
612
100
7
0
249,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role