Player Matchup

Ravana
Ravana
Aztropy
Ravana
Level 120
God Stats
2W - 3L
1,456 SR
Queue Stats
44W - 47L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
ImBackFTS
Kuzenbo
Level 133
God Stats
2W - 2L
1,496 SR
Queue Stats
80W - 64L
1,588 Elo+
Solo
Neith
Neith
Jbnlkan
Neith
Level 146
God Stats
26W - 19L
1,604 SR
Queue Stats
137W - 140L
1,491 Elo+
Solo
Amaterasu
Amaterasu
Witxhery
Amaterasu
Level 145
God Stats
4W - 1L
1,684 SR
Queue Stats
205W - 210L
1,399 Elo+
Solo
Discordia
Discordia
iipeaxhyiil
Discordia
Level 80
God Stats
0W - 2L
1,380 SR
Queue Stats
40W - 45L
1,494 Elo+
Solo
Team Averages
Level 125
1,524 SR
1,486 Elo+

VS

Team Averages
Level 126
1,565 SR
1,539 Elo+
Achilles
Achilles
 
Achilles
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Alphalete1423
Apollo
Level 155
God Stats
5W - 0L
1,765 SR
Queue Stats
10W - 6L
1,582 Elo+
Solo
Amaterasu
Amaterasu
DaddyDom96
Amaterasu
Level 69
God Stats
27W - 18L
1,559 SR
Queue Stats
139W - 122L
1,507 Elo+
Solo
Anubis
Anubis
K4B_Leek
Anubis
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 6L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aztropy
Ravana
3
0 / 1 / 0
3,905
355
711
1,682
552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
ImBackFTS
Kuzenbo
11
1 / 0 / 0
6,095
554
5,718
7,231
6,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Jbnlkan
Neith
12
1 / 1 / 1
6,346
577
6,377
6,368
2,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
Witxhery
Amaterasu
11
1 / 2 / 2
5,666
515
3,076
12,278
5,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
iipeaxhyiil
Discordia
11
1 / 2 / 1
5,819
529
3,430
5,314
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 0 / 3
7,494
681
5,203
5,586
4,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Susano
 
Susano
12
1 / 1 / 2
6,285
571
2,906
9,067
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 0
6,209
564
5,159
8,918
3,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
DaddyDom96
Amaterasu
9
0 / 0 / 0
5,156
469
1,844
7,145
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
K4B_Leek
Anubis
12
2 / 2 / 2
6,534
594
3,762
5,726
2,242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
6
6
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
3
3.5
W
Susano
 
Susano
1
1
2
2
W
1
1
0
1
L
Ravana
Aztropy
Ravana
0
1
0
0
W
Amaterasu
DaddyDom96
Amaterasu
0
0
0
0
L
Kuzenbo
ImBackFTS
Kuzenbo
1
0
0
1
L
Neith
Jbnlkan
Neith
1
1
1
1.5
W
Anubis
K4B_Leek
Anubis
2
2
2
1.5
L
Amaterasu
Witxhery
Amaterasu
1
2
2
1
L
Discordia
iipeaxhyiil
Discordia
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,312
Damage
18,874
32,873
Taken
36,442
15,972
Mitigated
16,558
12,668
Healing
14,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,203
1,873
0
3,600
5,586
4,094
0
1,653
3,849
0
50,845
W
Susano
 
Susano
2,906
662
0
1,812
9,067
3,417
0
446
8,621
0
54,865
W
5,159
2,855
0
3,149
8,918
3,050
0
1,278
7,640
0
42,712
L
Ravana
Aztropy
Ravana
711
328
0
407
1,682
552
0
0
1,682
0
5,094
W
Amaterasu
DaddyDom96
Amaterasu
1,844
833
0
3,553
7,145
3,755
0
2,453
4,692
0
23,785
L
Kuzenbo
ImBackFTS
Kuzenbo
5,718
2,561
0
3,180
7,231
6,062
0
363
6,868
23,500
1,481
L
Neith
Jbnlkan
Neith
6,377
1,780
0
2,759
6,368
2,469
196
0
6,368
0
57,569
W
Anubis
K4B_Leek
Anubis
3,762
185
0
2,427
5,726
2,242
0
2,960
2,766
38,276
0
L
Amaterasu
Witxhery
Amaterasu
3,076
1,531
0
4,763
12,278
5,879
0
1,128
11,150
0
45,766
L
Discordia
iipeaxhyiil
Discordia
3,430
207
0
1,559
5,314
1,010
0
2,271
3,043
35,998
1,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,831
Gold Earned
31,678
307
Minions Killed
371
0
Camps Cleared
0
929,517
Distance Traveled
1,081,252
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,494
681
85
8
0
208,278
2
W
Susano
6,285
571
94
9
0
272,559
2
W
Apollo
6,209
564
85
8
0
214,709
0
L
Ravana
3,905
355
13
1
0
31,774
0
W
Amaterasu
5,156
469
38
3
0
187,860
1
L
Kuzenbo
6,095
554
50
5
0
230,065
4
L
Neith
6,346
577
105
10
0
192,696
0
W
Anubis
6,534
594
69
6
0
197,846
3
L
Amaterasu
5,666
515
72
7
0
259,865
1
L
Discordia
5,819
529
67
6
0
215,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role