Player Matchup

Sun Wukong
Sun Wukong
DeadlyDancer
Sun Wukong
Level 180
God Stats
6W - 2L
1,550 SR
Queue Stats
414W - 105L
1,800 Elo+
Party 2
Hou Yi
Hou Yi
MatteHyperx
Hou Yi
Level 102
God Stats
2W - 2L
1,679 SR
Queue Stats
29W - 15L
1,645 Elo+
Party 2
Hun Batz
Hun Batz
Miaunioo
Hun Batz
Level 68
God Stats
3W - 2L
1,424 SR
Queue Stats
161W - 73L
1,672 Elo+
Party 2
Ares
Ares
RuneDevil
Ares
Level 159
God Stats
8W - 3L
1,698 SR
Queue Stats
32W - 21L
1,489 Elo+
Party 2
Baba Yaga
Baba Yaga
asamer900
Baba Yaga
Level 159
God Stats
8W - 2L
1,670 SR
Queue Stats
482W - 294L
1,593 Elo+
Party 2
Team Averages
Level 134
1,604 SR
1,640 Elo+

VS

Team Averages
Level 88
1,471 SR
1,465 Elo+
Kumbhakarna
Kumbhakarna
Drezayzel
Kumbhakarna
Level 69
God Stats
13W - 12L
1,539 SR
Queue Stats
203W - 224L
1,489 Elo+
Party 1
Tiamat
Tiamat
Milunkg
Tiamat
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
The-Tone-310
Zhong Kui
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 25L
1,479 Elo+
Solo
Artemis
Artemis
hajii_bai
Artemis
Level 125
God Stats
0W - 2L
1,314 SR
Queue Stats
183W - 204L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
shyrox
Baron Samedi
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeadlyDancer
Sun Wukong
18
8 / 2 / 26
11,710
1,171
20,079
14,472
15,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
19
18 / 0 / 17
12,996
1,300
29,044
6,367
3,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Miaunioo
Hun Batz
17
4 / 1 / 21
11,234
1,123
15,177
10,164
6,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ares
18
4 / 0 / 23
10,926
1,093
9,008
12,046
16,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
asamer900
Baba Yaga
17
4 / 1 / 25
11,026
1,103
15,309
4,460
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

298

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Drezayzel
Kumbhakarna
15
0 / 5 / 4
9,227
923
3,002
23,458
14,613
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Milunkg
Tiamat
15
0 / 7 / 4
9,176
918
6,275
14,845
8,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
The-Tone-310
Zhong Kui
15
3 / 10 / 1
9,750
975
12,005
21,369
11,599
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
hajii_bai
Artemis
15
0 / 6 / 4
9,115
912
11,687
15,059
5,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
shyrox
Baron Samedi
15
1 / 10 / 1
9,731
973
9,714
18,077
9,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
18
38
Kills
4
4
Deaths
38
112
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DeadlyDancer
Sun Wukong
8
2
26
10.5
L
Kumbhakarna
Drezayzel
Kumbhakarna
0
5
4
0.4
W
Hou Yi
18
0
17
26.5
W
Hun Batz
Miaunioo
Hun Batz
4
1
21
14.5
L
Tiamat
Milunkg
Tiamat
0
7
4
0.29
W
Ares
4
0
23
15.5
L
Zhong Kui
The-Tone-310
Zhong Kui
3
10
1
0.35
W
Baba Yaga
asamer900
Baba Yaga
4
1
25
16.5
L
Artemis
hajii_bai
Artemis
0
6
4
0.33
L
Baron Samedi
shyrox
Baron Samedi
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,617
Damage
42,683
47,509
Taken
92,808
44,309
Mitigated
49,163
7,227
Healing
8,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DeadlyDancer
Sun Wukong
20,079
1,657
0
3,212
14,472
15,838
0
8,951
5,521
0
34,141
L
Kumbhakarna
Drezayzel
Kumbhakarna
3,002
260
0
700
23,458
14,613
0
7,047
16,411
15,196
394
W
Hou Yi
29,044
20,407
0
3,316
6,367
3,098
0
3,611
2,756
0
50,817
W
Hun Batz
Miaunioo
Hun Batz
15,177
856
0
0
10,164
6,077
0
6,510
3,654
0
35,326
L
Tiamat
Milunkg
Tiamat
6,275
572
0
1,240
14,845
8,008
0
3,823
11,022
26,809
176
W
Ares
9,008
278
0
0
12,046
16,983
0
9,027
3,019
15,190
874
L
Zhong Kui
The-Tone-310
Zhong Kui
12,005
605
0
3,728
21,369
11,599
0
5,976
15,393
23,943
0
W
Baba Yaga
asamer900
Baba Yaga
15,309
360
0
699
4,460
2,313
0
2,724
1,736
30,046
516
L
Artemis
hajii_bai
Artemis
11,687
5,253
0
791
15,059
5,624
0
3,552
11,507
0
25,514
L
Baron Samedi
shyrox
Baron Samedi
9,714
729
1,076
1,096
18,077
9,319
0
3,074
15,003
36,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,892
Gold Earned
46,999
214
Minions Killed
181
7
Camps Cleared
6
988,915
Distance Traveled
843,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,710
1,171
40
4
0
213,260
0
L
Kumbhakarna
9,227
923
37
4
1
193,341
0
W
Hou Yi
12,996
1,300
54
5
5
184,809
0
W
Hun Batz
11,234
1,123
60
6
0
209,702
0
L
Tiamat
9,176
918
35
4
1
195,136
0
W
Ares
10,926
1,093
20
2
1
191,653
0
L
Zhong Kui
9,750
975
22
2
1
144,050
0
W
Baba Yaga
11,026
1,103
40
4
1
189,491
0
L
Artemis
9,115
912
16
2
1
152,196
0
L
Baron Samedi
9,731
973
71
7
2
158,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role