Player Matchup

Terra
Terra
 
Terra
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
MrOLdmanN
Persephone
Level 136
God Stats
41W - 5L
1,997 SR
Queue Stats
1,184W - 195L
2,058 Elo+
Party 1
Chiron
Chiron
Yyyyyyyuan
Chiron
Level 159
God Stats
3W - 0L
1,691 SR
Queue Stats
420W - 35L
1,986 Elo+
Party 1
Discordia
Discordia
ºººººººººººººººº
Discordia
Level 158
God Stats
7W - 1L
2,041 SR
Queue Stats
2,679W - 265L
1,997 Elo+
Party 1
Janus
Janus
人影烛火跃婆娑
Janus
Level 158
God Stats
15W - 3L
1,757 SR
Queue Stats
1,339W - 114L
1,990 Elo+
Party 1
Team Averages
Level 160
1,797 SR
1,906 Elo+

VS

Team Averages
Level 130
1,591 SR
1,540 Elo+
Hercules
Hercules
 
Hercules
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Ashes209
Sun Wukong
Level 191
God Stats
1W - 1L
1,795 SR
Queue Stats
195W - 176L
1,546 Elo+
Party 2
Camazotz
Camazotz
Basalisks
Camazotz
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,472 Elo+
Party 2
Horus
Horus
Extra_Ordinarry
Horus
Level 96
God Stats
1W - 1L
1,717 SR
Queue Stats
18W - 10L
1,617 Elo+
Solo
He Bo
He Bo
Toiletpaper_26
He Bo
Level 158
God Stats
1W - 2L
1,443 SR
Queue Stats
403W - 410L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 0 / 22
9,275
843
2,837
11,076
6,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
MrOLdmanN
Persephone
16
1 / 1 / 23
9,425
857
21,985
9,678
3,477
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chiron
Yyyyyyyuan
Chiron
17
14 / 1 / 13
10,511
956
17,654
9,251
4,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 1 / 18
9,566
870
13,334
9,401
4,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 2 / 17
10,023
911
14,598
9,593
5,145
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 6 / 1
7,278
662
8,033
17,829
16,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Ashes209
Sun Wukong
14
2 / 6 / 2
8,404
764
15,629
16,160
12,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
Basalisks
Camazotz
12
1 / 7 / 3
7,457
678
10,517
16,774
7,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 2
6,709
610
3,071
15,594
11,906
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

12
0 / 7 / 1
6,836
621
3,355
10,315
2,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
13
31
Kills
4
5
Deaths
31
93
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
22
12
L
Hercules
 
Hercules
1
6
1
0.25
L
Sun Wukong
Ashes209
Sun Wukong
2
6
2
0.5
L
Camazotz
Basalisks
Camazotz
1
7
3
0.36
L
0
5
2
0.2
W
Persephone
MrOLdmanN
Persephone
1
1
23
12.5
L
0
7
1
0.07
W
Chiron
Yyyyyyyuan
Chiron
14
1
13
20.5
W
7
1
18
16
W
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,408
Damage
40,605
48,999
Taken
76,672
23,526
Mitigated
52,075
30,797
Healing
25,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,837
427
12,923
7,314
11,076
6,124
130
357
10,453
3,912
551
L
Hercules
 
Hercules
8,033
549
993
4,930
17,829
16,715
0
12,594
4,944
0
14,427
L
Sun Wukong
Ashes209
Sun Wukong
15,629
1,429
375
5,390
16,160
12,753
0
9,316
6,425
0
25,373
L
Camazotz
Basalisks
Camazotz
10,517
1,596
792
4,899
16,774
7,972
0
10,860
5,554
0
20,800
L
3,071
1,815
2,483
4,541
15,594
11,906
0
10,117
5,310
0
6,595
W
Persephone
MrOLdmanN
Persephone
21,985
917
516
2,468
9,678
3,477
52
303
9,132
41,430
0
L
3,355
0
0
607
10,315
2,729
0
7,921
2,236
12,619
0
W
Chiron
Yyyyyyyuan
Chiron
17,654
6,452
1,325
1,572
9,251
4,059
1,343
690
8,488
0
32,060
W
13,334
601
649
1,718
9,401
4,721
515
1,304
7,893
19,898
0
W
14,598
943
353
1,959
9,593
5,145
1,236
701
8,631
26,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,800
Gold Earned
36,684
124
Minions Killed
82
0
Camps Cleared
0
1,157,156
Distance Traveled
971,467
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,275
843
3
0
0
250,109
1
L
Hercules
7,278
662
17
2
0
188,935
0
L
Sun Wukong
8,404
764
15
1
0
206,559
0
L
Camazotz
7,457
678
25
2
0
202,154
0
L
Horus
6,709
610
3
0
0
203,239
0
W
Persephone
9,425
857
43
4
0
250,812
0
L
He Bo
6,836
621
22
2
0
170,580
0
W
Chiron
10,511
956
31
3
0
204,044
0
W
Discordia
9,566
870
19
2
0
213,037
0
W
Janus
10,023
911
28
3
0
239,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role