Player Matchup

Kuzenbo
Kuzenbo
Cracanel
Kuzenbo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,517 Elo+
Solo
King Arthur
King Arthur
Ertanbaba3863
King Arthur
Level 66
God Stats
1W - 1L
1,321 SR
Queue Stats
339W - 392L
1,453 Elo+
Solo
Hel
Hel
Foghit
Hel
Level 187
God Stats
3W - 1L
1,596 SR
Queue Stats
113W - 111L
1,485 Elo+
Solo
Chernobog
Chernobog
JayHaitch
Chernobog
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,630 Elo+
Solo
Charon
Charon
OllieGodber
Charon
Level 89
God Stats
2W - 0L
1,726 SR
Queue Stats
79W - 62L
1,507 Elo+
Solo
Team Averages
Level 106
1,529 SR
1,518 Elo+

VS

Team Averages
Level 148
1,481 SR
1,490 Elo+
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AleXandra11
Nemesis
Level 178
God Stats
1W - 1L
1,755 SR
Queue Stats
12W - 13L
1,731 Elo+
Solo
Nut
Nut
Lady_Pump
Nut
Level 126
God Stats
1W - 3L
1,386 SR
Queue Stats
94W - 110L
1,469 Elo+
Solo
Yemoja
Yemoja
Zulrajos
Yemoja
Level 160
God Stats
2W - 2L
1,266 SR
Queue Stats
47W - 53L
1,467 Elo+
Solo
Pele
Pele
kimblin
Pele
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cracanel
Kuzenbo
16
2 / 1 / 10
9,678
880
6,621
17,123
22,083
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Ertanbaba3863
King Arthur
13
1 / 5 / 7
8,412
765
8,164
17,291
18,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
Foghit
Hel
17
5 / 1 / 8
9,664
879
11,604
10,210
5,030
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
JayHaitch
Chernobog
16
2 / 1 / 7
9,028
821
13,253
10,838
5,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
17
3 / 1 / 8
9,836
894
10,391
11,264
11,557
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 3 / 5
8,376
761
17,331
8,656
3,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
AleXandra11
Nemesis
14
1 / 3 / 6
7,705
700
8,764
12,435
11,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
2 / 2 / 6
8,084
735
9,476
13,161
5,394
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Zulrajos
Yemoja
14
1 / 1 / 7
8,577
780
7,223
10,716
7,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Pele
kimblin
Pele
14
2 / 4 / 6
7,738
703
8,307
10,889
4,445
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
13
Kills
9
9
Deaths
13
40
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
3
5
1.83
L
Nemesis
AleXandra11
Nemesis
1
3
6
1.33
W
Kuzenbo
Cracanel
Kuzenbo
2
1
10
7
W
King Arthur
Ertanbaba3863
King Arthur
1
5
7
0.9
W
Hel
Foghit
Hel
5
1
8
9
W
Chernobog
JayHaitch
Chernobog
2
1
7
5.5
L
2
2
6
2.5
W
Charon
3
1
8
7
L
Yemoja
Zulrajos
Yemoja
1
1
7
4.5
L
Pele
kimblin
Pele
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,033
Damage
51,101
66,726
Taken
55,857
62,031
Mitigated
31,621
38,562
Healing
27,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
17,331
344
662
681
8,656
3,279
0
5,336
3,320
28,748
933
L
Nemesis
AleXandra11
Nemesis
8,764
1,085
1,093
2,861
12,435
11,321
0
5,279
7,156
0
14,999
W
Kuzenbo
Cracanel
Kuzenbo
6,621
1,823
3,329
3,101
17,123
22,083
270
6,188
10,665
11,208
266
W
King Arthur
Ertanbaba3863
King Arthur
8,164
300
954
978
17,291
18,192
162
4,620
12,522
0
16,968
W
Hel
Foghit
Hel
11,604
324
18,956
6,970
10,210
5,030
135
3,359
6,606
20,262
0
W
Chernobog
JayHaitch
Chernobog
13,253
6,448
1,221
1,276
10,838
5,169
2,694
5,698
4,938
0
33,918
L
9,476
2,832
1,710
3,209
13,161
5,394
0
7,650
5,511
0
27,233
W
Charon
10,391
945
601
1,176
11,264
11,557
520
3,972
7,192
25,215
1,355
L
Yemoja
Zulrajos
Yemoja
7,223
1,144
11,998
3,774
10,716
7,182
0
4,286
6,430
15,894
515
L
Pele
kimblin
Pele
8,307
1,817
0
1,477
10,889
4,445
0
5,171
5,718
0
18,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,618
Gold Earned
40,480
138
Minions Killed
131
0
Camps Cleared
0
1,169,431
Distance Traveled
986,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,376
761
35
3
0
208,266
0
L
Nemesis
7,705
700
15
1
0
173,148
0
W
Kuzenbo
9,678
880
15
1
0
224,437
0
W
King Arthur
8,412
765
29
3
0
230,191
0
W
Hel
9,664
879
21
2
0
256,970
0
W
Chernobog
9,028
821
35
3
0
232,571
0
L
Nut
8,084
735
40
4
0
203,304
0
W
Charon
9,836
894
38
3
0
225,262
0
L
Yemoja
8,577
780
11
1
0
164,420
0
L
Pele
7,738
703
30
3
0
236,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role