Player Matchup

Xbalanque
Xbalanque
Grandmaster
Koqh
Xbalanque
Grandmaster
Level 156
God Stats
102W - 15L
1,860 SR
Queue Stats
254W - 60L
3,007 MMR
Party 1
Horus
Horus
Grandmaster
OniAutumnLeaf
Horus
Grandmaster
Level 80
God Stats
55W - 9L
1,844 SR
Queue Stats
150W - 43L
2,706 MMR
Party 1
Artio
Artio
Diamond I
Sterb631
Artio
Diamond I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 52L
2,234 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 130
1,735 SR
2,649 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 105
1,488 SR
1,710 MMR
Fafnir
Fafnir
Platinum I
KUS0
Fafnir
Platinum I
Level 225
God Stats
2W - 3L
1,433 SR
Queue Stats
120W - 127L
1,880 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Nervoedd
Hou Yi
Platinum V
Level 48
God Stats
22W - 31L
1,453 SR
Queue Stats
127W - 135L
1,753 MMR
Solo
Hercules
Hercules
Silver II
ZeroBG
Hercules
Silver II
Level 42
God Stats
1W - 1L
1,579 SR
Queue Stats
9W - 12L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Koqh
Xbalanque
15
5 / 2 / 3
9,644
964
15,221
8,887
3,648
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
2 / 1 / 6
8,771
877
11,076
13,410
9,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artio
Sterb631
Artio
15
1 / 1 / 7
8,646
865
6,406
12,914
14,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Xing TianCthulhuKuzenboSerqetAphrodite

VS

Bans
CerberusPersephoneAresScyllaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
KUS0
Fafnir
14
2 / 1 / 2
8,334
833
6,439
9,782
14,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hou Yi
Nervoedd
Hou Yi
12
0 / 4 / 3
7,709
771
5,906
10,803
3,700
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
ZeroBG
Hercules
15
2 / 3 / 2
8,174
817
12,021
17,603
18,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
8
Kills
4
4
Deaths
8
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
KUS0
Fafnir
2
1
2
3
W
Xbalanque
Koqh
Xbalanque
5
2
3
3.25
L
Hou Yi
Nervoedd
Hou Yi
0
4
3
0.38
W
2
1
6
5
W
Artio
Sterb631
Artio
1
1
7
4.5
L
Hercules
ZeroBG
Hercules
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,703
Damage
24,366
35,211
Taken
38,188
27,620
Mitigated
36,379
16,491
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
KUS0
Fafnir
6,439
1,831
0
3,015
9,782
14,543
0
1,578
7,699
20,296
368
W
Xbalanque
Koqh
Xbalanque
15,221
9,583
0
3,517
8,887
3,648
2,951
1,772
7,101
0
58,776
L
Hou Yi
Nervoedd
Hou Yi
5,906
3,360
0
1,520
10,803
3,700
84
1,431
9,053
0
29,292
W
11,076
3,734
1,080
5,081
13,410
9,807
1,015
3,434
9,963
606
22,271
W
Artio
Sterb631
Artio
6,406
661
1,206
5,607
12,914
14,165
271
2,615
10,269
18,877
328
L
Hercules
ZeroBG
Hercules
12,021
3,992
0
6,938
17,603
18,136
0
2,997
13,880
2,105
25,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,061
Gold Earned
24,217
124
Minions Killed
111
0
Camps Cleared
0
640,371
Distance Traveled
555,264
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,334
833
22
2
0
189,396
0
W
Xbalanque
9,644
964
77
8
0
200,060
2
L
Hou Yi
7,709
771
55
6
0
174,596
0
W
Horus
8,771
877
31
3
0
212,621
0
W
Artio
8,646
865
16
2
0
227,690
2
L
Hercules
8,174
817
34
3
0
191,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role