Player Matchup

Kuzenbo
Kuzenbo
KingChaos419
Kuzenbo
Level 107
God Stats
3W - 1L
1,901 SR
Queue Stats
123W - 125L
1,488 Elo+
Solo
Hera
Hera
Muscly4532
Hera
Level 60
God Stats
0W - 4L
1,125 SR
Queue Stats
176W - 174L
1,516 Elo+
Solo
King Arthur
King Arthur
OopsieDasies
King Arthur
Level 61
God Stats
1W - 1L
1,493 SR
Queue Stats
26W - 60L
1,348 Elo+
Solo
Bacchus
Bacchus
P4G4N PL
Bacchus
Level 124
God Stats
11W - 9L
1,593 SR
Queue Stats
687W - 744L
1,418 Elo+
Solo
Ix Chel
Ix Chel
SIDEYKO
Ix Chel
Level 136
God Stats
0W - 3L
1,184 SR
Queue Stats
50W - 57L
1,495 Elo+
Solo
Team Averages
Level 98
1,459 SR
1,453 Elo+

VS

Team Averages
Level 138
1,465 SR
1,399 Elo+
Hera
Hera
Maddles97
Hera
Level 68
God Stats
5W - 5L
1,400 SR
Queue Stats
155W - 195L
1,383 Elo+
Party 1
Chang'e
Chang'e
NampaRoBear
Chang'e
Level 172
God Stats
2W - 0L
1,568 SR
Queue Stats
159W - 164L
1,450 Elo+
Party 1
Ares
Ares
Roddles1
Ares
Level 108
God Stats
5W - 8L
1,434 SR
Queue Stats
272W - 301L
1,404 Elo+
Party 1
Medusa
Medusa
Sylnt69
Medusa
Level 215
God Stats
2W - 3L
1,353 SR
Queue Stats
42W - 69L
1,349 Elo+
Solo
Zeus
Zeus
dancingcakes
Zeus
Level 127
God Stats
10W - 6L
1,570 SR
Queue Stats
294W - 300L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KingChaos419
Kuzenbo
15
0 / 8 / 5
9,482
632
6,459
24,611
38,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 10 / 3
9,626
642
19,109
14,682
5,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
OopsieDasies
King Arthur
17
2 / 11 / 4
10,186
679
6,422
20,677
12,425
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bacchus
P4G4N PL
Bacchus
16
0 / 7 / 5
9,039
603
8,070
22,156
18,656
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
SIDEYKO
Ix Chel
13
2 / 5 / 1
9,005
600
7,247
9,327
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
11 / 2 / 20
12,882
859
19,310
11,687
5,063
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
NampaRoBear
Chang'e
19
7 / 0 / 24
11,674
778
12,620
10,660
4,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
18
6 / 3 / 28
12,200
813
14,321
23,706
28,833
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Sylnt69
Medusa
17
4 / 1 / 21
10,819
721
11,372
11,406
4,676
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

20
13 / 1 / 23
13,150
877
26,038
8,615
3,564
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
157
6
Kills
41
41
Deaths
7
18
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
KingChaos419
Kuzenbo
0
8
5
0.31
W
Hera
11
2
20
10.5
L
2
10
3
0.35
W
Chang'e
NampaRoBear
Chang'e
7
0
24
19
L
King Arthur
OopsieDasies
King Arthur
2
11
4
0.36
L
Bacchus
P4G4N PL
Bacchus
0
7
5
0.36
W
Ares
6
3
28
6.67
L
Ix Chel
SIDEYKO
Ix Chel
2
5
1
0.5
W
Medusa
Sylnt69
Medusa
4
1
21
14.5
W
13
1
23
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,307
Damage
83,661
91,453
Taken
66,074
78,282
Mitigated
46,530
15,498
Healing
35,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
KingChaos419
Kuzenbo
6,459
2,011
2,344
3,268
24,611
38,772
0
18,156
6,455
17,201
0
W
Hera
19,310
6,845
451
2,608
11,687
5,063
1,545
8,641
3,046
41,936
0
L
19,109
2,891
246
1,537
14,682
5,345
0
11,688
2,994
39,876
0
W
Chang'e
NampaRoBear
Chang'e
12,620
1,157
14,070
6,875
10,660
4,394
1,516
7,955
2,417
32,067
1,978
L
King Arthur
OopsieDasies
King Arthur
6,422
685
699
922
20,677
12,425
0
15,097
5,580
6,307
17,470
L
Bacchus
P4G4N PL
Bacchus
8,070
361
573
4,305
22,156
18,656
0
18,730
3,426
26,454
352
W
Ares
14,321
409
1,670
3,929
23,706
28,833
422
11,576
11,955
20,964
2,211
L
Ix Chel
SIDEYKO
Ix Chel
7,247
988
447
1,157
9,327
3,084
0
7,364
1,963
17,349
555
W
Medusa
Sylnt69
Medusa
11,372
4,227
1,520
2,282
11,406
4,676
3,039
9,041
2,365
0
26,204
W
26,038
823
924
941
8,615
3,564
1,989
5,324
3,291
51,729
561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,338
Gold Earned
60,725
125
Minions Killed
195
0
Camps Cleared
0
1,184,626
Distance Traveled
1,459,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,482
632
18
1
0
243,162
0
W
Hera
12,882
859
52
3
0
286,438
0
L
Hera
9,626
642
36
2
0
206,546
0
W
Chang'e
11,674
778
47
3
0
325,289
0
L
King Arthur
10,186
679
25
2
0
214,874
0
L
Bacchus
9,039
603
23
2
0
257,030
0
W
Ares
12,200
813
12
1
0
268,863
0
L
Ix Chel
9,005
600
23
2
0
263,014
0
W
Medusa
10,819
721
26
2
0
280,369
0
W
Zeus
13,150
877
58
4
0
298,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role