Player Matchup

Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
ErTitoTurk
Cabrakan
Level 29
God Stats
2W - 2L
1,770 SR
Queue Stats
2W - 5L
1,366 Elo+
Party 1
Nut
Nut
juanfr1
Nut
Level 188
God Stats
13W - 13L
1,544 SR
Queue Stats
378W - 378L
1,459 Elo+
Solo
Pele
Pele
maitre-yorck
Pele
Level 127
God Stats
1W - 1L
1,261 SR
Queue Stats
310W - 295L
1,415 Elo+
Solo
Team Averages
Level 103
1,515 SR
1,448 Elo+

VS

Team Averages
Level 97
1,550 SR
1,423 Elo+
Merlin
Merlin
PobEda48
Merlin
Level 38
God Stats
1W - 2L
1,691 SR
Queue Stats
26W - 45L
1,310 Elo+
Solo
Cerberus
Cerberus
RicKy-Goodly
Cerberus
Level 47
God Stats
1W - 3L
1,265 SR
Queue Stats
37W - 41L
1,437 Elo+
Solo
Hun Batz
Hun Batz
bigborre3
Hun Batz
Level 137
God Stats
4W - 4L
1,623 SR
Queue Stats
236W - 226L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
fable-135
Cu Chulainn
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,409 Elo+
Solo
Olorun
Olorun
lildck
Olorun
Level 115
God Stats
72W - 49L
1,670 SR
Queue Stats
302W - 268L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
3 / 1 / 0
4,700
783
3,120
4,233
992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
 
Danzaburou
7
0 / 0 / 2
3,788
631
3,529
3,017
935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
ErTitoTurk
Cabrakan
7
1 / 0 / 1
4,131
689
1,260
4,079
2,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nut
9
4 / 0 / 0
5,208
868
2,728
3,213
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 0 / 2
3,699
617
837
3,168
969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PobEda48
Merlin
5
0 / 2 / 0
3,292
549
1,163
2,282
449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
RicKy-Goodly
Cerberus
6
1 / 2 / 0
3,955
659
1,629
4,100
3,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hun Batz
bigborre3
Hun Batz
8
0 / 2 / 0
3,883
647
1,044
5,492
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cu Chulainn
fable-135
Cu Chulainn
7
0 / 1 / 0
3,702
617
1,998
4,746
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
lildck
Olorun
7
0 / 1 / 0
3,856
643
3,465
3,463
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
8
Kills
1
1
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
0
3
W
Danzaburou
 
Danzaburou
0
0
2
1
W
Cabrakan
ErTitoTurk
Cabrakan
1
0
1
1.5
L
Merlin
PobEda48
Merlin
0
2
0
0
L
Cerberus
RicKy-Goodly
Cerberus
1
2
0
0.5
L
Hun Batz
bigborre3
Hun Batz
0
2
0
0
L
Cu Chulainn
fable-135
Cu Chulainn
0
1
0
0
W
Nut
4
0
0
4
L
Olorun
lildck
Olorun
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,474
Damage
9,299
17,710
Taken
20,083
6,550
Mitigated
8,174
6,960
Healing
5,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,120
426
0
1,038
4,233
992
0
1,550
2,683
0
25,172
W
Danzaburou
 
Danzaburou
3,529
1,890
0
1,399
3,017
935
0
1,844
1,173
0
28,738
W
Cabrakan
ErTitoTurk
Cabrakan
1,260
202
263
1,293
4,079
2,787
0
1,148
2,931
5,007
0
L
Merlin
PobEda48
Merlin
1,163
37
0
860
2,282
449
0
0
2,282
10,402
0
L
Cerberus
RicKy-Goodly
Cerberus
1,629
137
0
316
4,100
3,083
0
0
4,100
10,995
669
L
Hun Batz
bigborre3
Hun Batz
1,044
188
0
2,308
5,492
1,487
0
0
5,492
0
19,293
L
Cu Chulainn
fable-135
Cu Chulainn
1,998
427
0
500
4,746
1,932
0
798
3,948
0
10,332
W
Nut
2,728
1,156
0
2,280
3,213
867
0
687
2,526
0
34,420
L
Olorun
lildck
Olorun
3,465
1,667
240
1,261
3,463
1,223
0
462
3,001
30,515
1,411
W
837
268
0
687
3,168
969
0
810
2,358
0
12,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,526
Gold Earned
18,688
181
Minions Killed
157
0
Camps Cleared
0
653,835
Distance Traveled
598,668
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,700
783
43
7
0
145,836
0
W
Danzaburou
3,788
631
43
7
0
119,080
1
W
Cabrakan
4,131
689
9
2
0
133,144
2
L
Merlin
3,292
549
13
2
0
88,652
1
L
Cerberus
3,955
659
23
4
0
119,848
0
L
Hun Batz
3,883
647
44
7
0
146,839
2
L
Cu Chulainn
3,702
617
28
5
0
130,610
0
W
Nut
5,208
868
58
10
0
112,516
0
L
Olorun
3,856
643
49
8
0
112,719
0
W
Pele
3,699
617
28
5
0
143,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role