Player Matchup

Artemis
Artemis
AdamasTM
Artemis
Level 118
God Stats
7W - 4L
1,551 SR
Queue Stats
156W - 81L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
Sr_PatrickOS
Ne Zha
Level 128
God Stats
6W - 1L
1,732 SR
Queue Stats
307W - 269L
1,575 Elo+
Solo
Ymir
Ymir
Tamaeri
Ymir
Level 108
God Stats
2W - 0L
1,842 SR
Queue Stats
154W - 87L
1,598 Elo+
Party 1
Fenrir
Fenrir
ebka228
Fenrir
Level 127
God Stats
5W - 4L
1,634 SR
Queue Stats
117W - 76L
1,608 Elo+
Party 1
Anubis
Anubis
xxlestatxx1
Anubis
Level 107
God Stats
1W - 0L
1,571 SR
Queue Stats
8W - 3L
1,650 Elo+
Party 1
Team Averages
Level 118
1,666 SR
1,592 Elo+

VS

Team Averages
Level 80
1,496 SR
1,520 Elo+
Artemis
Artemis
 
Artemis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Fokaspokajs
Kukulkan
Level 138
God Stats
3W - 6L
1,437 SR
Queue Stats
250W - 259L
1,509 Elo+
Solo
Athena
Athena
HrlC8
Athena
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 142L
1,481 Elo+
Solo
Da Ji
Da Ji
Tintsuss
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 68L
1,591 Elo+
Solo
Sobek
Sobek
Yojou
Sobek
Level 110
God Stats
4W - 5L
1,544 SR
Queue Stats
130W - 143L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AdamasTM
Artemis
17
7 / 2 / 20
11,125
795
22,187
12,300
6,743
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
18
1 / 0 / 26
10,649
761
15,362
13,936
14,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ymir
Tamaeri
Ymir
16
3 / 3 / 25
10,962
783
7,213
17,248
17,234
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
ebka228
Fenrir
19
13 / 3 / 14
12,607
901
10,658
11,937
10,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
19
7 / 1 / 20
12,661
904
15,587
10,697
6,518
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 9 / 1
9,064
647
12,371
15,811
6,376
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Fokaspokajs
Kukulkan
19
5 / 4 / 3
11,073
791
19,258
9,193
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
HrlC8
Athena
14
0 / 9 / 6
8,952
639
3,769
26,111
24,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
Tintsuss
Da Ji
9
0 / 3 / 2
7,023
502
2,624
6,369
3,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Yojou
Sobek
16
2 / 6 / 3
8,899
636
5,520
18,024
17,997
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
23
31
Kills
8
9
Deaths
31
105
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
9
1
0.17
W
Artemis
AdamasTM
Artemis
7
2
20
8.5
L
Kukulkan
Fokaspokajs
Kukulkan
5
4
3
1.63
L
Athena
HrlC8
Athena
0
9
6
0.33
W
Ne Zha
1
0
26
14
W
Ymir
Tamaeri
Ymir
3
3
25
5.17
L
Da Ji
Tintsuss
Da Ji
0
3
2
0.33
L
Sobek
Yojou
Sobek
2
6
3
0.58
W
Fenrir
ebka228
Fenrir
13
3
14
6.67
W
Anubis
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,007
Damage
43,542
66,118
Taken
75,508
55,098
Mitigated
56,697
26,226
Healing
12,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,371
3,740
80
590
15,811
6,376
0
3,197
12,614
0
26,343
W
Artemis
AdamasTM
Artemis
22,187
9,800
1,149
1,243
12,300
6,743
2,765
7,662
4,638
1,224
34,625
L
Kukulkan
Fokaspokajs
Kukulkan
19,258
1,192
0
390
9,193
5,083
0
1,740
7,453
50,537
575
L
Athena
HrlC8
Athena
3,769
588
1,941
4,082
26,111
24,109
0
11,541
14,570
10,527
0
W
Ne Zha
15,362
1,833
3,134
3,610
13,936
14,038
1,319
5,525
8,411
0
39,543
W
Ymir
Tamaeri
Ymir
7,213
749
4,465
4,442
17,248
17,234
547
6,705
10,543
14,038
841
L
Da Ji
Tintsuss
Da Ji
2,624
423
447
523
6,369
3,132
0
489
5,880
0
4,023
L
Sobek
Yojou
Sobek
5,520
207
1,166
3,490
18,024
17,997
0
6,719
11,305
10,053
149
W
Fenrir
ebka228
Fenrir
10,658
2,095
1,500
1,311
11,937
10,565
863
2,398
9,539
0
20,216
W
Anubis
15,587
768
1,280
4,092
10,697
6,518
1,530
5,824
4,873
43,379
105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,004
Gold Earned
45,011
166
Minions Killed
127
0
Camps Cleared
0
1,328,033
Distance Traveled
947,549
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,064
647
27
2
0
201,013
0
W
Artemis
11,125
795
35
3
0
242,189
0
L
Kukulkan
11,073
791
87
6
0
218,431
1
L
Athena
8,952
639
8
1
0
202,544
0
W
Ne Zha
10,649
761
20
1
0
293,666
0
W
Ymir
10,962
783
14
1
0
252,116
0
L
Da Ji
7,023
502
1
0
0
112,425
0
L
Sobek
8,899
636
4
0
0
213,136
0
W
Fenrir
12,607
901
29
2
0
282,894
0
W
Anubis
12,661
904
68
5
0
257,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role