Player Matchup

Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AxlSb_2793
Sylvanus
Level 124
God Stats
7W - 6L
1,520 SR
Queue Stats
400W - 376L
1,491 Elo+
Solo
Xbalanque
Xbalanque
MegatronB756
Xbalanque
Level 50
God Stats
2W - 2L
1,418 SR
Queue Stats
31W - 51L
1,360 Elo+
Solo
Cerberus
Cerberus
T1m3Band1t4
Cerberus
Level 50
God Stats
18W - 13L
1,060 SR
Queue Stats
39W - 55L
1,244 Elo+
Solo
Team Averages
Level 96
1,400 SR
1,419 Elo+

VS

Team Averages
Level 105
1,436 SR
1,463 Elo+
Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GaBriEl_Lp190
Cerberus
Level 117
God Stats
6W - 2L
1,642 SR
Queue Stats
39W - 28L
1,515 Elo+
Solo
Amaterasu
Amaterasu
II SITHIS II
Amaterasu
Level 39
God Stats
26W - 42L
1,232 SR
Queue Stats
222W - 270L
1,249 Elo+
Solo
Ishtar
Ishtar
Sarchet26
Ishtar
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 34L
1,614 Elo+
Solo
Pele
Pele
decent-arbour
Pele
Level 82
God Stats
4W - 7L
1,307 SR
Queue Stats
435W - 424L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
7 / 0 / 5
9,579
639
15,590
9,689
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
 
Mulan
18
5 / 0 / 2
9,524
635
7,679
10,347
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
AxlSb_2793
Sylvanus
15
1 / 0 / 0
9,252
617
7,512
8,717
4,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
MegatronB756
Xbalanque
12
2 / 1 / 4
7,136
476
5,160
8,555
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
T1m3Band1t4
Cerberus
13
3 / 4 / 4
8,064
538
5,302
18,102
11,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
0 / 0 / 0
7,611
507
4,664
9,657
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cerberus
GaBriEl_Lp190
Cerberus
9
2 / 7 / 3
6,163
411
7,937
17,622
9,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
II SITHIS II
Amaterasu
11
0 / 3 / 0
6,257
417
3,086
14,262
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
Sarchet26
Ishtar
12
3 / 1 / 2
7,596
506
14,455
8,817
2,872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 7 / 0
6,746
450
5,364
13,882
3,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
18
Kills
5
5
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
0
5
9.5
W
Mulan
 
Mulan
5
0
2
6
L
Olorun
 
Olorun
0
0
0
0
W
Sylvanus
AxlSb_2793
Sylvanus
1
0
0
1
L
Cerberus
GaBriEl_Lp190
Cerberus
2
7
3
0.5
L
Amaterasu
II SITHIS II
Amaterasu
0
3
0
0
W
Xbalanque
MegatronB756
Xbalanque
2
1
4
4
L
Ishtar
Sarchet26
Ishtar
3
1
2
4
W
Cerberus
T1m3Band1t4
Cerberus
3
4
4
1.25
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,243
Damage
35,506
55,410
Taken
64,240
26,595
Mitigated
25,143
29,287
Healing
22,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,590
1,107
852
4,491
9,689
3,407
220
1,672
8,017
60,305
1,759
W
Mulan
 
Mulan
7,679
379
0
7,795
10,347
4,600
767
1,817
8,530
0
97,966
L
Olorun
 
Olorun
4,664
1,755
240
6,755
9,657
2,690
0
6,053
3,584
60,980
2,868
W
Sylvanus
AxlSb_2793
Sylvanus
7,512
2,728
217
5,065
8,717
4,719
0
4,478
4,239
57,911
13,345
L
Cerberus
GaBriEl_Lp190
Cerberus
7,937
611
0
4,814
17,622
9,917
0
6,841
10,427
31,697
0
L
Amaterasu
II SITHIS II
Amaterasu
3,086
1,029
0
5,506
14,262
5,669
0
2,950
11,116
0
31,583
W
Xbalanque
MegatronB756
Xbalanque
5,160
3,202
0
3,549
8,555
2,268
148
1,754
6,801
0
32,413
L
Ishtar
Sarchet26
Ishtar
14,455
7,459
0
3,147
8,817
2,872
0
3,613
5,122
0
57,779
W
Cerberus
T1m3Band1t4
Cerberus
5,302
389
0
7,318
18,102
11,601
229
2,813
15,289
26,385
0
L
5,364
916
0
1,873
13,882
3,995
0
6,709
6,631
0
58,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,555
Gold Earned
34,373
499
Minions Killed
437
0
Camps Cleared
0
1,508,008
Distance Traveled
1,507,468
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,579
639
108
7
0
355,905
5
W
Mulan
9,524
635
163
11
0
350,693
0
L
Olorun
7,611
507
129
9
0
277,452
0
W
Sylvanus
9,252
617
128
9
0
261,584
2
L
Cerberus
6,163
411
50
3
0
282,880
0
L
Amaterasu
6,257
417
60
4
0
332,905
0
W
Xbalanque
7,136
476
59
4
0
255,840
0
L
Ishtar
7,596
506
99
7
0
287,192
4
W
Cerberus
8,064
538
41
3
0
283,986
1
L
Pele
6,746
450
99
7
0
327,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role