Player Matchup

Nemesis
Nemesis
Jaylancher
Nemesis
Level 69
God Stats
5W - 5L
1,507 SR
Queue Stats
281W - 283L
1,455 Elo+
Party 1
Poseidon
Poseidon
Soul3ater15
Poseidon
Level 171
God Stats
194W - 181L
1,561 SR
Queue Stats
375W - 352L
1,486 Elo+
Solo
Neith
Neith
capomacaille
Neith
Level 126
God Stats
33W - 58L
1,393 SR
Queue Stats
334W - 344L
1,419 Elo+
Solo
Surtr
Surtr
isstasha
Surtr
Level 62
God Stats
1W - 3L
1,415 SR
Queue Stats
189W - 202L
1,470 Elo+
Party 1
Scylla
Scylla
splashy_kazoo92
Scylla
Level 123
God Stats
8W - 14L
1,334 SR
Queue Stats
587W - 593L
1,408 Elo+
Solo
Team Averages
Level 110
1,442 SR
1,448 Elo+

VS

Team Averages
Level 110
1,375 SR
1,361 Elo+
Amaterasu
Amaterasu
DreLaidU2Rest
Amaterasu
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 45L
1,405 Elo+
Party 2
Izanami
Izanami
GBMercy
Izanami
Level 64
God Stats
7W - 20L
1,270 SR
Queue Stats
95W - 127L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
JustCallM3Rambo
Zhong Kui
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,324 Elo+
Party 2
Surtr
Surtr
Wizowskii
Surtr
Level 125
God Stats
1W - 3L
1,104 SR
Queue Stats
4W - 10L
1,246 Elo+
Party 2
Ymir
Ymir
Xatoo
Ymir
Level 47
God Stats
13W - 15L
1,499 SR
Queue Stats
23W - 33L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jaylancher
Nemesis
11
2 / 2 / 2
6,198
517
7,483
7,748
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
Soul3ater15
Poseidon
13
1 / 1 / 0
7,268
606
1,632
3,990
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 1
6,082
507
6,174
6,563
1,801
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
isstasha
Surtr
10
1 / 5 / 2
5,574
465
3,590
10,819
6,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
1 / 3 / 1
6,760
563
3,413
6,055
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DreLaidU2Rest
Amaterasu
13
4 / 1 / 5
7,497
625
4,990
12,283
5,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
GBMercy
Izanami
11
1 / 2 / 2
5,980
498
4,943
6,321
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
JustCallM3Rambo
Zhong Kui
13
5 / 1 / 2
8,025
669
3,422
6,823
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
Wizowskii
Surtr
12
1 / 1 / 0
7,304
609
1,788
6,481
3,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ymir
Xatoo
Ymir
11
3 / 2 / 4
6,898
575
5,691
10,801
7,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
14
14
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DreLaidU2Rest
Amaterasu
4
1
5
6.5
W
Izanami
GBMercy
Izanami
1
2
2
1
L
Nemesis
Jaylancher
Nemesis
2
2
2
1.5
W
Zhong Kui
JustCallM3Rambo
Zhong Kui
5
1
2
6
L
Poseidon
Soul3ater15
Poseidon
1
1
0
1
W
Surtr
Wizowskii
Surtr
1
1
0
1
W
Ymir
Xatoo
Ymir
3
2
4
2.5
L
2
3
1
0.83
L
Surtr
isstasha
Surtr
1
5
2
0.4
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,292
Damage
20,834
35,175
Taken
42,709
12,840
Mitigated
22,663
8,719
Healing
13,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DreLaidU2Rest
Amaterasu
4,990
1,910
0
4,632
12,283
5,341
397
639
11,604
0
47,873
W
Izanami
GBMercy
Izanami
4,943
3,594
0
1,273
6,321
2,251
456
0
6,321
0
48,634
L
Nemesis
Jaylancher
Nemesis
7,483
2,768
0
2,086
7,748
2,361
0
1,636
6,112
0
32,353
W
Zhong Kui
JustCallM3Rambo
Zhong Kui
3,422
0
0
2,554
6,823
4,450
0
2,248
4,265
50,396
1,577
L
Poseidon
Soul3ater15
Poseidon
1,632
98
0
2,214
3,990
835
184
31
3,825
48,748
2,306
W
Surtr
Wizowskii
Surtr
1,788
530
0
2,088
6,481
3,119
45
1,529
4,938
323
49,632
W
Ymir
Xatoo
Ymir
5,691
661
0
2,838
10,801
7,502
58
0
10,801
23,396
0
L
6,174
2,971
88
1,707
6,563
1,801
738
1,990
4,573
0
33,922
L
Surtr
isstasha
Surtr
3,590
1,122
0
1,744
10,819
6,003
123
3,392
7,427
393
20,445
L
3,413
276
0
880
6,055
1,840
0
2,084
3,932
44,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,882
Gold Earned
35,704
341
Minions Killed
409
0
Camps Cleared
0
1,170,475
Distance Traveled
1,217,944
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,497
625
83
7
0
282,059
0
W
Izanami
5,980
498
85
7
0
220,131
0
L
Nemesis
6,198
517
50
4
0
279,506
0
W
Zhong Kui
8,025
669
101
8
0
251,673
1
L
Poseidon
7,268
606
103
9
0
226,069
10
W
Surtr
7,304
609
106
9
0
232,957
4
W
Ymir
6,898
575
34
3
0
231,124
5
L
Neith
6,082
507
55
5
0
212,584
5
L
Surtr
5,574
465
31
3
0
223,493
0
L
Scylla
6,760
563
102
9
0
228,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role