Player Matchup

Nike
Nike
IndigoSol47
Nike
Level 117
God Stats
3W - 0L
1,618 SR
Queue Stats
68W - 74L
1,445 Elo+
Party 2
Terra
Terra
KnownEAGLE1043
Terra
Level 126
God Stats
3W - 0L
1,840 SR
Queue Stats
78W - 65L
1,495 Elo+
Party 2
Arachne
Arachne
PrinceGreen420
Arachne
Level 141
God Stats
9W - 10L
1,382 SR
Queue Stats
554W - 589L
1,504 Elo+
Party 2
Apollo
Apollo
Xin1o1
Apollo
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,392 Elo+
Party 2
Amaterasu
Amaterasu
totjava
Amaterasu
Level 108
God Stats
1W - 0L
1,742 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 105
1,616 SR
1,467 Elo+

VS

Team Averages
Level 113
1,500 SR
1,477 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
OvertALUCARD
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 81L
1,497 Elo+
Party 1
Chronos
Chronos
Spectorborn
Chronos
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,532
1,383
1,504
5,347
3,411
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 1 / 3
5,751
1,438
405
4,982
2,492
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
4 / 1 / 1
6,640
1,660
1,790
4,374
2,480
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Apollo
Xin1o1
Apollo
10
0 / 1 / 6
6,068
1,517
1,290
1,432
379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
totjava
Amaterasu
11
2 / 0 / 2
6,414
1,604
2,017
5,610
2,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
4 / 2 / 1
5,419
1,355
3,768
3,926
4,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thor
 
Thor
5
0 / 0 / 0
4,148
1,037
0
0
0
Charon
 
Charon
2
0 / 0 / 1
1,392
348
0
0
0
1
0 / 0 / 0
1,148
287
0
0
0
Chronos
Spectorborn
Chronos
9
0 / 4 / 3
4,662
1,166
84
4,199
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
6
Kills
4
7
Deaths
6
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
2
1
2.25
L
Thor
 
Thor
0
0
0
0
L
Charon
 
Charon
0
0
1
0.5
W
0
4
3
0.38
W
0
1
3
1.5
L
0
0
0
0
W
4
1
1
4.5
L
Chronos
Spectorborn
Chronos
0
4
3
0.38
W
Apollo
Xin1o1
Apollo
0
1
6
3
W
Amaterasu
totjava
Amaterasu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,006
Damage
3,852
21,745
Taken
8,125
11,487
Mitigated
6,357
7,661
Healing
969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,768
178
223
604
3,926
4,828
0
142
3,627
0
7,057
L
Thor
 
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Charon
 
Charon
0
0
0
0
0
0
0
0
0
0
0
W
1,504
0
198
0
5,347
3,411
675
84
5,263
0
7,395
W
405
208
2,136
1,509
4,982
2,492
1,447
0
4,982
2,751
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,790
1,229
83
1,593
4,374
2,480
1,077
0
4,374
0
7,469
L
Chronos
Spectorborn
Chronos
84
84
65
77
4,199
1,529
0
263
3,857
184
0
W
Apollo
Xin1o1
Apollo
1,290
352
0
0
1,432
379
2,381
0
1,432
0
12,165
W
Amaterasu
totjava
Amaterasu
2,017
1,109
0
2,142
5,610
2,725
1,718
0
5,610
0
9,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,405
Gold Earned
16,769
51
Minions Killed
7
0
Camps Cleared
0
452,798
Distance Traveled
108,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,419
1,355
6
2
0
69,326
0
L
Thor
4,148
1,037
0
0
0
0
0
L
Charon
1,392
348
0
0
0
0
0
W
Nike
5,532
1,383
6
2
0
90,426
0
W
Terra
5,751
1,438
4
1
0
75,380
0
L
Rama
1,148
287
0
0
0
0
0
W
Arachne
6,640
1,660
3
1
0
93,491
0
L
Chronos
4,662
1,166
1
0
0
39,636
0
W
Apollo
6,068
1,517
28
7
0
77,689
0
W
Amaterasu
6,414
1,604
10
3
0
115,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role