Player Matchup

Fafnir
Fafnir
ALEKXIS1313
Fafnir
Level 139
God Stats
1W - 3L
1,442 SR
Queue Stats
278W - 277L
1,473 Elo+
Party 1
Thor
Thor
ItyBtyWtyTty
Thor
Level 143
God Stats
4W - 8L
1,326 SR
Queue Stats
558W - 551L
1,469 Elo+
Solo
Hades
Hades
Litkaizzz
Hades
Level 69
God Stats
3W - 2L
1,697 SR
Queue Stats
100W - 101L
1,475 Elo+
Party 1
Nut
Nut
c018yj4ck
Nut
Level 156
God Stats
5W - 10L
1,362 SR
Queue Stats
353W - 355L
1,452 Elo+
Solo
Sylvanus
Sylvanus
komandokill
Sylvanus
Level 136
God Stats
1W - 2L
1,458 SR
Queue Stats
57W - 54L
1,527 Elo+
Solo
Team Averages
Level 129
1,457 SR
1,479 Elo+

VS

Team Averages
Level 80
1,463 SR
1,464 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Colebalt_
Nike
Level 102
God Stats
2W - 1L
1,368 SR
Queue Stats
235W - 200L
1,493 Elo+
Solo
Nut
Nut
DJDaddyDadford
Nut
Level 40
God Stats
8W - 7L
1,351 SR
Queue Stats
21W - 24L
1,355 Elo+
Solo
The Morrigan
The Morrigan
HaruVT
The Morrigan
Level 51
God Stats
1W - 2L
1,299 SR
Queue Stats
75W - 70L
1,525 Elo+
Party 2
Thanatos
Thanatos
Jojosiwaisgod420
Thanatos
Level 80
God Stats
3W - 0L
1,795 SR
Queue Stats
44W - 35L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 4 / 0
5,479
548
2,937
8,798
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 3
5,250
525
3,546
7,843
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Litkaizzz
Hades
9
0 / 5 / 0
5,196
520
4,183
8,677
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 0 / 4
7,402
740
6,347
4,982
1,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
komandokill
Sylvanus
10
6 / 2 / 3
6,134
613
3,631
7,024
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 4 / 2
5,979
598
4,356
8,500
4,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
11
3 / 0 / 1
7,087
709
4,694
6,101
2,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

8
0 / 3 / 4
4,855
486
3,351
5,572
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
HaruVT
The Morrigan
12
5 / 1 / 3
6,975
698
5,809
4,915
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 3
5,963
596
4,868
8,415
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
10
Kills
14
14
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
4
2
1
L
Fafnir
0
4
0
0
W
Nike
3
0
1
3.5
W
0
3
4
0.67
W
The Morrigan
HaruVT
The Morrigan
5
1
3
6.5
L
0
3
3
0.5
W
3
2
3
2.25
L
Hades
Litkaizzz
Hades
0
5
0
0
L
4
0
4
6
L
Sylvanus
komandokill
Sylvanus
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,644
Damage
23,078
37,324
Taken
33,503
16,190
Mitigated
12,684
14,380
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,356
746
0
838
8,500
4,306
0
1,999
6,501
23,693
0
L
Fafnir
2,937
706
0
3,198
8,798
4,827
0
0
8,283
28,956
0
W
Nike
4,694
512
0
1,812
6,101
2,784
438
2,577
3,164
0
47,130
W
3,351
1,867
0
2,038
5,572
1,339
0
1,499
4,073
0
19,248
W
The Morrigan
HaruVT
The Morrigan
5,809
1,626
0
906
4,915
1,578
601
1,837
3,078
44,087
1,857
L
3,546
1,015
0
2,691
7,843
2,096
0
1,321
6,400
0
28,949
W
4,868
1,430
0
4,805
8,415
2,677
115
2,187
6,228
0
29,880
L
Hades
Litkaizzz
Hades
4,183
133
125
2,759
8,677
3,493
0
3,124
5,173
31,725
0
L
6,347
3,781
0
2,425
4,982
1,650
0
1,939
2,842
0
54,508
L
Sylvanus
komandokill
Sylvanus
3,631
1,490
709
2,473
7,024
4,124
0
1,585
5,224
13,845
5,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,461
Gold Earned
30,859
312
Minions Killed
310
0
Camps Cleared
0
905,525
Distance Traveled
1,063,352
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,979
598
41
4
0
232,581
3
L
Fafnir
5,479
548
57
6
0
168,841
1
W
Nike
7,087
709
95
10
0
191,989
0
W
Nut
4,855
486
32
3
0
198,941
0
W
The Morrigan
6,975
698
96
10
0
191,400
0
L
Thor
5,250
525
59
6
0
189,122
0
W
Thanatos
5,963
596
46
5
0
248,441
0
L
Hades
5,196
520
56
6
0
183,874
0
L
Nut
7,402
740
106
11
0
186,832
1
L
Sylvanus
6,134
613
34
3
0
176,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role