Player Matchup

Skadi
Skadi
ComanderWoof
Skadi
Level 177
God Stats
6W - 13L
1,451 SR
Queue Stats
324W - 309L
1,530 Elo+
Solo
Cernunnos
Cernunnos
Devring
Cernunnos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 115L
1,540 Elo+
Party 2
Thanatos
Thanatos
Kingcarlos12345
Thanatos
Level 136
God Stats
1W - 3L
1,501 SR
Queue Stats
133W - 120L
1,552 Elo+
Party 2
Geb
Geb
MikeTysonSucks
Geb
Level 5
God Stats
2W - 1L
1,870 SR
Queue Stats
5W - 4L
1,645 Elo+
Party 2
Hera
Hera
apricotsage46
Hera
Level 129
God Stats
6W - 5L
1,654 SR
Queue Stats
97W - 88L
1,568 Elo+
Party 2
Team Averages
Level 111
1,595 SR
1,567 Elo+

VS

Team Averages
Level 146
1,660 SR
1,568 Elo+
Janus
Janus
 
Janus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
KreinKhepri
Ix Chel
Level 157
God Stats
2W - 3L
1,836 SR
Queue Stats
299W - 275L
1,566 Elo+
Solo
Fenrir
Fenrir
Outsidevil
Fenrir
Level 157
God Stats
2W - 1L
1,269 SR
Queue Stats
54W - 58L
1,474 Elo+
Solo
Apollo
Apollo
Slayerwon
Apollo
Level 149
God Stats
12W - 3L
1,815 SR
Queue Stats
181W - 135L
1,600 Elo+
Party 1
Erlang Shen
Erlang Shen
StackStealer
Erlang Shen
Level 146
God Stats
11W - 2L
1,882 SR
Queue Stats
60W - 30L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,072
507
4,596
4,833
1,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cernunnos
Devring
Cernunnos
9
0 / 5 / 0
5,032
503
4,782
7,267
2,117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
10
4 / 4 / 1
5,760
576
6,977
9,220
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 0
4,711
471
4,899
9,825
6,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 5 / 3
5,421
542
4,103
5,292
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
5 / 2 / 3
6,302
630
5,482
4,502
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
KreinKhepri
Ix Chel
10
3 / 0 / 7
6,406
641
5,317
8,246
4,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fenrir
Outsidevil
Fenrir
10
0 / 3 / 12
5,243
524
2,643
10,555
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
Slayerwon
Apollo
12
6 / 0 / 5
6,938
694
6,234
6,664
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erlang Shen
StackStealer
Erlang Shen
12
6 / 0 / 3
7,417
742
6,920
11,390
6,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
5
Kills
20
20
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
2
3
3.25
L
0
2
0
0
L
Cernunnos
Devring
Cernunnos
0
5
0
0
L
Thanatos
4
4
1
1.13
W
Ix Chel
KreinKhepri
Ix Chel
3
0
7
6.5
L
0
4
0
0
W
Fenrir
Outsidevil
Fenrir
0
3
12
2
W
Apollo
Slayerwon
Apollo
6
0
5
8.5
W
Erlang Shen
StackStealer
Erlang Shen
6
0
3
7.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,357
Damage
26,596
36,437
Taken
41,357
14,141
Mitigated
18,858
9,016
Healing
18,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,482
262
0
851
4,502
1,332
0
2,171
2,331
35,777
530
L
4,596
1,643
0
458
4,833
1,416
480
1,232
3,601
0
39,872
L
Cernunnos
Devring
Cernunnos
4,782
2,328
0
1,565
7,267
2,117
0
478
6,784
0
26,096
L
Thanatos
6,977
2,540
0
4,646
9,220
3,057
0
3,059
5,981
0
36,330
W
Ix Chel
KreinKhepri
Ix Chel
5,317
1,099
2,928
4,501
8,246
4,546
0
1,795
6,451
18,927
1,086
L
4,899
583
0
1,883
9,825
6,211
60
3,445
6,336
20,347
954
W
Fenrir
Outsidevil
Fenrir
2,643
835
0
1,984
10,555
4,154
0
2,201
8,354
0
28,254
W
Apollo
Slayerwon
Apollo
6,234
4,478
0
2,846
6,664
2,390
0
2,158
4,506
0
49,511
W
Erlang Shen
StackStealer
Erlang Shen
6,920
3,647
0
5,275
11,390
6,436
0
776
10,614
0
44,091
L
4,103
991
0
464
5,292
1,340
0
2,085
3,027
32,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,996
Gold Earned
32,306
274
Minions Killed
313
0
Camps Cleared
0
983,283
Distance Traveled
1,059,198
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,302
630
64
6
0
226,594
0
L
Skadi
5,072
507
91
9
0
189,574
2
L
Cernunnos
5,032
503
47
5
0
175,459
0
L
Thanatos
5,760
576
64
6
0
213,791
0
W
Ix Chel
6,406
641
25
3
0
210,615
4
L
Geb
4,711
471
19
2
0
216,176
1
W
Fenrir
5,243
524
39
4
0
217,027
3
W
Apollo
6,938
694
94
9
0
193,531
1
W
Erlang Shen
7,417
742
91
9
0
211,431
0
L
Hera
5,421
542
53
5
0
188,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role