Player Matchup

Medusa
Medusa
Kingofthesea2796
Medusa
Level 126
God Stats
13W - 7L
1,616 SR
Queue Stats
74W - 70L
1,423 Elo+
Party 2
Vulcan
Vulcan
Magicherb
Vulcan
Level 77
God Stats
11W - 7L
1,567 SR
Queue Stats
96W - 97L
1,489 Elo+
Solo
Fenrir
Fenrir
Moraga1728
Fenrir
Level 88
God Stats
18W - 11L
1,581 SR
Queue Stats
231W - 211L
1,451 Elo+
Solo
Sobek
Sobek
Pablovsbz
Sobek
Level 122
God Stats
7W - 4L
1,685 SR
Queue Stats
271W - 296L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
ismaito0327
Kumbhakarna
Level 66
God Stats
3W - 1L
1,701 SR
Queue Stats
16W - 9L
1,558 Elo+
Party 2
Team Averages
Level 96
1,630 SR
1,489 Elo+

VS

Team Averages
Level 89
1,547 SR
1,482 Elo+
Vulcan
Vulcan
GIANNIS1983_GR
Vulcan
Level 119
God Stats
153W - 161L
1,540 SR
Queue Stats
153W - 162L
1,476 Elo+
Solo
Fenrir
Fenrir
OMIDANATHOR
Fenrir
Level 57
God Stats
11W - 11L
1,542 SR
Queue Stats
83W - 92L
1,493 Elo+
Solo
Medusa
Medusa
SanchezSt__
Medusa
Level 45
God Stats
9W - 3L
1,641 SR
Queue Stats
11W - 13L
1,462 Elo+
Party 1
Chaac
Chaac
dylanmaster
Chaac
Level 118
God Stats
2W - 4L
1,397 SR
Queue Stats
155W - 154L
1,442 Elo+
Solo
Geb
Geb
reasagre
Geb
Level 108
God Stats
7W - 4L
1,612 SR
Queue Stats
25W - 19L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
7,501
577
10,804
6,230
2,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Vulcan
Magicherb
Vulcan
13
1 / 3 / 2
7,313
563
4,644
6,979
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Moraga1728
Fenrir
11
3 / 2 / 2
6,780
522
4,386
10,287
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sobek
Pablovsbz
Sobek
16
9 / 0 / 1
9,952
766
11,541
10,581
9,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
ismaito0327
Kumbhakarna
9
1 / 2 / 5
6,766
520
6,216
9,913
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
6,825
525
6,786
5,166
1,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
6 / 3 / 2
6,959
535
3,215
10,285
3,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
10
1 / 4 / 0
5,586
430
6,960
10,194
3,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 8 / 0
5,468
421
3,007
12,729
4,861
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 3 / 3
6,177
475
4,363
13,249
8,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
19
Kills
8
8
Deaths
19
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
5
1
2
6
W
Vulcan
Magicherb
Vulcan
1
3
2
0.67
W
Fenrir
Moraga1728
Fenrir
3
2
2
2
L
Fenrir
6
3
2
2.33
W
Sobek
Pablovsbz
Sobek
9
0
1
9.5
L
Medusa
1
4
0
0.25
L
0
8
0
0
W
Kumbhakarna
ismaito0327
Kumbhakarna
1
2
5
1.75
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,591
Damage
24,331
43,990
Taken
51,623
22,711
Mitigated
22,184
16,282
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,786
0
0
1,227
5,166
1,534
0
2,839
2,327
52,794
865
W
10,804
4,152
257
1,570
6,230
2,390
624
1,842
4,388
0
59,986
W
Vulcan
Magicherb
Vulcan
4,644
0
0
734
6,979
2,078
171
3,099
3,880
52,647
445
W
Fenrir
Moraga1728
Fenrir
4,386
476
0
3,474
10,287
3,087
0
2,881
7,406
0
34,614
L
Fenrir
3,215
345
0
2,534
10,285
3,833
0
2,218
8,067
0
38,711
W
Sobek
Pablovsbz
Sobek
11,541
1,415
0
8,229
10,581
9,159
0
0
10,581
73,930
2,053
L
Medusa
6,960
2,731
0
1,600
10,194
3,231
166
2,358
7,836
0
34,964
L
3,007
1,045
0
1,778
12,729
4,861
0
10,283
2,446
0
25,659
W
Kumbhakarna
ismaito0327
Kumbhakarna
6,216
976
0
2,018
9,913
5,997
216
3,251
6,662
24,204
0
L
4,363
310
0
3,948
13,249
8,725
0
4,545
8,704
23,241
845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,312
Gold Earned
31,015
385
Minions Killed
305
0
Camps Cleared
0
1,330,237
Distance Traveled
1,336,508
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,825
525
104
8
0
283,833
3
W
Medusa
7,501
577
80
6
0
255,628
0
W
Vulcan
7,313
563
93
7
0
254,929
0
W
Fenrir
6,780
522
61
5
0
302,304
0
L
Fenrir
6,959
535
70
5
0
276,113
0
W
Sobek
9,952
766
115
9
0
243,632
0
L
Medusa
5,586
430
53
4
0
271,227
0
L
Chaac
5,468
421
40
3
0
222,458
0
W
Kumbhakarna
6,766
520
36
3
0
273,744
2
L
Geb
6,177
475
38
3
0
282,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role