Player Matchup

Nu Wa
Nu Wa
B1GPPENERGY
Nu Wa
Level 110
God Stats
30W - 20L
1,662 SR
Queue Stats
122W - 117L
1,598 Elo+
Party 3
Surtr
Surtr
Floeuf
Surtr
Level 53
God Stats
44W - 38L
1,625 SR
Queue Stats
78W - 78L
1,597 Elo+
Party 3
Danzaburou
Danzaburou
Gooavas
Danzaburou
Level 86
God Stats
28W - 23L
1,603 SR
Queue Stats
116W - 109L
1,599 Elo+
Party 3
Sylvanus
Sylvanus
fellutio
Sylvanus
Level 68
God Stats
18W - 6L
1,837 SR
Queue Stats
122W - 116L
1,598 Elo+
Party 3
Camazotz
Camazotz
tyoo8047
Camazotz
Level 145
God Stats
4W - 5L
1,527 SR
Queue Stats
511W - 521L
1,562 Elo+
Solo
Team Averages
Level 92
1,651 SR
1,591 Elo+

VS

Team Averages
Level 119
1,518 SR
1,422 Elo+
Vulcan
Vulcan
Cobestar
Vulcan
Level 127
God Stats
0W - 2L
1,353 SR
Queue Stats
16W - 23L
1,453 Elo+
Party 1
Geb
Geb
Kirkmanator2
Geb
Level 158
God Stats
19W - 15L
1,593 SR
Queue Stats
889W - 838L
1,428 Elo+
Party 1
Chaac
Chaac
KyloRenVlogs
Chaac
Level 67
God Stats
0W - 1L
1,529 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 2
Xbalanque
Xbalanque
VoidableCecil
Xbalanque
Level 136
God Stats
13W - 11L
1,615 SR
Queue Stats
99W - 115L
1,495 Elo+
Party 2
Awilix
Awilix
butPug
Awilix
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
9,787
576
12,213
5,804
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Floeuf
Surtr
16
7 / 3 / 8
10,926
643
12,774
17,153
15,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Gooavas
Danzaburou
16
10 / 1 / 6
10,928
643
19,611
14,140
7,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
fellutio
Sylvanus
15
2 / 1 / 14
9,418
554
5,661
18,354
17,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
tyoo8047
Camazotz
19
6 / 0 / 5
10,624
625
4,306
16,329
7,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cobestar
Vulcan
13
0 / 4 / 2
7,270
428
10,655
7,953
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 5 / 1
6,854
403
4,970
16,916
10,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 6 / 2
6,979
411
9,522
13,853
9,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
VoidableCecil
Xbalanque
12
1 / 8 / 1
7,411
436
10,000
13,924
4,285
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
butPug
Awilix
13
3 / 7 / 1
7,771
457
8,124
16,050
5,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
30
Kills
6
6
Deaths
30
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Vulcan
Cobestar
Vulcan
0
4
2
0.25
W
Surtr
Floeuf
Surtr
7
3
8
3.67
W
Danzaburou
Gooavas
Danzaburou
10
1
6
13
L
0
5
1
0.1
L
2
6
2
0.5
L
Xbalanque
VoidableCecil
Xbalanque
1
8
1
0.19
L
Awilix
butPug
Awilix
3
7
1
0.5
W
Sylvanus
fellutio
Sylvanus
2
1
14
9
W
Camazotz
tyoo8047
Camazotz
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,565
Damage
43,271
71,780
Taken
68,696
49,881
Mitigated
32,790
35,012
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,213
2,292
393
1,441
5,804
2,137
1,947
1,787
4,017
70,391
414
L
Vulcan
Cobestar
Vulcan
10,655
562
0
500
7,953
1,973
0
4,310
3,597
71,052
0
W
Surtr
Floeuf
Surtr
12,774
3,831
0
5,216
17,153
15,536
836
1,076
15,489
3,642
62,146
W
Danzaburou
Gooavas
Danzaburou
19,611
12,156
0
5,344
14,140
7,283
1,582
4,789
9,271
0
93,036
L
4,970
407
0
2,111
16,916
10,783
0
8,029
8,839
24,416
0
L
9,522
994
64
3,932
13,853
9,907
0
2,233
10,731
0
40,242
L
Xbalanque
VoidableCecil
Xbalanque
10,000
5,235
0
3,222
13,924
4,285
0
2,510
11,321
0
52,355
L
Awilix
butPug
Awilix
8,124
3,320
0
295
16,050
5,842
0
2,046
13,852
0
57,400
W
Sylvanus
fellutio
Sylvanus
5,661
621
5,249
7,827
18,354
17,664
354
6,942
11,372
18,980
0
W
Camazotz
tyoo8047
Camazotz
4,306
832
0
9,542
16,329
7,261
0
1,280
14,970
0
114,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,683
Gold Earned
36,285
574
Minions Killed
395
0
Camps Cleared
0
1,733,960
Distance Traveled
1,674,885
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,787
576
133
8
0
323,339
0
L
Vulcan
7,270
428
131
8
0
322,752
2
W
Surtr
10,926
643
111
7
0
295,884
0
W
Danzaburou
10,928
643
149
9
0
322,802
0
L
Geb
6,854
403
25
1
0
365,547
6
L
Chaac
6,979
411
74
4
0
308,352
0
L
Xbalanque
7,411
436
91
5
0
307,346
0
L
Awilix
7,771
457
74
4
0
370,888
6
W
Sylvanus
9,418
554
20
1
0
341,341
5
W
Camazotz
10,624
625
161
9
0
450,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role