Player Matchup

Janus
Janus
InfiniteToeBoi
Janus
Level 143
God Stats
95W - 16L
1,767 SR
Queue Stats
557W - 173L
1,826 Elo+
Solo
Neith
Neith
LupisReginaBeta2
Neith
Level 105
God Stats
3W - 1L
1,651 SR
Queue Stats
10W - 3L
1,737 Elo+
Party 1
Cthulhu
Cthulhu
TrollTrollFruit
Cthulhu
Level 174
God Stats
3W - 0L
1,693 SR
Queue Stats
47W - 22L
1,730 Elo+
Party 1
Team Averages
Level 141
1,704 SR
1,764 Elo+

VS

Team Averages
Level 143
1,485 SR
1,473 Elo+
Charybdis
Charybdis
CHExMACK
Charybdis
Level 168
God Stats
21W - 15L
1,642 SR
Queue Stats
397W - 381L
1,502 Elo+
Solo
Chaac
Chaac
H8 Berzerker
Chaac
Level 107
God Stats
7W - 12L
1,476 SR
Queue Stats
462W - 491L
1,458 Elo+
Party 2
Chang'e
Chang'e
PandaJC9378
Chang'e
Level 154
God Stats
0W - 2L
1,336 SR
Queue Stats
408W - 431L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 4
10,701
892
14,905
6,722
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 4 / 5
8,480
707
4,825
7,346
2,549
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
6 / 1 / 5
10,700
892
10,462
14,701
15,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CHExMACK
Charybdis
15
1 / 5 / 3
9,403
784
5,868
10,888
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 2
8,980
748
6,497
11,367
9,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
PandaJC9378
Chang'e
14
1 / 3 / 2
8,780
732
8,148
11,963
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
5
5
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CHExMACK
Charybdis
1
5
3
0.5
L
3
3
2
1.33
W
5
0
4
7
W
0
4
5
0.63
L
Chang'e
PandaJC9378
Chang'e
1
3
2
0.67
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,192
Damage
20,513
28,769
Taken
34,218
20,478
Mitigated
16,060
6,822
Healing
13,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CHExMACK
Charybdis
5,868
3,238
0
1,921
10,888
3,359
288
7,555
3,298
0
27,340
L
6,497
1,031
0
3,032
11,367
9,049
0
8,728
2,627
0
19,055
W
14,905
1,211
0
480
6,722
2,505
700
2,105
4,449
58,345
562
W
4,825
2,055
0
622
7,346
2,549
351
2,362
4,835
0
16,802
L
Chang'e
PandaJC9378
Chang'e
8,148
483
1,501
6,555
11,963
3,652
0
8,723
3,173
32,192
0
W
10,462
1,233
532
5,188
14,701
15,424
330
3,782
10,527
30,103
776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
27,163
164
Minions Killed
148
0
Camps Cleared
0
709,853
Distance Traveled
636,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,403
784
65
5
0
178,982
0
L
Chaac
8,980
748
33
3
0
230,754
0
W
Janus
10,701
892
83
7
0
258,308
0
W
Neith
8,480
707
32
3
0
198,737
0
L
Chang'e
8,780
732
50
4
0
226,572
0
W
Cthulhu
10,700
892
49
4
0
252,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role