Player Matchup

Cthulhu
Cthulhu
Godzilla374
Cthulhu
Level 155
God Stats
10W - 12L
1,549 SR
Queue Stats
53W - 53L
1,448 Elo+
Party 1
Bacchus
Bacchus
JainoxM
Bacchus
Level 156
God Stats
2W - 0L
1,419 SR
Queue Stats
60W - 54L
1,530 Elo+
Party 3
Awilix
Awilix
Sub-zero-dragon1
Awilix
Level 78
God Stats
7W - 7L
1,438 SR
Queue Stats
193W - 180L
1,483 Elo+
Party 3
Baron Samedi
Baron Samedi
iSuperMode
Baron Samedi
Level 154
God Stats
1W - 2L
1,320 SR
Queue Stats
48W - 44L
1,459 Elo+
Party 1
Nut
Nut
mythic-pickle3
Nut
Level 50
God Stats
22W - 19L
1,536 SR
Queue Stats
75W - 97L
1,397 Elo+
Party 3
Team Averages
Level 119
1,452 SR
1,464 Elo+

VS

Team Averages
Level 113
1,614 SR
1,498 Elo+
Susano
Susano
DeadlierNoir707
Susano
Level 158
God Stats
0W - 1L
1,518 SR
Queue Stats
18W - 18L
1,441 Elo+
Solo
Skadi
Skadi
daqneesh
Skadi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 183L
1,532 Elo+
Party 2
Xing Tian
Xing Tian
kamal5001
Xing Tian
Level 84
God Stats
6W - 2L
1,942 SR
Queue Stats
264W - 238L
1,560 Elo+
Party 2
Anubis
Anubis
lord199
Anubis
Level 26
God Stats
17W - 21L
1,495 SR
Queue Stats
54W - 74L
1,425 Elo+
Party 2
Shiva
Shiva
samlilylion
Shiva
Level 234
God Stats
25W - 28L
1,617 SR
Queue Stats
446W - 418L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Godzilla374
Cthulhu
12
4 / 1 / 1
7,591
633
5,671
7,984
7,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
JainoxM
Bacchus
11
4 / 3 / 12
7,469
622
6,645
11,941
11,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
7 / 3 / 4
7,558
630
5,885
8,939
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
iSuperMode
Baron Samedi
12
3 / 2 / 4
7,041
587
5,348
7,214
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
5 / 1 / 8
7,195
600
6,593
7,153
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,432
536
4,166
9,923
3,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
daqneesh
Skadi
9
2 / 7 / 2
5,791
483
6,171
9,062
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
kamal5001
Xing Tian
8
1 / 6 / 3
5,806
484
4,684
12,027
8,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
lord199
Anubis
11
1 / 5 / 0
6,176
515
4,721
8,535
3,722
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
5 / 2 / 0
7,041
587
5,076
8,355
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
23
Kills
9
10
Deaths
23
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Cthulhu
Godzilla374
Cthulhu
4
1
1
4.5
W
Bacchus
JainoxM
Bacchus
4
3
12
3.33
W
7
3
4
3
L
Skadi
daqneesh
Skadi
2
7
2
0.43
W
Baron Samedi
iSuperMode
Baron Samedi
3
2
4
2.5
L
Xing Tian
kamal5001
Xing Tian
1
6
3
0.42
L
Anubis
lord199
Anubis
1
5
0
0.2
W
5
1
8
9
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,142
Damage
24,818
43,231
Taken
47,902
26,581
Mitigated
20,960
15,877
Healing
8,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,166
941
0
2,402
9,923
3,158
0
3,158
6,284
0
44,466
W
Cthulhu
Godzilla374
Cthulhu
5,671
687
228
1,728
7,984
7,669
247
175
7,809
40,523
2,892
W
Bacchus
JainoxM
Bacchus
6,645
961
0
3,503
11,941
11,084
0
3,148
8,793
16,598
930
W
5,885
1,391
0
3,344
8,939
3,020
598
1,316
7,623
0
43,765
L
Skadi
daqneesh
Skadi
6,171
2,460
0
113
9,062
2,407
0
2,487
6,575
0
39,700
W
Baron Samedi
iSuperMode
Baron Samedi
5,348
759
319
2,357
7,214
2,597
0
3,607
3,607
39,380
264
L
Xing Tian
kamal5001
Xing Tian
4,684
409
0
409
12,027
8,150
0
3,639
8,306
9,632
0
L
Anubis
lord199
Anubis
4,721
253
0
2,019
8,535
3,722
0
5,225
3,310
38,818
955
W
6,593
3,085
0
4,398
7,153
2,211
315
1,765
5,388
0
42,999
L
5,076
410
428
3,415
8,355
3,523
0
1,674
6,517
0
50,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,854
Gold Earned
31,246
300
Minions Killed
321
0
Camps Cleared
0
1,179,165
Distance Traveled
1,196,109
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,432
536
83
7
0
242,643
7
W
Cthulhu
7,591
633
66
6
0
223,751
0
W
Bacchus
7,469
622
15
1
0
254,865
0
W
Awilix
7,558
630
76
6
0
251,725
0
L
Skadi
5,791
483
65
5
0
237,285
0
W
Baron Samedi
7,041
587
72
6
0
229,335
0
L
Xing Tian
5,806
484
10
1
0
246,862
0
L
Anubis
6,176
515
73
6
0
196,969
0
W
Nut
7,195
600
71
6
0
219,489
2
L
Shiva
7,041
587
90
8
0
272,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role