Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Droodory
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 37L
1,379 Elo+
Solo
Hel
Hel
powerseppel
Hel
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
297W - 292L
1,406 Elo+
Solo
Rama
Rama
Аньч
Rama
Level 118
God Stats
4W - 3L
1,306 SR
Queue Stats
194W - 176L
1,496 Elo+
Party 1
Team Averages
Level 97
1,461 SR
1,456 Elo+

VS

Team Averages
Level 125
1,424 SR
1,445 Elo+
Tiamat
Tiamat
DerBuschi89
Tiamat
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 193L
1,441 Elo+
Solo
Mercury
Mercury
IScarJayI
Mercury
Level 125
God Stats
12W - 12L
1,591 SR
Queue Stats
366W - 354L
1,450 Elo+
Solo
Bake Kujira
Bake Kujira
S1NNL05
Bake Kujira
Level 164
God Stats
1W - 3L
1,335 SR
Queue Stats
244W - 290L
1,463 Elo+
Solo
Vulcan
Vulcan
XCherryLiciousX
Vulcan
Level 44
God Stats
1W - 3L
1,192 SR
Queue Stats
259W - 276L
1,437 Elo+
Solo
Yemoja
Yemoja
Zulrajos
Yemoja
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 61L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
5 / 2 / 14
10,324
939
12,719
13,305
13,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nox
 
Nox
15
3 / 2 / 14
9,355
850
5,796
6,104
2,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Droodory
Anubis
16
6 / 3 / 12
10,050
914
11,863
10,226
5,827
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 1 / 14
9,101
827
6,322
9,939
4,781
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
15
6 / 2 / 9
9,480
862
11,930
7,765
3,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 2 / 1
6,181
562
1,494
2,552
1,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
IScarJayI
Mercury
13
1 / 7 / 4
7,721
702
5,588
9,589
3,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bake Kujira
S1NNL05
Bake Kujira
16
4 / 5 / 3
9,055
823
7,078
16,932
16,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 5 / 2
7,518
683
10,340
11,212
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Zulrajos
Yemoja
17
2 / 2 / 5
8,451
768
10,118
13,025
8,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
21
Kills
8
10
Deaths
21
63
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
2
14
6
W
Nox
 
Nox
3
2
14
5
L
Tiamat
0
2
1
0.25
W
Anubis
Droodory
Anubis
6
3
12
4
L
Mercury
IScarJayI
Mercury
1
7
4
0.43
L
Bake Kujira
S1NNL05
Bake Kujira
4
5
3
1.1
L
1
5
2
0.4
L
Yemoja
Zulrajos
Yemoja
2
2
5
2.25
W
1
1
14
8
W
Rama
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,630
Damage
34,618
47,339
Taken
53,310
29,801
Mitigated
33,905
24,461
Healing
15,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,719
1,454
1,249
3,955
13,305
13,104
594
6,559
6,532
26,296
2,119
W
Nox
 
Nox
5,796
319
565
486
6,104
2,866
1,159
4,614
1,347
15,029
382
L
Tiamat
1,494
193
163
181
2,552
1,110
0
1,693
808
2,183
125
W
Anubis
Droodory
Anubis
11,863
692
0
2,577
10,226
5,827
565
5,697
4,376
28,585
0
L
Mercury
IScarJayI
Mercury
5,588
374
1,334
456
9,589
3,259
0
6,095
3,296
0
14,980
L
Bake Kujira
S1NNL05
Bake Kujira
7,078
1,995
686
1,496
16,932
16,299
0
10,363
6,149
14,801
589
L
10,340
267
104
2,032
11,212
4,245
0
8,039
2,871
19,648
0
L
Yemoja
Zulrajos
Yemoja
10,118
576
5,395
4,042
13,025
8,992
0
8,400
4,484
17,361
0
W
6,322
800
8,373
5,120
9,939
4,781
1,121
6,880
3,059
20,773
527
W
Rama
11,930
5,629
635
1,501
7,765
3,223
2,562
4,456
3,199
0
21,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,310
Gold Earned
38,926
167
Minions Killed
59
0
Camps Cleared
0
1,030,218
Distance Traveled
837,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,324
939
28
3
0
250,563
0
W
Nox
9,355
850
35
3
0
215,048
0
L
Tiamat
6,181
562
2
0
0
61,588
0
W
Anubis
10,050
914
42
4
0
180,271
0
L
Mercury
7,721
702
9
1
0
218,417
0
L
Bake Kujira
9,055
823
15
1
0
182,233
0
L
Vulcan
7,518
683
28
3
0
187,962
0
L
Yemoja
8,451
768
5
0
0
187,765
0
W
Hel
9,101
827
35
3
0
221,746
0
W
Rama
9,480
862
27
2
0
162,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role