Player Matchup

Hun Batz
Hun Batz
Mendonkeydonk31
Hun Batz
Level 174
God Stats
12W - 5L
1,743 SR
Queue Stats
134W - 129L
1,513 Elo+
Party 1
Hou Yi
Hou Yi
Warchicken48
Hou Yi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 83L
1,516 Elo+
Party 1
Fafnir
Fafnir
carpetperson
Fafnir
Level 174
God Stats
11W - 10L
1,560 SR
Queue Stats
237W - 220L
1,607 Elo+
Solo
Bake Kujira
Bake Kujira
dreams27453
Bake Kujira
Level 127
God Stats
13W - 10L
1,565 SR
Queue Stats
126W - 125L
1,520 Elo+
Party 1
Chang'e
Chang'e
xc3lsior
Chang'e
Level 149
God Stats
4W - 2L
1,817 SR
Queue Stats
191W - 185L
1,502 Elo+
Solo
Team Averages
Level 150
1,637 SR
1,532 Elo+

VS

Team Averages
Level 143
1,397 SR
1,520 Elo+
Nu Wa
Nu Wa
BurningMan003
Nu Wa
Level 157
God Stats
43W - 25L
1,600 SR
Queue Stats
545W - 502L
1,531 Elo+
Solo
Hercules
Hercules
HOLY_FIRE_4
Hercules
Level 146
God Stats
6W - 16L
1,335 SR
Queue Stats
728W - 710L
1,482 Elo+
Solo
Lancelot
Lancelot
Lan_rockets_
Lancelot
Level 159
God Stats
99W - 112L
1,523 SR
Queue Stats
604W - 755L
1,479 Elo+
Solo
Artemis
Artemis
QK Predator
Artemis
Level 132
God Stats
3W - 3L
1,309 SR
Queue Stats
300W - 275L
1,547 Elo+
Solo
Xing Tian
Xing Tian
Th3Dlzzler
Xing Tian
Level 122
God Stats
5W - 6L
1,217 SR
Queue Stats
139W - 114L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
2 / 0 / 2
4,765
681
2,475
4,290
1,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
6
0 / 2 / 1
3,676
525
1,282
3,491
839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fafnir
6
0 / 2 / 0
3,847
550
1,005
4,797
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
dreams27453
Bake Kujira
6
1 / 2 / 2
4,188
598
2,832
6,314
3,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
xc3lsior
Chang'e
9
1 / 1 / 2
4,754
679
1,379
3,588
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
4,678
668
2,425
2,160
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
HOLY_FIRE_4
Hercules
9
2 / 0 / 1
4,946
707
3,240
4,427
2,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Lancelot
Lan_rockets_
Lancelot
9
1 / 1 / 0
4,449
636
1,349
4,032
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
QK Predator
Artemis
8
2 / 1 / 1
4,770
681
3,423
2,925
668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
Th3Dlzzler
Xing Tian
7
1 / 0 / 2
4,678
668
2,432
6,477
3,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
4
Kills
7
7
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
Hercules
HOLY_FIRE_4
Hercules
2
0
1
2.5
W
Lancelot
Lan_rockets_
Lancelot
1
1
0
1
L
Hun Batz
2
0
2
3
W
Artemis
QK Predator
Artemis
2
1
1
2.5
W
Xing Tian
Th3Dlzzler
Xing Tian
1
0
2
2
L
Hou Yi
0
2
1
0.25
L
Fafnir
0
2
0
0
L
Bake Kujira
dreams27453
Bake Kujira
1
2
2
1
L
Chang'e
xc3lsior
Chang'e
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,973
Damage
12,869
22,480
Taken
20,021
9,887
Mitigated
8,235
9,812
Healing
9,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,425
584
0
110
2,160
491
0
924
1,236
25,503
0
W
Hercules
HOLY_FIRE_4
Hercules
3,240
1,575
0
2,996
4,427
2,062
0
1,751
2,470
0
26,618
W
Lancelot
Lan_rockets_
Lancelot
1,349
252
0
2,297
4,032
1,291
0
824
3,208
0
27,471
L
Hun Batz
2,475
660
0
3,398
4,290
1,149
0
737
3,507
0
28,611
W
Artemis
QK Predator
Artemis
3,423
891
0
1,201
2,925
668
0
418
2,507
0
22,922
W
Xing Tian
Th3Dlzzler
Xing Tian
2,432
414
134
2,577
6,477
3,723
0
1,285
5,192
12,606
0
L
Hou Yi
1,282
792
0
1,203
3,491
839
0
809
2,648
0
13,838
L
Fafnir
1,005
209
0
1,364
4,797
3,233
0
180
4,402
11,576
0
L
Bake Kujira
dreams27453
Bake Kujira
2,832
1,404
0
1,621
6,314
3,724
0
1,534
4,664
17,100
0
L
Chang'e
xc3lsior
Chang'e
1,379
80
240
1,986
3,588
942
0
1,294
2,163
34,561
2,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,230
Gold Earned
23,521
221
Minions Killed
215
0
Camps Cleared
0
723,528
Distance Traveled
761,972
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,678
668
54
8
0
138,419
2
W
Hercules
4,946
707
42
6
0
138,042
2
W
Lancelot
4,449
636
57
8
0
185,673
0
L
Hun Batz
4,765
681
59
8
0
169,464
0
W
Artemis
4,770
681
44
6
0
136,234
0
W
Xing Tian
4,678
668
18
3
0
163,604
2
L
Hou Yi
3,676
525
29
4
0
138,345
0
L
Fafnir
3,847
550
30
4
0
93,093
0
L
Bake Kujira
4,188
598
26
4
0
164,432
0
L
Chang'e
4,754
679
77
11
0
158,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role