Player Matchup

Cupid
Cupid
 
Cupid
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
FlaxenOwl
Geb
Level 158
God Stats
3W - 1L
1,923 SR
Queue Stats
166W - 119L
1,689 Elo+
Party 1
Chang'e
Chang'e
SchizoWarrior
Chang'e
Level 88
God Stats
3W - 2L
1,671 SR
Queue Stats
157W - 116L
1,650 Elo+
Party 1
Mulan
Mulan
WillsterEdge
Mulan
Level 85
God Stats
15W - 14L
1,615 SR
Queue Stats
237W - 208L
1,539 Elo+
Solo
Chronos
Chronos
jpost
Chronos
Level 195
God Stats
22W - 24L
1,544 SR
Queue Stats
260W - 242L
1,484 Elo+
Solo
Team Averages
Level 132
1,651 SR
1,572 Elo+

VS

Team Averages
Level 134
1,524 SR
1,530 Elo+
Janus
Janus
ITMX JDA
Janus
Level 89
God Stats
17W - 11L
1,597 SR
Queue Stats
401W - 376L
1,525 Elo+
Solo
Danzaburou
Danzaburou
IronTaint
Danzaburou
Level 87
God Stats
5W - 11L
1,381 SR
Queue Stats
22W - 27L
1,504 Elo+
Party 2
Ravana
Ravana
SwinePits
Ravana
Level 210
God Stats
51W - 36L
1,590 SR
Queue Stats
546W - 523L
1,559 Elo+
Party 2
Cabrakan
Cabrakan
TheBiggestKahuna
Cabrakan
Level 176
God Stats
9W - 8L
1,494 SR
Queue Stats
223W - 210L
1,607 Elo+
Party 2
King Arthur
King Arthur
VINXMORAD
King Arthur
Level 109
God Stats
31W - 25L
1,556 SR
Queue Stats
654W - 645L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 6 / 1
6,052
605
3,066
6,067
1,566
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 3 / 2
5,882
588
5,893
9,804
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
10
2 / 3 / 0
5,834
583
3,233
6,572
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

7
1 / 5 / 1
4,573
457
3,937
7,170
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
jpost
Chronos
11
2 / 2 / 2
5,940
594
4,214
8,406
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ITMX JDA
Janus
12
2 / 1 / 3
6,477
648
2,450
3,391
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
IronTaint
Danzaburou
11
3 / 1 / 4
6,450
645
3,375
5,050
1,558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
SwinePits
Ravana
12
8 / 2 / 6
7,118
712
9,854
7,709
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
4 / 1 / 6
6,182
618
5,433
7,215
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
VINXMORAD
King Arthur
11
2 / 4 / 0
6,351
635
5,540
10,119
4,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
9
Kills
19
19
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
6
1
0.42
L
2
3
2
1
W
Janus
ITMX JDA
Janus
2
1
3
3.5
W
Danzaburou
IronTaint
Danzaburou
3
1
4
5
L
Chang'e
2
3
0
0.67
W
Ravana
SwinePits
Ravana
8
2
6
5.5
W
4
1
6
7
W
King Arthur
VINXMORAD
King Arthur
2
4
0
0.5
L
1
5
1
0.3
L
Chronos
jpost
Chronos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,343
Damage
26,652
38,019
Taken
33,484
14,081
Mitigated
14,509
9,110
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,066
1,381
79
713
6,067
1,566
0
1,320
4,747
0
27,948
L
5,893
1,258
0
2,547
9,804
3,733
0
1,013
8,791
31,171
1,142
W
Janus
ITMX JDA
Janus
2,450
175
0
886
3,391
1,067
0
1,334
2,057
41,007
0
W
Danzaburou
IronTaint
Danzaburou
3,375
1,382
0
1,751
5,050
1,558
416
1,867
3,183
0
36,704
L
Chang'e
3,233
414
480
1,959
6,572
1,991
0
2,599
3,867
35,456
0
W
Ravana
SwinePits
Ravana
9,854
4,127
0
3,027
7,709
2,801
383
1,859
5,850
0
40,990
W
5,433
754
0
2,666
7,215
4,536
0
1,716
5,499
35,391
1,314
W
King Arthur
VINXMORAD
King Arthur
5,540
367
0
2,150
10,119
4,547
0
5,756
3,698
0
40,809
L
3,937
216
0
503
7,170
4,168
0
1,606
5,478
0
14,623
L
Chronos
jpost
Chronos
4,214
1,158
0
2,829
8,406
2,623
0
986
7,380
42,746
1,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,281
Gold Earned
32,578
309
Minions Killed
360
0
Camps Cleared
0
1,049,450
Distance Traveled
1,086,417
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,052
605
56
6
0
201,932
0
L
Geb
5,882
588
67
7
0
210,504
0
W
Janus
6,477
648
91
9
0
220,572
2
W
Danzaburou
6,450
645
74
7
0
196,570
0
L
Chang'e
5,834
583
79
8
0
210,491
0
W
Ravana
7,118
712
67
7
0
239,177
0
W
Cabrakan
6,182
618
52
5
0
216,613
0
W
King Arthur
6,351
635
76
8
0
213,485
0
L
Mulan
4,573
457
20
2
0
214,405
6
L
Chronos
5,940
594
87
9
0
212,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role