Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AdanosSot
Amaterasu
Level 143
God Stats
4W - 2L
1,495 SR
Queue Stats
55W - 50L
1,534 Elo+
Solo
Vulcan
Vulcan
Sigalthc
Vulcan
Level 126
God Stats
9W - 7L
1,666 SR
Queue Stats
106W - 100L
1,507 Elo+
Solo
Artemis
Artemis
lorschool
Artemis
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,312 Elo+
Party 1
Cerberus
Cerberus
wilsonakawilson
Cerberus
Level 8
God Stats
2W - 1L
1,284 SR
Queue Stats
9W - 8L
1,256 Elo+
Party 1
Team Averages
Level 90
1,489 SR
1,422 Elo+

VS

Team Averages
Level 137
1,497 SR
1,467 Elo+
Nox
Nox
 
Nox
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
TRiaNWaRRioRS
Nut
Level 82
God Stats
4W - 6L
1,483 SR
Queue Stats
45W - 52L
1,416 Elo+
Solo
Sobek
Sobek
cmpuck
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
0 / 0 / 3
5,473
1,095
1,761
2,591
1,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Amaterasu
AdanosSot
Amaterasu
11
3 / 0 / 1
7,021
1,404
1,848
2,712
1,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Sigalthc
Vulcan
10
0 / 1 / 3
5,657
1,131
5,498
1,578
550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
lorschool
Artemis
10
1 / 0 / 2
5,839
1,168
2,242
3,251
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
10
1 / 1 / 3
6,323
1,265
2,066
4,048
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

437

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 1 / 2
5,699
1,140
2,976
3,625
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
 
Mercury
9
2 / 1 / 0
5,639
1,128
1,003
3,088
947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
 
Merlin
10
0 / 0 / 0
5,426
1,085
2,599
1,658
429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 3 / 0
5,023
1,005
1,715
6,109
1,334
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sobek
cmpuck
Sobek
8
0 / 0 / 0
3,408
682
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
5
Kills
2
2
Deaths
5
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
0
3
1.5
L
Nox
 
Nox
0
1
2
1
L
Mercury
 
Mercury
2
1
0
2
L
Merlin
 
Merlin
0
0
0
0
W
Amaterasu
AdanosSot
Amaterasu
3
0
1
3.5
W
Vulcan
Sigalthc
Vulcan
0
1
3
1.5
L
0
3
0
0
L
Sobek
cmpuck
Sobek
0
0
0
0
W
Artemis
lorschool
Artemis
1
0
2
2
W
Cerberus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,415
Damage
8,293
14,180
Taken
14,480
7,487
Mitigated
3,774
2,467
Healing
118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,761
262
0
430
2,591
1,094
0
453
1,732
0
7,795
L
Nox
 
Nox
2,976
326
0
0
3,625
1,064
0
1,218
2,407
12,278
317
L
Mercury
 
Mercury
1,003
0
0
0
3,088
947
0
1,540
1,548
0
2,159
L
Merlin
 
Merlin
2,599
0
0
0
1,658
429
0
351
1,307
15,520
0
W
Amaterasu
AdanosSot
Amaterasu
1,848
472
0
813
2,712
1,994
0
1,227
1,401
0
6,250
W
Vulcan
Sigalthc
Vulcan
5,498
50
0
0
1,578
550
0
729
849
22,945
0
L
1,715
884
0
118
6,109
1,334
0
4,382
1,727
0
4,433
L
Sobek
cmpuck
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
lorschool
Artemis
2,242
706
0
320
3,251
1,148
0
1,020
2,187
0
11,673
W
Cerberus
2,066
99
0
904
4,048
2,701
0
1,734
2,146
9,851
1,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
25,195
127
Minions Killed
58
6
Camps Cleared
2
540,615
Distance Traveled
304,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,473
1,095
18
4
2
120,118
0
L
Nox
5,699
1,140
28
6
1
81,920
0
L
Mercury
5,639
1,128
2
0
0
48,312
0
L
Merlin
5,426
1,085
27
5
0
95,852
0
W
Amaterasu
7,021
1,404
17
3
1
124,392
0
W
Vulcan
5,657
1,131
32
6
0
104,747
0
L
Nut
5,023
1,005
1
0
1
78,915
0
L
Sobek
3,408
682
0
0
0
0
0
W
Artemis
5,839
1,168
27
5
3
80,495
0
W
Cerberus
6,323
1,265
33
7
0
110,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role