Player Matchup

Neith
Neith
Claingo
Neith
Level 115
God Stats
0W - 3L
1,351 SR
Queue Stats
113W - 104L
1,508 Elo+
Party 2
Thor
Thor
Dyablokingdoom
Thor
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 69L
1,523 Elo+
Party 2
Ix Chel
Ix Chel
FungousXiWeeD
Ix Chel
Level 136
God Stats
2W - 3L
1,380 SR
Queue Stats
101W - 96L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
MaudeDubois420
Danzaburou
Level 46
God Stats
0W - 5L
1,048 SR
Queue Stats
141W - 114L
1,533 Elo+
Party 2
Cu Chulainn
Cu Chulainn
UnseenCloud6399
Cu Chulainn
Level 162
God Stats
4W - 3L
1,623 SR
Queue Stats
1,047W - 1,083L
1,443 Elo+
Solo
Team Averages
Level 105
1,380 SR
1,505 Elo+

VS

Team Averages
Level 124
1,498 SR
1,445 Elo+
Freya
Freya
CrazyG23
Freya
Level 151
God Stats
1W - 1L
1,214 SR
Queue Stats
34W - 50L
1,385 Elo+
Party 1
Hachiman
Hachiman
FoxtheBox
Hachiman
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,394 Elo+
Party 1
Rama
Rama
HEART-ATTACK-25
Rama
Level 145
God Stats
13W - 6L
1,733 SR
Queue Stats
363W - 382L
1,463 Elo+
Solo
Bastet
Bastet
LiteraCola1581
Bastet
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 32L
1,481 Elo+
Solo
Ix Chel
Ix Chel
bilito13sm
Ix Chel
Level 157
God Stats
5W - 2L
1,544 SR
Queue Stats
228W - 244L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Claingo
Neith
18
4 / 4 / 12
10,385
742
12,296
15,109
6,990
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

12
0 / 8 / 6
8,417
601
3,718
16,813
6,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Ix Chel
17
4 / 4 / 13
10,290
735
8,665
14,523
6,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MaudeDubois420
Danzaburou
20
11 / 3 / 7
12,286
878
16,671
17,570
8,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
UnseenCloud6399
Cu Chulainn
16
2 / 4 / 8
9,761
697
12,077
23,393
31,208
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CrazyG23
Freya
15
1 / 6 / 9
9,930
709
9,830
13,777
5,665
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
FoxtheBox
Hachiman
17
8 / 6 / 5
11,434
817
12,554
11,372
4,636
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 4 / 6
12,073
862
13,448
13,858
5,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 3 / 15
10,832
774
20,643
14,473
6,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ix Chel
bilito13sm
Ix Chel
20
7 / 2 / 10
12,194
871
17,761
12,708
5,577
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
66
21
Kills
21
23
Deaths
21
46
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Neith
Claingo
Neith
4
4
12
2.5
W
Freya
CrazyG23
Freya
1
6
9
0.92
L
0
8
6
0.38
W
Hachiman
FoxtheBox
Hachiman
8
6
5
1.75
L
Ix Chel
4
4
13
2.63
W
4
4
6
1.75
W
1
3
15
2.83
L
Danzaburou
MaudeDubois420
Danzaburou
11
3
7
4.83
L
Cu Chulainn
UnseenCloud6399
Cu Chulainn
2
4
8
1.5
W
Ix Chel
bilito13sm
Ix Chel
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,427
Damage
74,236
87,408
Taken
66,188
58,877
Mitigated
28,105
36,685
Healing
25,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Claingo
Neith
12,296
3,692
1,519
3,923
15,109
6,990
1,292
4,117
10,992
0
29,680
W
Freya
CrazyG23
Freya
9,830
3,001
589
2,288
13,777
5,665
1,174
2,459
11,318
15,749
1,267
L
3,718
94
1,636
2,247
16,813
6,151
541
6,029
10,784
0
7,446
W
Hachiman
FoxtheBox
Hachiman
12,554
5,162
243
801
11,372
4,636
2,248
1,202
10,170
0
22,584
L
Ix Chel
8,665
599
10,777
6,041
14,523
6,166
522
2,481
12,042
19,579
0
W
13,448
5,678
497
3,504
13,858
5,810
2,661
2,201
11,657
0
35,511
W
20,643
2,476
1,351
4,960
14,473
6,417
648
1,810
12,663
0
32,217
L
Danzaburou
MaudeDubois420
Danzaburou
16,671
7,456
1,006
4,782
17,570
8,362
800
6,501
11,069
0
34,296
L
Cu Chulainn
UnseenCloud6399
Cu Chulainn
12,077
1,769
747
4,007
23,393
31,208
242
8,072
15,321
1,957
23,568
W
Ix Chel
bilito13sm
Ix Chel
17,761
2,077
4,818
6,220
12,708
5,577
1,429
993
11,715
43,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,139
Gold Earned
56,463
161
Minions Killed
157
0
Camps Cleared
0
1,192,959
Distance Traveled
1,233,882
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,385
742
44
3
0
240,304
0
W
Freya
9,930
709
18
1
0
229,382
0
L
Thor
8,417
601
12
1
0
232,154
0
W
Hachiman
11,434
817
28
2
0
196,966
0
L
Ix Chel
10,290
735
19
1
0
236,713
0
W
Rama
12,073
862
44
3
0
222,893
0
W
Bastet
10,832
774
24
2
0
299,686
1
L
Danzaburou
12,286
878
49
4
0
240,276
0
L
Cu Chulainn
9,761
697
37
3
0
243,512
0
W
Ix Chel
12,194
871
43
3
0
284,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role