Player Matchup

Chernobog
Chernobog
DeepThrowt
Chernobog
Level 156
God Stats
13W - 10L
1,671 SR
Queue Stats
282W - 269L
1,523 Elo+
Party 2
Eset
Eset
HorseJoke
Eset
Level 156
God Stats
10W - 2L
1,763 SR
Queue Stats
235W - 224L
1,627 Elo+
Party 2
Ares
Ares
Slayerwon
Ares
Level 149
God Stats
5W - 7L
1,476 SR
Queue Stats
181W - 135L
1,577 Elo+
Party 2
Erlang Shen
Erlang Shen
StackStealer
Erlang Shen
Level 146
God Stats
11W - 2L
1,863 SR
Queue Stats
60W - 30L
1,685 Elo+
Party 2
Mercury
Mercury
opjobro11
Mercury
Level 117
God Stats
3W - 0L
1,706 SR
Queue Stats
24W - 21L
1,492 Elo+
Solo
Team Averages
Level 145
1,696 SR
1,581 Elo+

VS

Team Averages
Level 140
1,611 SR
1,506 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Grimreaper12635
Tyr
Level 156
God Stats
2W - 2L
1,820 SR
Queue Stats
47W - 49L
1,500 Elo+
Party 1
Ymir
Ymir
PrimeBim
Ymir
Level 120
God Stats
15W - 7L
1,755 SR
Queue Stats
77W - 84L
1,494 Elo+
Party 1
Merlin
Merlin
robertarq
Merlin
Level 152
God Stats
1W - 3L
1,419 SR
Queue Stats
302W - 311L
1,479 Elo+
Solo
Ravana
Ravana
unluckman
Ravana
Level 114
God Stats
3W - 2L
1,563 SR
Queue Stats
102W - 95L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DeepThrowt
Chernobog
17
11 / 0 / 11
11,117
695
18,034
7,007
3,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
16
7 / 0 / 13
10,682
668
12,516
8,250
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
6 / 0 / 14
10,520
658
8,362
15,046
15,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Erlang Shen
StackStealer
Erlang Shen
16
5 / 1 / 7
10,584
662
8,363
19,604
13,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mercury
opjobro11
Mercury
16
1 / 1 / 9
9,649
603
1,699
10,266
5,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
0 / 5 / 1
5,217
326
1,781
4,877
1,233
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 9 / 1
6,599
412
3,190
13,903
11,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
11
0 / 8 / 1
6,818
426
3,266
19,245
14,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
robertarq
Merlin
11
0 / 2 / 1
6,422
401
2,947
5,008
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
unluckman
Ravana
16
2 / 6 / 0
8,088
506
9,812
16,269
7,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
6
30
Kills
2
2
Deaths
30
54
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
5
1
0.1
W
Chernobog
DeepThrowt
Chernobog
11
0
11
16.5
L
0
9
1
0.06
W
Eset
7
0
13
13.5
L
Ymir
0
8
1
0.06
W
Ares
6
0
14
13
W
Erlang Shen
StackStealer
Erlang Shen
5
1
7
8.5
W
Mercury
opjobro11
Mercury
1
1
9
5.5
L
Merlin
robertarq
Merlin
0
2
1
0.25
L
Ravana
unluckman
Ravana
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,974
Damage
20,996
60,173
Taken
59,302
40,915
Mitigated
35,618
21,442
Healing
7,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,781
1,248
0
632
4,877
1,233
0
1,897
2,980
0
12,161
W
Chernobog
DeepThrowt
Chernobog
18,034
13,730
0
2,686
7,007
3,464
6,256
1,408
5,599
0
94,104
L
3,190
463
0
1,335
13,903
11,260
0
2,930
10,653
0
31,914
W
Eset
12,516
1,613
1,165
2,030
8,250
3,416
4,278
1,464
6,786
82,848
1,368
L
Ymir
3,266
322
0
1,675
19,245
14,310
0
6,236
12,689
28,414
381
W
Ares
8,362
1,432
2,776
3,768
15,046
15,686
66
1,457
13,589
34,379
0
W
Erlang Shen
StackStealer
Erlang Shen
8,363
5,077
0
7,947
19,604
13,216
2,078
1,324
18,280
0
70,298
W
Mercury
opjobro11
Mercury
1,699
893
0
1,070
10,266
5,133
3,199
495
9,771
0
70,244
L
Merlin
robertarq
Merlin
2,947
0
0
815
5,008
1,241
0
2,969
2,039
36,921
0
L
Ravana
unluckman
Ravana
9,812
1,962
0
2,833
16,269
7,574
0
5,886
10,063
0
70,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,552
Gold Earned
33,144
588
Minions Killed
335
0
Camps Cleared
0
1,587,622
Distance Traveled
1,387,059
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,217
326
19
1
0
194,189
0
W
Chernobog
11,117
695
165
10
0
305,229
1
L
Tyr
6,599
412
59
4
0
252,186
0
W
Eset
10,682
668
154
10
0
279,471
2
L
Ymir
6,818
426
46
3
0
288,898
2
W
Ares
10,520
658
28
2
0
303,770
2
W
Erlang Shen
10,584
662
109
7
0
323,965
3
W
Mercury
9,649
603
132
8
0
375,187
0
L
Merlin
6,422
401
69
4
0
307,983
2
L
Ravana
8,088
506
142
9
0
343,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role