Player Matchup

Apollo
Apollo
 
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
FreePasage2yaMum
Geb
Level 104
God Stats
4W - 9L
1,405 SR
Queue Stats
210W - 251L
1,471 Elo+
Party 2
Mercury
Mercury
N0Quart3r
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 72L
1,444 Elo+
Party 2
Sun Wukong
Sun Wukong
chigginبfuggits
Sun Wukong
Level 24
God Stats
1W - 1L
1,763 SR
Queue Stats
23W - 6L
1,772 Elo+
Solo
Yu Huang
Yu Huang
mnonix
Yu Huang
Level 27
God Stats
5W - 12L
1,375 SR
Queue Stats
13W - 25L
1,354 Elo+
Solo
Team Averages
Level 42
1,509 SR
1,508 Elo+

VS

Team Averages
Level 120
1,592 SR
1,486 Elo+
Kuzenbo
Kuzenbo
AluaOfEto
Kuzenbo
Level 143
God Stats
3W - 2L
1,543 SR
Queue Stats
39W - 42L
1,512 Elo+
Party 1
Hercules
Hercules
DrClamSlamDDS
Hercules
Level 154
God Stats
9W - 9L
1,541 SR
Queue Stats
59W - 62L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
IDislikeFurries
Baron Samedi
Level 59
God Stats
5W - 4L
1,615 SR
Queue Stats
64W - 82L
1,439 Elo+
Party 1
Skadi
Skadi
VikingLordWolf
Skadi
Level 68
God Stats
2W - 0L
1,749 SR
Queue Stats
8W - 5L
1,536 Elo+
Party 1
Scylla
Scylla
introcession
Scylla
Level 174
God Stats
2W - 0L
1,513 SR
Queue Stats
43W - 51L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 0 / 0
3,492
582
0
0
0
10
1 / 5 / 3
5,829
972
2,223
7,168
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
N0Quart3r
Mercury
11
2 / 0 / 1
5,887
981
1,623
2,123
698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
chigginبfuggits
Sun Wukong
12
2 / 1 / 1
6,534
1,089
4,876
6,950
5,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
mnonix
Yu Huang
12
0 / 1 / 4
6,089
1,015
5,313
3,965
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AluaOfEto
Kuzenbo
11
2 / 1 / 4
6,440
1,073
2,611
3,546
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
DrClamSlamDDS
Hercules
11
1 / 1 / 4
5,954
992
4,000
4,232
1,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
IDislikeFurries
Baron Samedi
10
1 / 1 / 5
5,965
994
2,337
3,204
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 4
5,727
955
3,230
3,824
1,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
14
2 / 0 / 1
6,934
1,156
1,533
3,298
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
7
7
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
0
0
W
Kuzenbo
AluaOfEto
Kuzenbo
2
1
4
4
W
Hercules
DrClamSlamDDS
Hercules
1
1
4
3
L
1
5
3
0.5
W
Baron Samedi
IDislikeFurries
Baron Samedi
1
1
5
3.5
L
Mercury
N0Quart3r
Mercury
2
0
1
2.5
W
1
2
4
1.5
L
Sun Wukong
chigginبfuggits
Sun Wukong
2
1
1
2.5
W
Scylla
2
0
1
2.5
L
Yu Huang
mnonix
Yu Huang
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,035
Damage
13,711
20,206
Taken
18,104
11,759
Mitigated
8,728
2,096
Healing
5,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
AluaOfEto
Kuzenbo
2,611
796
0
776
3,546
3,158
0
850
2,696
3,946
2,204
W
Hercules
DrClamSlamDDS
Hercules
4,000
997
0
1,067
4,232
1,752
0
2,418
1,814
0
7,605
L
2,223
36
0
141
7,168
4,256
0
2,137
5,031
3,011
0
W
Baron Samedi
IDislikeFurries
Baron Samedi
2,337
400
429
824
3,204
1,676
0
2,234
970
14,070
0
L
Mercury
N0Quart3r
Mercury
1,623
529
0
301
2,123
698
0
1,274
849
0
6,758
W
3,230
1,080
0
535
3,824
1,094
0
1,848
1,976
0
12,977
L
Sun Wukong
chigginبfuggits
Sun Wukong
4,876
253
0
1,267
6,950
5,247
0
999
5,951
0
23,569
W
Scylla
1,533
239
0
1,834
3,298
1,048
0
186
3,112
30,363
282
L
Yu Huang
mnonix
Yu Huang
5,313
128
0
387
3,965
1,558
0
1,704
2,261
20,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,831
Gold Earned
31,020
112
Minions Killed
135
0
Camps Cleared
0
538,997
Distance Traveled
669,275
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,492
582
0
0
0
0
0
W
Kuzenbo
6,440
1,073
5
1
0
137,744
0
W
Hercules
5,954
992
10
2
0
148,711
0
L
Geb
5,829
972
0
0
0
115,964
0
W
Baron Samedi
5,965
994
31
5
0
124,326
2
L
Mercury
5,887
981
18
3
0
152,115
0
W
Skadi
5,727
955
18
3
0
125,211
0
L
Sun Wukong
6,534
1,089
48
8
0
137,221
0
W
Scylla
6,934
1,156
71
12
0
133,283
0
L
Yu Huang
6,089
1,015
46
8
0
133,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role