Player Matchup

Charon
Charon
EvilLuna3
Charon
Level 129
God Stats
5W - 10L
1,478 SR
Queue Stats
168W - 179L
1,404 Elo+
Solo
Kali
Kali
PrelawLattice42
Kali
Level 68
God Stats
6W - 11L
1,441 SR
Queue Stats
395W - 392L
1,456 Elo+
Solo
Janus
Janus
Thonerrr
Janus
Level 85
God Stats
30W - 48L
1,396 SR
Queue Stats
205W - 208L
1,394 Elo+
Solo
Team Averages
Level 94
1,438 SR
1,418 Elo+

VS

Team Averages
Level 58
1,551 SR
1,434 Elo+
Baron Samedi
Baron Samedi
Norweiner
Baron Samedi
Level 66
God Stats
7W - 1L
1,717 SR
Queue Stats
34W - 36L
1,423 Elo+
Party 1
Nu Wa
Nu Wa
SleeveHash
Nu Wa
Level 12
God Stats
10W - 9L
1,426 SR
Queue Stats
10W - 10L
1,388 Elo+
Party 1
Da Ji
Da Ji
Succxbi
Da Ji
Level 95
God Stats
7W - 7L
1,511 SR
Queue Stats
613W - 588L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
EvilLuna3
Charon
13
0 / 5 / 3
8,080
673
3,710
11,895
9,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 5 / 2
9,057
755
7,871
11,514
4,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Thonerrr
Janus
16
4 / 7 / 0
10,702
892
11,410
10,399
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Norweiner
Baron Samedi
17
4 / 0 / 11
10,414
868
12,518
10,578
3,673
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
17
5 / 4 / 6
10,338
862
5,664
9,119
2,854
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Da Ji
Succxbi
Da Ji
17
8 / 1 / 6
10,845
904
10,601
10,510
4,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
17
17
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charon
EvilLuna3
Charon
0
5
3
0.3
W
Baron Samedi
Norweiner
Baron Samedi
4
0
11
9.5
L
1
5
2
0.4
W
Nu Wa
5
4
6
2
W
Da Ji
Succxbi
Da Ji
8
1
6
11
L
Janus
Thonerrr
Janus
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,991
Damage
28,783
33,808
Taken
30,207
17,860
Mitigated
11,217
3,156
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
EvilLuna3
Charon
3,710
702
0
740
11,895
9,749
0
4,867
6,913
16,059
529
W
Baron Samedi
Norweiner
Baron Samedi
12,518
2,123
1,672
5,779
10,578
3,673
381
6,232
3,988
34,212
0
L
7,871
2,083
0
2,416
11,514
4,378
270
6,490
4,986
0
30,923
W
Nu Wa
5,664
1,707
0
1,498
9,119
2,854
1,073
3,753
5,110
31,613
1,188
W
Da Ji
Succxbi
Da Ji
10,601
3,003
0
2,460
10,510
4,690
138
4,236
5,984
0
33,672
L
Janus
Thonerrr
Janus
11,410
551
0
0
10,399
3,733
0
6,595
3,762
36,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,839
Gold Earned
31,597
122
Minions Killed
148
0
Camps Cleared
0
570,064
Distance Traveled
646,999
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,080
673
16
1
0
168,525
3
W
Baron Samedi
10,414
868
50
4
0
218,415
0
L
Kali
9,057
755
37
3
0
203,697
0
W
Nu Wa
10,338
862
59
5
0
183,226
0
W
Da Ji
10,845
904
39
3
0
245,358
0
L
Janus
10,702
892
69
6
0
197,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role