Player Matchup

Agni
Agni
Platinum V
DomoLikesMen
Agni
Platinum V
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,687 MMR
Party 1
Medusa
Medusa
Platinum II
Zedula
Medusa
Platinum II
Level 157
God Stats
1W - 0L
1,708 SR
Queue Stats
48W - 30L
1,898 MMR
Party 1
Serqet
Serqet
Diamond I
imfoxygranpa
Serqet
Diamond I
Level 178
God Stats
11W - 4L
1,833 SR
Queue Stats
262W - 175L
2,117 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,680 SR
1,901 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 178
1,546 SR
1,586 MMR
Xbalanque
Xbalanque
Gold III
 
Xbalanque
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum V
IGuzzleBeans6969
Xing Tian
Platinum V
Level 173
God Stats
3W - 3L
1,578 SR
Queue Stats
89W - 84L
1,614 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
samlilylion
Cu Chulainn
Gold IV
Level 234
God Stats
2W - 2L
1,562 SR
Queue Stats
21W - 19L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
9,801
817
13,700
6,171
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Zedula
Medusa
15
2 / 1 / 5
9,321
777
5,998
8,381
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
16
2 / 0 / 6
9,563
797
9,390
11,481
7,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
FafnirBacchusCthulhuAphroditeKumbhakarna

VS

Bans
KuzenboChironAresThothCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
0 / 4 / 1
8,604
717
4,785
7,515
2,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xing Tian
16
1 / 4 / 1
8,748
729
8,701
16,827
13,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cu Chulainn
samlilylion
Cu Chulainn
15
1 / 0 / 0
8,783
732
6,203
12,147
10,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
4
1
0.13
W
4
1
3
5.5
L
Xing Tian
1
4
1
0.38
W
Medusa
Zedula
Medusa
2
1
5
4.5
W
Serqet
2
0
6
5
L
Cu Chulainn
samlilylion
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,088
Damage
19,689
26,033
Taken
36,489
12,917
Mitigated
26,718
6,138
Healing
10,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,785
1,103
0
1,675
7,515
2,276
0
2,102
4,947
0
29,378
W
13,700
1,004
0
831
6,171
2,126
0
1,953
3,738
37,463
0
L
Xing Tian
8,701
275
0
3,723
16,827
13,732
0
6,040
10,078
20,900
0
W
Medusa
Zedula
Medusa
5,998
1,852
0
1,177
8,381
3,098
574
3,175
4,848
0
38,727
W
Serqet
9,390
1,992
0
4,130
11,481
7,693
0
3,269
7,523
0
29,446
L
Cu Chulainn
samlilylion
Cu Chulainn
6,203
337
0
4,772
12,147
10,710
0
5,685
6,240
727
39,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,685
Gold Earned
26,135
169
Minions Killed
144
0
Camps Cleared
0
722,903
Distance Traveled
667,410
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,604
717
56
5
0
213,049
4
W
Agni
9,801
817
56
5
0
239,984
0
L
Xing Tian
8,748
729
22
2
0
218,606
0
W
Medusa
9,321
777
74
6
0
227,796
0
W
Serqet
9,563
797
39
3
0
255,123
0
L
Cu Chulainn
8,783
732
66
6
0
235,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role