Player Matchup

Kukulkan
Kukulkan
ARGJony
Kukulkan
Level 148
God Stats
4W - 6L
1,473 SR
Queue Stats
512W - 535L
1,512 Elo+
Solo
Charybdis
Charybdis
BuddhistMunkPunk
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,433 Elo+
Party 1
Zhong Kui
Zhong Kui
LupusWolfAZ
Zhong Kui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,321 Elo+
Solo
Olorun
Olorun
T Hellion T
Olorun
Level 49
God Stats
0W - 2L
1,307 SR
Queue Stats
132W - 143L
1,428 Elo+
Solo
Anubis
Anubis
bulder1223
Anubis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,505 Elo+
Party 1
Team Averages
Level 91
1,456 SR
1,440 Elo+

VS

Team Averages
Level 88
1,529 SR
1,454 Elo+
Zeus
Zeus
Farmington7
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 30L
1,336 Elo+
Solo
Cupid
Cupid
KaiodactylKat
Cupid
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 102L
1,471 Elo+
Party 2
Charon
Charon
KenshinSlice84
Charon
Level 159
God Stats
9W - 4L
1,537 SR
Queue Stats
543W - 557L
1,474 Elo+
Solo
Nu Wa
Nu Wa
Nlog88
Nu Wa
Level 41
God Stats
2W - 0L
1,531 SR
Queue Stats
55W - 62L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
Sad Hamburgler
Cthulhu
Level 119
God Stats
2W - 1L
1,576 SR
Queue Stats
153W - 169L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ARGJony
Kukulkan
15
3 / 4 / 4
8,705
871
8,025
7,162
2,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
11
0 / 7 / 3
6,800
680
3,786
11,049
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
LupusWolfAZ
Zhong Kui
11
0 / 6 / 4
6,808
681
5,162
10,578
6,943
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
15
4 / 4 / 2
8,621
862
7,370
9,286
3,781
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Anubis
bulder1223
Anubis
14
1 / 5 / 4
7,721
772
8,171
8,310
3,952
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 12
9,335
934
10,703
7,786
3,309
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
9 / 2 / 7
9,834
983
6,913
7,920
3,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 1 / 22
10,735
1,074
8,617
10,604
10,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Nlog88
Nu Wa
15
3 / 1 / 15
8,948
895
9,200
7,108
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 4 / 14
10,171
1,017
8,527
11,617
13,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
8
Kills
26
26
Deaths
11
17
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ARGJony
Kukulkan
3
4
4
1.25
L
Charybdis
0
7
3
0.21
W
6
3
12
4
W
9
2
7
6.25
W
2
1
22
13
L
Zhong Kui
LupusWolfAZ
Zhong Kui
0
6
4
0.33
W
Nu Wa
Nlog88
Nu Wa
3
1
15
10.5
W
6
4
14
3.25
L
Olorun
4
4
2
1.25
L
Anubis
bulder1223
Anubis
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,514
Damage
43,960
46,385
Taken
45,035
20,827
Mitigated
33,619
10,836
Healing
21,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ARGJony
Kukulkan
8,025
612
272
469
7,162
2,593
0
5,425
1,737
25,334
0
L
Charybdis
3,786
1,688
538
2,114
11,049
3,558
0
8,727
2,322
0
10,513
W
10,703
409
345
301
7,786
3,309
1,248
5,797
1,989
19,602
0
W
6,913
3,606
8,186
4,172
7,920
3,519
3,073
5,961
1,959
0
14,609
W
8,617
629
1,015
2,427
10,604
10,893
730
5,387
5,217
24,347
1,397
L
Zhong Kui
LupusWolfAZ
Zhong Kui
5,162
1,187
459
848
10,578
6,943
0
8,912
1,666
11,198
237
W
Nu Wa
Nlog88
Nu Wa
9,200
2,993
894
774
7,108
2,719
2,239
4,959
2,149
18,540
0
W
8,527
124
2,041
1,202
11,617
13,179
504
6,472
5,145
15,939
1,277
L
Olorun
7,370
2,919
1,508
2,729
9,286
3,781
0
7,574
1,712
18,196
1,013
L
Anubis
bulder1223
Anubis
8,171
136
415
1,484
8,310
3,952
0
6,139
2,171
20,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,655
Gold Earned
49,023
122
Minions Killed
115
0
Camps Cleared
0
792,222
Distance Traveled
1,039,229
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,705
871
46
5
0
162,487
0
L
Charybdis
6,800
680
13
1
0
154,675
2
W
Zeus
9,335
934
24
2
0
186,645
0
W
Cupid
9,834
983
27
3
0
265,339
0
W
Charon
10,735
1,074
27
3
0
196,068
0
L
Zhong Kui
6,808
681
18
2
0
153,541
0
W
Nu Wa
8,948
895
14
1
0
204,752
0
W
Cthulhu
10,171
1,017
23
2
0
186,425
0
L
Olorun
8,621
862
22
2
0
164,447
0
L
Anubis
7,721
772
23
2
0
157,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role