Player Matchup

Cthulhu
Cthulhu
G1ganotosaurus
Cthulhu
Level 141
God Stats
1W - 1L
1,632 SR
Queue Stats
20W - 17L
1,588 Elo+
Party 2
Ra
Ra
GuuchGoblinLLC
Ra
Level 126
God Stats
0W - 1L
1,509 SR
Queue Stats
26W - 17L
1,608 Elo+
Party 2
Hun Batz
Hun Batz
SirUmbreon
Hun Batz
Level 158
God Stats
0W - 1L
1,144 SR
Queue Stats
78W - 73L
1,552 Elo+
Party 2
The Morrigan
The Morrigan
Wolxaris
The Morrigan
Level 149
God Stats
0W - 2L
1,274 SR
Queue Stats
36W - 32L
1,565 Elo+
Party 2
Vamana
Vamana
mbenny
Vamana
Level 138
God Stats
0W - 1L
1,759 SR
Queue Stats
154W - 144L
1,543 Elo+
Solo
Team Averages
Level 142
1,463 SR
1,571 Elo+

VS

Team Averages
Level 101
1,599 SR
1,519 Elo+
Janus
Janus
Dannymotaku
Janus
Level 155
God Stats
3W - 1L
1,634 SR
Queue Stats
121W - 110L
1,588 Elo+
Solo
Tyr
Tyr
Goat-pi1222
Tyr
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 55L
1,496 Elo+
Party 1
Horus
Horus
HaloGod351
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,492 Elo+
Solo
Atlas
Atlas
ThatWhiteAfrican
Atlas
Level 80
God Stats
4W - 1L
1,899 SR
Queue Stats
175W - 155L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
puberto
Ao Kuang
Level 183
God Stats
8W - 7L
1,463 SR
Queue Stats
331W - 319L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
5,032
1,006
3,454
6,311
4,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 1 / 2
5,656
1,131
5,511
3,456
1,109
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
SirUmbreon
Hun Batz
10
2 / 2 / 3
5,437
1,087
4,233
4,018
2,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
Wolxaris
The Morrigan
9
0 / 2 / 2
4,911
982
2,273
3,627
1,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Vamana
mbenny
Vamana
5
0 / 1 / 1
4,254
851
1,129
1,315
1,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,384
1,277
5,043
2,914
1,009
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 4
6,158
1,232
2,176
4,869
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Horus
8
0 / 2 / 5
5,459
1,092
1,397
6,826
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
2 / 0 / 4
5,993
1,199
5,309
4,005
3,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
puberto
Ao Kuang
10
4 / 2 / 2
6,006
1,201
2,991
4,884
3,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
5
Kills
8
8
Deaths
5
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
0
2
4
1
W
1
0
4
3
L
3
1
2
4
W
Horus
0
2
5
1.25
L
Hun Batz
SirUmbreon
Hun Batz
2
2
3
1.75
W
2
0
4
4
L
The Morrigan
Wolxaris
The Morrigan
0
2
2
0.5
L
Vamana
mbenny
Vamana
0
1
1
0.5
W
Ao Kuang
puberto
Ao Kuang
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,600
Damage
16,916
18,727
Taken
23,498
10,768
Mitigated
14,436
7,745
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,043
198
442
266
2,914
1,009
410
1,349
1,413
16,301
0
L
3,454
322
558
1,704
6,311
4,645
0
3,642
2,574
6,940
0
W
2,176
44
226
2,381
4,869
3,016
0
2,125
2,630
0
8,517
L
5,511
879
2,404
1,698
3,456
1,109
0
3,143
277
11,181
0
W
Horus
1,397
720
2,399
3,738
6,826
3,967
162
3,547
3,044
0
3,243
L
Hun Batz
SirUmbreon
Hun Batz
4,233
1,049
116
574
4,018
2,637
0
2,462
1,481
0
7,599
W
5,309
1,794
80
1,654
4,005
3,200
144
1,885
2,024
12,555
0
L
The Morrigan
Wolxaris
The Morrigan
2,273
973
437
153
3,627
1,311
0
2,702
886
6,418
0
L
Vamana
mbenny
Vamana
1,129
740
0
101
1,315
1,066
0
1,116
166
0
1,063
W
Ao Kuang
puberto
Ao Kuang
2,991
346
0
1,404
4,884
3,244
442
1,968
2,752
5,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,290
Gold Earned
30,000
35
Minions Killed
65
0
Camps Cleared
0
414,129
Distance Traveled
534,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,384
1,277
36
7
0
113,816
0
L
Cthulhu
5,032
1,006
3
1
0
91,852
0
W
Tyr
6,158
1,232
18
4
0
114,881
0
L
Ra
5,656
1,131
23
5
0
97,041
0
W
Horus
5,459
1,092
4
1
0
114,552
0
L
Hun Batz
5,437
1,087
1
0
0
93,192
0
W
Atlas
5,993
1,199
5
1
0
100,040
0
L
The Morrigan
4,911
982
8
2
0
101,978
0
L
Vamana
4,254
851
0
0
0
30,066
0
W
Ao Kuang
6,006
1,201
2
0
0
90,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role