Player Matchup

Athena
Athena
Gold IV
Ainzsword
Athena
Gold IV
Level 159
God Stats
2W - 0L
1,819 SR
Queue Stats
116W - 108L
1,485 MMR
Party 1
Scylla
Scylla
Gold V
Immasell247
Scylla
Gold V
Level 159
God Stats
1W - 0L
1,791 SR
Queue Stats
181W - 192L
1,492 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
Tha faded 1
Danzaburou
Platinum IV
Level 188
God Stats
1W - 1L
1,662 SR
Queue Stats
175W - 151L
1,778 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 169
1,757 SR
1,585 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,580 SR
1,406 MMR
Horus
Horus
Silver I
Favian1011756
Horus
Silver I
Level 106
God Stats
50W - 38L
1,521 SR
Queue Stats
311W - 360L
1,357 MMR
Solo
Cliodhna
Cliodhna
Silver I
Hyakkimaru9432
Cliodhna
Silver I
Level 64
God Stats
13W - 12L
1,626 SR
Queue Stats
23W - 29L
1,471 MMR
Solo
Chronos
Chronos
Silver I
iToastyi
Chronos
Silver I
Level 129
God Stats
2W - 1L
1,593 SR
Queue Stats
14W - 15L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ainzsword
Athena
18
4 / 1 / 12
11,654
832
10,306
17,365
21,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
19
6 / 3 / 8
12,640
903
14,745
7,914
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
Tha faded 1
Danzaburou
19
7 / 0 / 10
13,244
946
18,189
10,293
3,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesBastetCthulhuHeraNe Zha

VS

Bans
HerculesMulanKuzenboBacchusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 4
9,876
705
4,949
21,987
24,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cliodhna
17
2 / 7 / 0
10,923
780
7,539
15,645
6,079
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
iToastyi
Chronos
17
2 / 6 / 2
10,915
780
14,231
11,151
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
17
Kills
4
4
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
Ainzsword
Athena
4
1
12
10
L
0
4
4
0.5
L
Cliodhna
2
7
0
0.29
W
Scylla
6
3
8
3.33
W
Danzaburou
Tha faded 1
Danzaburou
7
0
10
12
L
Chronos
iToastyi
Chronos
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,240
Damage
26,719
35,572
Taken
48,783
27,634
Mitigated
35,019
10,873
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Ainzsword
Athena
10,306
1,538
325
4,339
17,365
21,428
301
6,232
10,646
19,545
624
L
4,949
2,275
2,842
9,242
21,987
24,486
0
10,222
11,191
0
15,350
L
Cliodhna
7,539
765
0
2,508
15,645
6,079
0
7,300
7,943
0
58,728
W
Scylla
14,745
1,132
0
1,560
7,914
2,528
785
2,128
5,580
43,200
820
W
Danzaburou
Tha faded 1
Danzaburou
18,189
4,275
0
4,649
10,293
3,678
2,468
4,866
5,110
0
64,243
L
Chronos
iToastyi
Chronos
14,231
2,635
0
1,208
11,151
4,454
0
5,882
4,820
39,741
273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,538
Gold Earned
31,714
174
Minions Killed
167
0
Camps Cleared
0
787,081
Distance Traveled
784,405
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,654
832
23
2
0
279,918
3
L
Horus
9,876
705
17
1
0
282,654
0
L
Cliodhna
10,923
780
77
6
0
252,686
0
W
Scylla
12,640
903
63
5
0
249,465
4
W
Danzaburou
13,244
946
88
6
0
257,698
7
L
Chronos
10,915
780
73
5
0
249,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role