Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
DukeC101
Artio
Level 22
God Stats
1W - 1L
1,232 SR
Queue Stats
28W - 35L
1,408 Elo+
Party 1
Ares
Ares
guardia_silente5
Ares
Level 126
God Stats
30W - 29L
1,448 SR
Queue Stats
1,036W - 1,093L
1,459 Elo+
Solo
Cerberus
Cerberus
manuel_serfeliz
Cerberus
Level 145
God Stats
5W - 0L
1,866 SR
Queue Stats
140W - 140L
1,434 Elo+
Solo
Team Averages
Level 89
1,509 SR
1,460 Elo+

VS

Team Averages
Level 119
1,486 SR
1,449 Elo+
Khepri
Khepri
Conflicted__Jedi
Khepri
Level 108
God Stats
6W - 6L
1,461 SR
Queue Stats
241W - 253L
1,391 Elo+
Solo
Olorun
Olorun
IX_NlNE_IX
Olorun
Level 158
God Stats
1W - 2L
1,546 SR
Queue Stats
239W - 233L
1,456 Elo+
Solo
He Bo
He Bo
Xiobaidin
He Bo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
657W - 669L
1,491 Elo+
Solo
Jing Wei
Jing Wei
shoemister
Jing Wei
Level 41
God Stats
0W - 3L
1,192 SR
Queue Stats
101W - 123L
1,446 Elo+
Solo
Nu Wa
Nu Wa
xFatalDesirex
Nu Wa
Level 146
God Stats
1W - 1L
1,730 SR
Queue Stats
60W - 80L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
4 / 0 / 8
7,496
1,249
10,927
2,931
832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
 
Zhong Kui
12
5 / 2 / 3
6,910
1,152
4,559
5,576
4,100
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
DukeC101
Artio
11
1 / 1 / 2
6,445
1,074
959
4,577
2,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
1 / 1 / 6
5,839
973
769
3,791
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
10
1 / 2 / 8
6,241
1,040
2,372
7,309
3,528
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
5,733
956
1,437
5,694
5,101
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
IX_NlNE_IX
Olorun
1
0 / 0 / 0
1,468
245
0
0
0
He Bo
Xiobaidin
He Bo
11
3 / 3 / 3
5,999
1,000
4,464
3,947
1,375
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
shoemister
Jing Wei
11
3 / 3 / 2
5,925
988
3,670
5,715
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 4 / 6
5,230
872
4,483
5,755
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
12
Kills
6
6
Deaths
12
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
8
8
W
Zhong Kui
 
Zhong Kui
5
2
3
3.25
L
0
2
6
1.5
W
Artio
DukeC101
Artio
1
1
2
2
L
Olorun
IX_NlNE_IX
Olorun
0
0
0
0
L
He Bo
Xiobaidin
He Bo
3
3
3
1.5
W
1
1
6
4
W
Cerberus
1
2
8
2.5
L
Jing Wei
shoemister
Jing Wei
3
3
2
1.33
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,586
Damage
14,054
24,184
Taken
21,111
14,906
Mitigated
9,941
10,551
Healing
4,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,927
158
792
870
2,931
832
55
1,734
1,197
26,575
209
W
Zhong Kui
 
Zhong Kui
4,559
172
398
1,713
5,576
4,100
141
1,835
3,741
13,481
0
L
1,437
116
1,231
1,617
5,694
5,101
0
5,025
669
4,808
0
W
Artio
DukeC101
Artio
959
37
1,349
1,600
4,577
2,710
54
1,940
2,637
2,795
662
L
Olorun
IX_NlNE_IX
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
Xiobaidin
He Bo
4,464
487
0
0
3,947
1,375
0
3,293
654
7,149
346
W
769
0
342
383
3,791
3,736
0
1,096
2,695
4,177
0
W
Cerberus
2,372
26
622
2,482
7,309
3,528
100
3,427
3,882
6,164
159
L
Jing Wei
shoemister
Jing Wei
3,670
3,032
195
659
5,715
1,793
0
5,585
130
0
7,058
L
4,483
1,218
0
1,154
5,755
1,672
0
5,553
202
9,941
261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,931
Gold Earned
24,355
70
Minions Killed
39
0
Camps Cleared
0
531,346
Distance Traveled
438,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,496
1,249
31
5
0
145,063
0
W
Zhong Kui
6,910
1,152
18
3
0
99,455
0
L
Khepri
5,733
956
2
0
0
125,171
0
W
Artio
6,445
1,074
7
1
0
100,115
0
L
Olorun
1,468
245
0
0
0
0
0
L
He Bo
5,999
1,000
4
1
0
98,619
0
W
Ares
5,839
973
4
1
0
64,029
0
W
Cerberus
6,241
1,040
10
2
0
122,684
0
L
Jing Wei
5,925
988
16
3
0
114,924
0
L
Nu Wa
5,230
872
17
3
0
99,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role