Player Matchup

Sol
Sol
 
Sol
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Duffman49
Pele
Level 140
God Stats
16W - 19L
1,501 SR
Queue Stats
36W - 41L
1,493 Elo+
Party 2
Heimdallr
Heimdallr
Lyitning
Heimdallr
Level 139
God Stats
10W - 16L
1,453 SR
Queue Stats
231W - 221L
1,421 Elo+
Solo
Artio
Artio
Spartacus422
Artio
Level 129
God Stats
2W - 2L
1,721 SR
Queue Stats
236W - 241L
1,509 Elo+
Solo
Chaac
Chaac
tmantheawesome22
Chaac
Level 122
God Stats
2W - 0L
1,538 SR
Queue Stats
39W - 41L
1,502 Elo+
Party 2
Team Averages
Level 154
1,542 SR
1,485 Elo+

VS

Team Averages
Level 124
1,635 SR
1,479 Elo+
Eset
Eset
Asian_Girly_Girl
Eset
Level 158
God Stats
1W - 2L
1,943 SR
Queue Stats
160W - 164L
1,480 Elo+
Solo
Danzaburou
Danzaburou
MightyMoose__
Danzaburou
Level 122
God Stats
2W - 2L
1,535 SR
Queue Stats
71W - 58L
1,514 Elo+
Party 1
Aphrodite
Aphrodite
Mikeycakes32
Aphrodite
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,395 Elo+
Party 1
Kuzenbo
Kuzenbo
Ragnarbreak
Kuzenbo
Level 182
God Stats
6W - 7L
1,640 SR
Queue Stats
409W - 367L
1,485 Elo+
Solo
Poseidon
Poseidon
thejantasy
Poseidon
Level 154
God Stats
8W - 18L
1,556 SR
Queue Stats
646W - 635L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 1 / 1
4,165
694
1,521
2,242
548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
8
2 / 0 / 0
4,084
681
730
3,413
963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Lyitning
Heimdallr
7
1 / 0 / 1
3,811
635
3,392
2,266
570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
1 / 0 / 1
3,982
664
303
4,166
1,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 1
3,743
624
1,092
4,469
1,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,113
186
0
0
0
Danzaburou
MightyMoose__
Danzaburou
5
0 / 1 / 0
3,423
571
2,369
2,074
484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Mikeycakes32
Aphrodite
6
0 / 1 / 0
3,598
600
1,094
3,108
1,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
Ragnarbreak
Kuzenbo
8
1 / 1 / 0
4,629
772
2,688
3,229
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
thejantasy
Poseidon
9
1 / 1 / 0
4,446
741
1,339
3,340
851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
2
2
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
1
0.5
L
0
0
0
0
W
Pele
2
0
0
2
W
Heimdallr
Lyitning
Heimdallr
1
0
1
1.5
L
Danzaburou
MightyMoose__
Danzaburou
0
1
0
0
L
Aphrodite
Mikeycakes32
Aphrodite
0
1
0
0
L
Kuzenbo
Ragnarbreak
Kuzenbo
1
1
0
1
W
1
0
1
1.5
L
Poseidon
thejantasy
Poseidon
1
1
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,038
Damage
7,490
16,556
Taken
11,751
5,404
Mitigated
4,997
6,181
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,521
223
0
941
2,242
548
110
995
1,247
20,985
2,810
L
0
0
0
0
0
0
0
0
0
0
0
W
Pele
730
152
0
323
3,413
963
0
585
2,798
0
18,353
W
Heimdallr
Lyitning
Heimdallr
3,392
2,461
0
1,000
2,266
570
0
290
1,976
0
24,686
L
Danzaburou
MightyMoose__
Danzaburou
2,369
815
0
369
2,074
484
0
79
1,995
0
14,064
L
Aphrodite
Mikeycakes32
Aphrodite
1,094
342
443
1,852
3,108
1,450
0
224
2,884
9,078
0
L
Kuzenbo
Ragnarbreak
Kuzenbo
2,688
876
0
719
3,229
2,212
0
0
3,229
18,503
1,224
W
303
0
80
1,770
4,166
1,752
0
804
3,362
9,452
0
L
Poseidon
thejantasy
Poseidon
1,339
49
0
1,577
3,340
851
0
1,482
1,858
28,223
0
W
1,092
205
0
2,067
4,469
1,571
0
2,067
2,180
0
17,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,785
Gold Earned
17,209
180
Minions Killed
147
0
Camps Cleared
0
593,030
Distance Traveled
461,860
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,165
694
40
7
0
108,771
0
L
Eset
1,113
186
0
0
0
0
0
W
Pele
4,084
681
35
6
0
143,205
0
W
Heimdallr
3,811
635
43
7
0
103,578
1
L
Danzaburou
3,423
571
23
4
0
107,929
0
L
Aphrodite
3,598
600
12
2
0
111,306
0
L
Kuzenbo
4,629
772
46
8
0
107,475
0
W
Artio
3,982
664
21
4
0
124,337
4
L
Poseidon
4,446
741
66
11
0
135,150
0
W
Chaac
3,743
624
41
7
0
113,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role