Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
AkkoTakko
Mercury
Level 185
God Stats
15W - 1L
2,086 SR
Queue Stats
136W - 84L
1,722 Elo+
Party 2
Ymir
Ymir
RinTohsaka13
Ymir
Level 158
God Stats
2W - 2L
1,505 SR
Queue Stats
112W - 78L
1,657 Elo+
Party 2
Skadi
Skadi
Yahshua241
Skadi
Level 158
God Stats
18W - 11L
1,522 SR
Queue Stats
355W - 342L
1,522 Elo+
Solo
Achilles
Achilles
kaled1216
Achilles
Level 213
God Stats
31W - 16L
1,781 SR
Queue Stats
199W - 153L
1,673 Elo+
Party 2
Team Averages
Level 175
1,679 SR
1,615 Elo+

VS

Team Averages
Level 152
1,583 SR
1,599 Elo+
Ao Kuang
Ao Kuang
FullMetalBattle
Ao Kuang
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 85L
1,536 Elo+
Solo
Heimdallr
Heimdallr
HorseJoke
Heimdallr
Level 156
God Stats
6W - 5L
1,663 SR
Queue Stats
235W - 224L
1,641 Elo+
Party 1
Arachne
Arachne
Slayerwon
Arachne
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 135L
1,588 Elo+
Party 1
Ratatoskr
Ratatoskr
StackStealer
Ratatoskr
Level 146
God Stats
2W - 2L
1,640 SR
Queue Stats
60W - 30L
1,706 Elo+
Party 1
Cthulhu
Cthulhu
literary-zigzag9
Cthulhu
Level 159
God Stats
27W - 22L
1,612 SR
Queue Stats
644W - 603L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 0 / 10
8,697
621
6,747
7,152
3,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
AkkoTakko
Mercury
16
9 / 1 / 5
9,689
692
10,372
8,418
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 2 / 7
8,929
638
11,868
10,619
5,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
16
5 / 1 / 1
9,265
662
7,142
6,645
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
kaled1216
Achilles
15
4 / 1 / 5
8,865
633
13,297
19,065
10,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
0 / 7 / 2
6,333
452
6,041
13,782
5,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
HorseJoke
Heimdallr
14
1 / 2 / 0
7,645
546
4,627
6,745
2,477
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Slayerwon
Arachne
12
3 / 6 / 0
7,187
513
6,407
14,284
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ratatoskr
StackStealer
Ratatoskr
11
0 / 6 / 0
6,429
459
5,755
17,046
6,948
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 5 / 0
7,689
549
10,548
16,811
9,148
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
26
Kills
5
5
Deaths
26
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
10
8
W
Mercury
AkkoTakko
Mercury
9
1
5
11.5
L
Ao Kuang
0
7
2
0.14
L
Heimdallr
HorseJoke
Heimdallr
1
2
0
0.5
W
5
2
7
4.25
L
Arachne
Slayerwon
Arachne
3
6
0
0.5
L
Ratatoskr
StackStealer
Ratatoskr
0
6
0
0
W
Skadi
5
1
1
5.5
W
Achilles
kaled1216
Achilles
4
1
5
6.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,426
Damage
33,378
51,899
Taken
68,668
24,632
Mitigated
29,036
21,070
Healing
23,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,747
706
5,482
4,766
7,152
3,280
245
507
6,645
35,160
0
W
Mercury
AkkoTakko
Mercury
10,372
5,737
0
793
8,418
3,473
0
1,653
6,765
0
82,607
L
Ao Kuang
6,041
1,978
0
2,852
13,782
5,138
0
3,920
9,624
39,894
3,072
L
Heimdallr
HorseJoke
Heimdallr
4,627
2,096
0
3,369
6,745
2,477
0
521
6,224
0
58,346
W
11,868
2,079
0
1,031
10,619
5,264
194
3,057
7,562
60,058
1,439
L
Arachne
Slayerwon
Arachne
6,407
3,927
0
5,359
14,284
5,325
0
6,767
7,135
0
43,932
L
Ratatoskr
StackStealer
Ratatoskr
5,755
990
0
6,324
17,046
6,948
0
5,580
11,040
0
30,832
W
Skadi
7,142
2,764
0
433
6,645
2,141
586
139
6,506
0
82,585
W
Achilles
kaled1216
Achilles
13,297
2,283
0
8,565
19,065
10,474
243
10,897
8,168
0
66,151
L
10,548
871
0
5,889
16,811
9,148
0
387
16,424
55,982
2,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,445
Gold Earned
35,283
554
Minions Killed
417
0
Camps Cleared
0
1,661,497
Distance Traveled
1,480,934
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,697
621
41
3
0
328,928
0
W
Mercury
9,689
692
129
9
0
397,760
0
L
Ao Kuang
6,333
452
73
5
0
290,469
0
L
Heimdallr
7,645
546
108
8
0
276,249
2
W
Ymir
8,929
638
137
10
0
301,276
0
L
Arachne
7,187
513
84
6
0
316,546
0
L
Ratatoskr
6,429
459
36
3
0
308,935
0
W
Skadi
9,265
662
143
10
0
322,056
4
W
Achilles
8,865
633
104
7
0
311,477
2
L
Cthulhu
7,689
549
116
8
0
288,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role