Player Matchup

Kumbhakarna
Kumbhakarna
Platinum IV
Dashhhhhh
Kumbhakarna
Platinum IV
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,815 MMR
Party 2
Guan Yu
Guan Yu
Diamond IV
Rûsh
Guan Yu
Diamond IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 6L
1,998 MMR
Party 2
Eset
Eset
Bronze III
TinyThreat
Eset
Bronze III
Level 172
God Stats
1W - 0L
1,832 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 167
1,611 SR
1,771 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,428 SR
1,622 MMR
Danzaburou
Danzaburou
Platinum II
Coopy256
Danzaburou
Platinum II
Level 148
God Stats
15W - 18L
1,620 SR
Queue Stats
149W - 173L
1,700 MMR
Party 1
Hun Batz
Hun Batz
Gold I
Kinglc_150
Hun Batz
Gold I
Level 115
God Stats
4W - 6L
1,357 SR
Queue Stats
332W - 406L
1,666 MMR
Solo
Janus
Janus
Gold I
NORRIS111
Janus
Gold I
Level 123
God Stats
3W - 5L
1,308 SR
Queue Stats
161W - 189L
1,502 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dashhhhhh
Kumbhakarna
17
5 / 2 / 9
10,523
877
10,460
12,870
11,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Rûsh
Guan Yu
15
1 / 2 / 10
9,430
786
6,426
13,666
10,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
12 / 4 / 3
12,144
1,012
19,179
14,316
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
YemojaKuzenboAh Muzen CabSerqetThoth

VS

Bans
Ne ZhaCharonDiscordiaAphroditeBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Coopy256
Danzaburou
15
4 / 5 / 4
10,327
861
7,537
14,511
4,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Kinglc_150
Hun Batz
15
2 / 6 / 4
9,474
790
7,295
14,452
5,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
NORRIS111
Janus
13
2 / 7 / 2
8,322
694
9,138
9,903
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
18
Kills
8
8
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Coopy256
Danzaburou
4
5
4
1.2
W
Kumbhakarna
Dashhhhhh
Kumbhakarna
5
2
9
4.75
L
Hun Batz
Kinglc_150
Hun Batz
2
6
4
0.67
L
Janus
NORRIS111
Janus
2
7
2
0.43
W
Guan Yu
Rûsh
Guan Yu
1
2
10
3
W
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,065
Damage
23,970
40,852
Taken
38,866
27,227
Mitigated
12,517
15,211
Healing
4,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Coopy256
Danzaburou
7,537
2,986
0
2,257
14,511
4,660
0
10,939
2,745
0
26,534
W
Kumbhakarna
Dashhhhhh
Kumbhakarna
10,460
833
0
1,873
12,870
11,773
0
2,504
10,023
23,024
4,309
L
Hun Batz
Kinglc_150
Hun Batz
7,295
975
0
1,753
14,452
5,219
0
8,430
4,910
0
26,451
L
Janus
NORRIS111
Janus
9,138
110
0
500
9,903
2,638
0
7,405
1,903
18,886
349
W
Guan Yu
Rûsh
Guan Yu
6,426
676
3,250
4,392
13,666
10,776
115
2,315
11,107
112
23,672
W
19,179
2,018
0
5,696
14,316
4,678
1,875
3,302
10,604
58,192
96

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,097
Gold Earned
28,123
165
Minions Killed
98
0
Camps Cleared
0
658,909
Distance Traveled
556,590
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,327
861
37
3
0
204,222
0
W
Kumbhakarna
10,523
877
42
4
0
205,613
0
L
Hun Batz
9,474
790
37
3
0
183,792
1
L
Janus
8,322
694
24
2
0
168,576
0
W
Guan Yu
9,430
786
33
3
0
265,513
3
W
Eset
12,144
1,012
90
8
0
187,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role