Player Matchup

Zeus
Zeus
BlackGeminis122
Zeus
Level 86
God Stats
8W - 3L
1,836 SR
Queue Stats
383W - 370L
1,521 Elo+
Solo
Chernobog
Chernobog
DNY iShadow
Chernobog
Level 107
God Stats
3W - 1L
1,762 SR
Queue Stats
103W - 94L
1,509 Elo+
Party 2
Anubis
Anubis
GDI Wizer
Anubis
Level 107
God Stats
83W - 56L
1,578 SR
Queue Stats
248W - 240L
1,488 Elo+
Solo
Ymir
Ymir
SonicoElPro3212
Ymir
Level 99
God Stats
14W - 6L
1,744 SR
Queue Stats
96W - 80L
1,519 Elo+
Party 2
Ares
Ares
bastian S 009
Ares
Level 119
God Stats
7W - 5L
1,567 SR
Queue Stats
266W - 236L
1,454 Elo+
Party 2
Team Averages
Level 104
1,697 SR
1,498 Elo+

VS

Team Averages
Level 102
1,551 SR
1,480 Elo+
Khepri
Khepri
GiratinaZ46
Khepri
Level 65
God Stats
16W - 12L
1,562 SR
Queue Stats
190W - 207L
1,506 Elo+
Solo
Chiron
Chiron
MaiOfTheFey
Chiron
Level 160
God Stats
0W - 1L
1,506 SR
Queue Stats
66W - 98L
1,461 Elo+
Party 1
Ix Chel
Ix Chel
Meanlotus
Ix Chel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,455 Elo+
Party 1
Susano
Susano
RickSanchez3
Susano
Level 89
God Stats
1W - 1L
1,686 SR
Queue Stats
127W - 137L
1,409 Elo+
Solo
Set
Set
Take_Money_Milla
Set
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
420W - 395L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 3
7,822
711
6,220
5,475
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
DNY iShadow
Chernobog
11
2 / 1 / 6
6,250
568
4,416
3,928
1,572
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
GDI Wizer
Anubis
12
4 / 2 / 0
7,931
721
4,116
5,628
2,226
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 0 / 4
6,810
619
7,026
4,238
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 0 / 3
6,844
622
4,731
6,877
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
1 / 5 / 0
4,911
446
2,051
12,864
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chiron
10
0 / 1 / 1
5,055
460
3,722
4,283
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ix Chel
Meanlotus
Ix Chel
10
1 / 6 / 0
5,484
499
3,050
7,128
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
9
0 / 6 / 2
5,047
459
2,090
9,018
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 4 / 0
5,900
536
3,733
6,945
3,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
22
Kills
4
4
Deaths
22
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Chernobog
DNY iShadow
Chernobog
2
1
6
5
W
Anubis
GDI Wizer
Anubis
4
2
0
2
L
Khepri
1
5
0
0.2
L
Chiron
0
1
1
0.5
L
Ix Chel
Meanlotus
Ix Chel
1
6
0
0.17
L
Susano
0
6
2
0.17
W
7
0
4
9
L
2
4
0
0.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,509
Damage
14,646
26,146
Taken
40,238
11,699
Mitigated
17,193
10,876
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,220
1,102
0
1,517
5,475
1,567
468
2,915
2,560
44,973
3,562
W
Chernobog
DNY iShadow
Chernobog
4,416
2,586
0
2,006
3,928
1,572
690
644
3,284
0
41,645
W
Anubis
GDI Wizer
Anubis
4,116
110
0
2,725
5,628
2,226
512
329
5,299
51,896
1,541
L
Khepri
2,051
235
0
1,839
12,864
7,665
0
6,917
5,947
16,703
0
L
Chiron
3,722
1,591
403
1,678
4,283
1,466
0
2,145
2,138
0
33,398
L
Ix Chel
Meanlotus
Ix Chel
3,050
239
50
735
7,128
2,187
0
5,316
1,812
31,315
0
L
Susano
2,090
503
0
2,219
9,018
2,445
0
3,449
5,569
0
28,010
W
7,026
1,955
0
2,626
4,238
1,847
0
357
3,881
39,859
1,347
L
3,733
1,191
0
1,516
6,945
3,430
0
3,931
3,014
1,163
29,512
W
4,731
588
0
2,002
6,877
4,487
0
1,185
5,692
19,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,657
Gold Earned
26,397
377
Minions Killed
256
0
Camps Cleared
0
1,053,939
Distance Traveled
1,024,274
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,822
711
100
9
0
214,170
0
W
Chernobog
6,250
568
75
7
0
205,869
0
W
Anubis
7,931
721
103
9
0
164,899
0
L
Khepri
4,911
446
28
3
0
184,920
2
L
Chiron
5,055
460
72
7
0
203,498
0
L
Ix Chel
5,484
499
53
5
0
207,510
0
L
Susano
5,047
459
49
4
0
202,091
0
W
Ymir
6,810
619
77
7
0
248,525
0
L
Set
5,900
536
54
5
0
226,255
2
W
Ares
6,844
622
22
2
0
220,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role