Player Matchup

Bakasura
Bakasura
HorseJoke
Bakasura
Level 156
God Stats
2W - 0L
1,783 SR
Queue Stats
235W - 224L
1,633 Elo+
Party 2
Olorun
Olorun
Slayerwon
Olorun
Level 149
God Stats
8W - 1L
1,933 SR
Queue Stats
181W - 135L
1,579 Elo+
Party 2
Serqet
Serqet
StackStealer
Serqet
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 30L
1,699 Elo+
Party 2
Shiva
Shiva
lisersoer
Shiva
Level 234
God Stats
25W - 18L
1,639 SR
Queue Stats
113W - 134L
1,497 Elo+
Solo
Poseidon
Poseidon
thejantasy
Poseidon
Level 154
God Stats
8W - 14L
1,536 SR
Queue Stats
556W - 548L
1,511 Elo+
Solo
Team Averages
Level 168
1,678 SR
1,584 Elo+

VS

Team Averages
Level 159
1,767 SR
1,561 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Alexpillo
Achilles
Level 152
God Stats
3W - 3L
1,685 SR
Queue Stats
204W - 195L
1,573 Elo+
Party 1
Cerberus
Cerberus
Grague290
Cerberus
Level 67
God Stats
1W - 1L
1,831 SR
Queue Stats
144W - 127L
1,537 Elo+
Party 1
Thanatos
Thanatos
eggner
Thanatos
Level 179
God Stats
5W - 3L
1,808 SR
Queue Stats
41W - 27L
1,617 Elo+
Solo
Scylla
Scylla
xAlbertox123
Scylla
Level 155
God Stats
4W - 1L
2,010 SR
Queue Stats
316W - 280L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HorseJoke
Bakasura
11
2 / 2 / 4
5,706
571
4,091
8,973
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Slayerwon
Olorun
12
7 / 1 / 4
7,047
705
8,249
4,411
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Serqet
11
4 / 1 / 8
6,687
669
5,246
10,197
5,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shiva
lisersoer
Shiva
11
2 / 3 / 1
6,414
641
4,224
8,141
3,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
thejantasy
Poseidon
11
4 / 3 / 1
6,405
641
4,792
4,699
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 6 / 0
5,238
524
2,782
7,985
2,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Alexpillo
Achilles
11
3 / 3 / 2
6,033
603
4,714
7,822
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Grague290
Cerberus
7
0 / 4 / 2
4,415
442
2,597
9,721
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
eggner
Thanatos
12
3 / 3 / 1
6,759
676
5,274
8,338
3,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
11
4 / 3 / 1
6,663
666
5,682
4,820
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
19
Kills
10
10
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
6
0
0
L
Achilles
Alexpillo
Achilles
3
3
2
1.33
L
Cerberus
Grague290
Cerberus
0
4
2
0.25
W
Bakasura
HorseJoke
Bakasura
2
2
4
2
W
Olorun
Slayerwon
Olorun
7
1
4
9
W
Serqet
4
1
8
8
L
Thanatos
eggner
Thanatos
3
3
1
1.17
W
Shiva
lisersoer
Shiva
2
3
1
0.83
W
Poseidon
thejantasy
Poseidon
4
3
1
1.5
L
Scylla
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,602
Damage
21,049
36,421
Taken
38,686
16,024
Mitigated
14,779
10,143
Healing
15,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,782
1,153
0
1,922
7,985
2,493
0
3,546
4,408
0
31,390
L
Achilles
Alexpillo
Achilles
4,714
1,148
0
3,384
7,822
2,541
0
2,035
5,436
0
40,144
L
Cerberus
Grague290
Cerberus
2,597
189
0
2,361
9,721
5,288
0
4,372
4,824
10,009
0
W
Bakasura
HorseJoke
Bakasura
4,091
2,660
0
2,029
8,973
3,668
13
1,828
7,105
0
28,651
W
Olorun
Slayerwon
Olorun
8,249
4,598
194
1,223
4,411
1,476
643
1,083
3,328
45,996
2,838
W
Serqet
5,246
1,172
0
2,927
10,197
5,881
152
2,185
8,012
0
17,824
L
Thanatos
eggner
Thanatos
5,274
797
0
7,306
8,338
3,227
0
0
8,108
0
44,014
W
Shiva
lisersoer
Shiva
4,224
765
0
3,270
8,141
3,674
0
0
7,647
0
39,340
W
Poseidon
thejantasy
Poseidon
4,792
515
0
500
4,699
1,325
0
3,183
1,516
34,932
1,209
L
Scylla
5,682
838
0
625
4,820
1,230
0
2,876
1,779
40,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,259
Gold Earned
29,108
322
Minions Killed
326
0
Camps Cleared
0
1,059,958
Distance Traveled
996,543
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,238
524
66
7
0
174,898
0
L
Achilles
6,033
603
71
7
0
224,845
0
L
Cerberus
4,415
442
20
2
0
207,419
1
W
Bakasura
5,706
571
67
7
0
223,347
1
W
Olorun
7,047
705
83
8
0
179,363
1
W
Serqet
6,687
669
27
3
0
230,630
2
L
Thanatos
6,759
676
81
8
0
201,804
0
W
Shiva
6,414
641
72
7
0
214,874
0
W
Poseidon
6,405
641
73
7
0
211,744
1
L
Scylla
6,663
666
88
9
0
187,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role