Player Matchup

Medusa
Medusa
 
Medusa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DeathbyRose21
Hel
Level 124
God Stats
4W - 7L
1,408 SR
Queue Stats
236W - 233L
1,494 Elo+
Solo
Chiron
Chiron
Guess0227
Chiron
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 89L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
Visrohz
Sun Wukong
Level 105
God Stats
3W - 7L
1,365 SR
Queue Stats
126W - 110L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
XxPuff_Daddy69xX
Baron Samedi
Level 106
God Stats
4W - 2L
1,742 SR
Queue Stats
79W - 74L
1,490 Elo+
Solo
Team Averages
Level 103
1,503 SR
1,490 Elo+

VS

Team Averages
Level 124
1,634 SR
1,498 Elo+
Skadi
Skadi
ChRiSss619
Skadi
Level 152
God Stats
5W - 2L
1,572 SR
Queue Stats
371W - 362L
1,496 Elo+
Solo
Arachne
Arachne
FRENCHY XVII
Arachne
Level 114
God Stats
18W - 9L
1,652 SR
Queue Stats
281W - 279L
1,491 Elo+
Party 2
Geb
Geb
MecZ Charly
Geb
Level 69
God Stats
27W - 22L
1,566 SR
Queue Stats
358W - 362L
1,485 Elo+
Party 1
Hercules
Hercules
Striker 615
Hercules
Level 139
God Stats
8W - 4L
1,476 SR
Queue Stats
316W - 310L
1,476 Elo+
Party 2
Olorun
Olorun
TBM_Sir-Chavelit
Olorun
Level 147
God Stats
5W - 1L
1,902 SR
Queue Stats
297W - 307L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 4 / 0
6,651
512
9,445
9,674
3,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 0
6,285
483
5,526
9,857
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
Guess0227
Chiron
10
0 / 1 / 2
5,583
429
5,265
8,826
3,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sun Wukong
Visrohz
Sun Wukong
10
0 / 1 / 0
6,052
466
1,111
5,480
2,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
XxPuff_Daddy69xX
Baron Samedi
8
0 / 5 / 3
5,661
435
4,399
11,507
11,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
4 / 0 / 4
7,725
594
6,396
7,140
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
FRENCHY XVII
Arachne
12
2 / 1 / 5
7,091
545
5,627
10,071
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 3 / 3
7,516
578
7,883
12,569
9,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
Striker 615
Hercules
13
1 / 0 / 2
7,516
578
5,896
9,079
6,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
1 / 0 / 2
7,879
606
6,986
7,265
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
13
13
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
4
0
1
W
Skadi
4
0
4
6
L
0
2
0
0
W
Arachne
FRENCHY XVII
Arachne
2
1
5
4.5
L
Chiron
Guess0227
Chiron
0
1
2
1
W
5
3
3
2.17
W
Hercules
Striker 615
Hercules
1
0
2
2
W
1
0
2
2
L
Sun Wukong
Visrohz
Sun Wukong
0
1
0
0
L
Baron Samedi
XxPuff_Daddy69xX
Baron Samedi
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,746
Damage
32,788
45,344
Taken
46,124
24,211
Mitigated
23,991
14,623
Healing
17,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,445
2,781
0
1,863
9,674
3,226
0
2,087
7,548
0
45,949
W
Skadi
6,396
1,743
0
1,112
7,140
2,457
0
1,346
5,794
0
62,424
L
5,526
73
855
5,183
9,857
3,736
0
6,530
3,327
49,064
0
W
Arachne
FRENCHY XVII
Arachne
5,627
4,384
0
5,168
10,071
3,485
0
775
9,267
0
53,386
L
Chiron
Guess0227
Chiron
5,265
1,880
232
1,179
8,826
3,482
0
3,616
5,047
0
36,083
W
7,883
529
325
3,757
12,569
9,339
52
2,391
10,178
23,749
86
W
Hercules
Striker 615
Hercules
5,896
1,204
0
2,716
9,079
6,172
0
1,137
7,857
0
47,019
W
6,986
2,566
270
4,115
7,265
2,538
601
4,276
2,989
57,288
12,223
L
Sun Wukong
Visrohz
Sun Wukong
1,111
406
0
2,202
5,480
2,702
0
0
5,319
0
34,241
L
Baron Samedi
XxPuff_Daddy69xX
Baron Samedi
4,399
562
379
2,730
11,507
11,065
100
2,077
9,430
18,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,232
Gold Earned
37,727
310
Minions Killed
441
0
Camps Cleared
0
1,238,059
Distance Traveled
1,340,687
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,651
512
73
6
0
272,795
0
W
Skadi
7,725
594
119
9
0
268,084
2
L
Hel
6,285
483
88
7
0
253,637
0
W
Arachne
7,091
545
88
7
0
294,133
0
L
Chiron
5,583
429
63
5
0
265,471
0
W
Geb
7,516
578
29
2
0
271,442
1
W
Hercules
7,516
578
78
6
0
262,775
0
W
Olorun
7,879
606
127
10
0
244,253
0
L
Sun Wukong
6,052
466
62
5
0
218,394
0
L
Baron Samedi
5,661
435
24
2
0
227,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role