Player Matchup

Mercury
Mercury
GirlsScareMe
Mercury
Level 127
God Stats
2W - 0L
1,620 SR
Queue Stats
149W - 100L
1,597 Elo+
Solo
Terra
Terra
PopePepe
Terra
Level 122
God Stats
2W - 0L
1,723 SR
Queue Stats
170W - 139L
1,534 Elo+
Solo
Agni
Agni
TheChrimsonFkr
Agni
Level 81
God Stats
2W - 3L
1,277 SR
Queue Stats
185W - 170L
1,566 Elo+
Party 2
Kuzenbo
Kuzenbo
Timbears
Kuzenbo
Level 139
God Stats
5W - 1L
1,562 SR
Queue Stats
69W - 56L
1,576 Elo+
Party 2
Bacchus
Bacchus
llkiikell
Bacchus
Level 156
God Stats
6W - 7L
1,298 SR
Queue Stats
767W - 804L
1,561 Elo+
Solo
Team Averages
Level 125
1,496 SR
1,567 Elo+

VS

Team Averages
Level 122
1,482 SR
1,565 Elo+
Horus
Horus
Cabester99
Horus
Level 126
God Stats
2W - 4L
1,373 SR
Queue Stats
281W - 293L
1,556 Elo+
Solo
Susano
Susano
Devuhl
Susano
Level 136
God Stats
1W - 1L
1,749 SR
Queue Stats
288W - 282L
1,564 Elo+
Solo
Persephone
Persephone
MonsterMeanBean
Persephone
Level 153
God Stats
13W - 7L
1,767 SR
Queue Stats
406W - 385L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
Proven_Tough1306
Nu Wa
Level 66
God Stats
3W - 4L
1,389 SR
Queue Stats
388W - 365L
1,568 Elo+
Party 1
Hercules
Hercules
papitaface
Hercules
Level 129
God Stats
1W - 6L
1,130 SR
Queue Stats
387W - 391L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GirlsScareMe
Mercury
9
1 / 1 / 4
5,528
1,106
3,846
3,628
1,342
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
PopePepe
Terra
9
0 / 1 / 3
5,435
1,087
1,798
4,987
2,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
0 / 1 / 3
5,207
1,041
1,990
3,832
1,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Timbears
Kuzenbo
11
3 / 0 / 2
5,755
1,151
3,155
4,117
4,014
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
llkiikell
Bacchus
11
1 / 0 / 4
5,848
1,170
3,448
5,945
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
1 / 1 / 2
5,628
1,126
1,772
5,555
4,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Susano
Devuhl
Susano
1
0 / 0 / 0
1,326
265
0
0
0
Persephone
MonsterMeanBean
Persephone
11
1 / 1 / 1
5,607
1,121
7,187
2,233
859
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
0 / 2 / 2
5,299
1,060
4,972
3,378
1,878
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
papitaface
Hercules
11
0 / 1 / 2
5,198
1,040
5,164
7,102
5,066
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
5
Kills
2
3
Deaths
5
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
1
1
2
2
L
Susano
Devuhl
Susano
0
0
0
0
W
Mercury
GirlsScareMe
Mercury
1
1
4
3
L
Persephone
MonsterMeanBean
Persephone
1
1
1
1.5
W
Terra
PopePepe
Terra
0
1
3
1.5
L
0
2
2
0.5
W
0
1
3
1.5
W
Kuzenbo
Timbears
Kuzenbo
3
0
2
4
W
Bacchus
llkiikell
Bacchus
1
0
4
3
L
Hercules
papitaface
Hercules
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,237
Damage
19,095
22,509
Taken
18,268
14,941
Mitigated
12,299
12,806
Healing
8,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
1,772
1,237
2,398
2,972
5,555
4,496
0
2,618
2,900
0
2,395
L
Susano
Devuhl
Susano
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
GirlsScareMe
Mercury
3,846
2,067
613
668
3,628
1,342
0
1,715
1,913
0
9,732
L
Persephone
MonsterMeanBean
Persephone
7,187
147
29
309
2,233
859
0
1,326
763
18,373
553
W
Terra
PopePepe
Terra
1,798
233
5,403
2,208
4,987
2,926
0
1,857
3,130
4,012
0
L
4,972
1,825
0
83
3,378
1,878
0
1,770
1,529
13,862
0
W
1,990
61
403
990
3,832
1,302
0
2,391
1,401
16,668
0
W
Kuzenbo
Timbears
Kuzenbo
3,155
658
479
522
4,117
4,014
6
2,630
1,453
3,111
2,592
W
Bacchus
llkiikell
Bacchus
3,448
171
208
1,312
5,945
5,357
0
3,714
2,159
8,776
0
L
Hercules
papitaface
Hercules
5,164
1,211
24
3,038
7,102
5,066
17
3,502
3,566
538
7,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,773
Gold Earned
23,058
64
Minions Killed
56
0
Camps Cleared
0
551,343
Distance Traveled
441,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,628
1,126
1
0
0
117,234
0
L
Susano
1,326
265
0
0
0
0
0
W
Mercury
5,528
1,106
16
3
0
127,355
0
L
Persephone
5,607
1,121
30
6
0
107,095
0
W
Terra
5,435
1,087
0
0
0
99,389
0
L
Nu Wa
5,299
1,060
17
3
0
95,664
0
W
Agni
5,207
1,041
31
6
0
110,754
0
W
Kuzenbo
5,755
1,151
9
2
0
105,587
0
W
Bacchus
5,848
1,170
8
2
0
108,258
0
L
Hercules
5,198
1,040
8
2
0
121,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role