Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
King-MB-Yuri
King Arthur
Level 45
God Stats
2W - 1L
1,824 SR
Queue Stats
2W - 11L
1,183 Elo+
Solo
Yemoja
Yemoja
LeDernierShinobi
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 47L
1,528 Elo+
Solo
Nu Wa
Nu Wa
LokiLicious_xD
Nu Wa
Level 173
God Stats
1W - 3L
1,558 SR
Queue Stats
10W - 12L
1,429 Elo+
Solo
Izanami
Izanami
synkiluvya
Izanami
Level 38
God Stats
32W - 29L
1,650 SR
Queue Stats
78W - 97L
1,497 Elo+
Solo
Team Averages
Level 92
1,606 SR
1,428 Elo+

VS

Team Averages
Level 120
1,633 SR
1,505 Elo+
Poseidon
Poseidon
D1ST0RTED
Poseidon
Level 124
God Stats
2W - 3L
1,384 SR
Queue Stats
115W - 106L
1,554 Elo+
Party 1
Achilles
Achilles
DarthNihilus995
Achilles
Level 125
God Stats
3W - 1L
1,744 SR
Queue Stats
117W - 107L
1,537 Elo+
Party 1
Awilix
Awilix
Hisashine
Awilix
Level 107
God Stats
5W - 0L
1,974 SR
Queue Stats
272W - 231L
1,497 Elo+
Solo
Artio
Artio
Nimbleen
Artio
Level 139
God Stats
72W - 63L
1,508 SR
Queue Stats
147W - 137L
1,467 Elo+
Solo
Neith
Neith
Qeril
Neith
Level 106
God Stats
222W - 259L
1,558 SR
Queue Stats
272W - 324L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
7 / 4 / 1
9,063
566
8,965
15,113
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
King-MB-Yuri
King Arthur
10
0 / 8 / 1
5,924
370
1,352
11,885
6,528
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 2 / 1
6,328
396
614
7,950
4,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 9 / 3
7,592
475
6,161
10,805
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
synkiluvya
Izanami
14
1 / 5 / 3
8,543
534
3,630
12,553
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
D1ST0RTED
Poseidon
18
11 / 0 / 5
11,149
697
11,277
4,563
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
15
2 / 3 / 6
9,059
566
5,823
12,073
8,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
Hisashine
Awilix
18
11 / 2 / 11
10,841
678
13,968
8,829
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Artio
Nimbleen
Artio
12
2 / 1 / 8
8,401
525
6,286
11,723
9,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
Qeril
Neith
14
2 / 3 / 2
8,350
522
2,993
6,765
2,250
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
9
Kills
28
28
Deaths
9
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
4
1
1.88
W
Poseidon
D1ST0RTED
Poseidon
11
0
5
13.5
W
Achilles
2
3
6
1.67
W
Awilix
Hisashine
Awilix
11
2
11
8.25
L
King Arthur
King-MB-Yuri
King Arthur
0
8
1
0.06
L
1
2
1
0.75
L
0
9
3
0.17
W
Artio
Nimbleen
Artio
2
1
8
6
W
Neith
Qeril
Neith
2
3
2
1
L
Izanami
synkiluvya
Izanami
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,722
Damage
40,347
58,306
Taken
43,953
23,155
Mitigated
24,803
14,025
Healing
14,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,965
2,021
0
6,927
15,113
5,545
0
2,296
12,671
0
76,140
W
Poseidon
D1ST0RTED
Poseidon
11,277
1,556
0
1,585
4,563
1,455
204
1,113
3,302
112,012
2,317
W
Achilles
5,823
785
0
4,286
12,073
8,388
0
1,034
10,939
0
51,833
W
Awilix
Hisashine
Awilix
13,968
5,626
0
1,790
8,829
3,468
225
1,846
6,807
0
80,170
L
King Arthur
King-MB-Yuri
King Arthur
1,352
41
0
340
11,885
6,528
0
3,554
8,154
0
11,425
L
614
71
455
1,139
7,950
4,738
0
3,383
4,307
13,673
0
L
6,161
1,176
0
488
10,805
2,744
75
7,256
3,190
56,226
1,078
W
Artio
Nimbleen
Artio
6,286
281
540
4,408
11,723
9,242
0
2,709
8,799
36,316
0
W
Neith
Qeril
Neith
2,993
1,173
0
2,129
6,765
2,250
691
210
6,497
0
53,294
L
Izanami
synkiluvya
Izanami
3,630
2,755
0
4,676
12,553
3,600
2,914
383
11,545
0
65,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,450
Gold Earned
47,800
380
Minions Killed
520
0
Camps Cleared
0
1,364,940
Distance Traveled
1,598,053
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,063
566
118
7
0
341,950
0
W
Poseidon
11,149
697
199
12
0
376,952
0
W
Achilles
9,059
566
77
5
0
310,277
2
W
Awilix
10,841
678
123
8
0
385,968
0
L
King Arthur
5,924
370
14
1
0
259,872
1
L
Yemoja
6,328
396
17
1
0
212,568
0
L
Nu Wa
7,592
475
97
6
0
291,712
0
W
Artio
8,401
525
38
2
0
319,718
5
W
Neith
8,350
522
83
5
0
205,138
0
L
Izanami
8,543
534
134
8
0
258,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role