Player Matchup

Sol
Sol
B00Captn
Sol
Level 54
God Stats
1W - 3L
1,463 SR
Queue Stats
236W - 263L
1,454 Elo+
Solo
Nemesis
Nemesis
Cam_Otakun
Nemesis
Level 214
God Stats
0W - 1L
1,388 SR
Queue Stats
236W - 240L
1,609 Elo+
Solo
Odin
Odin
ItchyBa11z
Odin
Level 133
God Stats
2W - 1L
1,804 SR
Queue Stats
140W - 77L
1,675 Elo+
Party 1
Baron Samedi
Baron Samedi
NartSnarter
Baron Samedi
Level 146
God Stats
0W - 2L
1,274 SR
Queue Stats
69W - 43L
1,635 Elo+
Party 1
Chernobog
Chernobog
imJuan69
Chernobog
Level 129
God Stats
2W - 1L
1,819 SR
Queue Stats
125W - 87L
1,654 Elo+
Party 1
Team Averages
Level 135
1,550 SR
1,605 Elo+

VS

Team Averages
Level 151
1,511 SR
1,522 Elo+
Odin
Odin
Spliq
Odin
Level 158
God Stats
12W - 4L
1,749 SR
Queue Stats
716W - 733L
1,465 Elo+
Party 2
Thor
Thor
TACT1CALCHEESE
Thor
Level 157
God Stats
13W - 18L
1,421 SR
Queue Stats
586W - 592L
1,550 Elo+
Party 2
Persephone
Persephone
blackskull1000
Persephone
Level 147
God Stats
3W - 3L
1,457 SR
Queue Stats
67W - 71L
1,543 Elo+
Party 2
Eset
Eset
iTzBloodx
Eset
Level 146
God Stats
3W - 2L
1,566 SR
Queue Stats
255W - 267L
1,522 Elo+
Solo
Xing Tian
Xing Tian
orz0
Xing Tian
Level 146
God Stats
3W - 5L
1,362 SR
Queue Stats
383W - 425L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
7,514
751
8,802
9,925
3,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Cam_Otakun
Nemesis
10
0 / 5 / 2
6,278
628
7,280
10,781
10,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 5 / 3
7,880
788
4,159
12,112
10,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
NartSnarter
Baron Samedi
12
1 / 8 / 2
7,062
706
6,397
12,491
5,959
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
imJuan69
Chernobog
12
2 / 5 / 2
7,260
726
5,713
9,227
3,392
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Spliq
Odin
13
3 / 4 / 18
8,439
844
9,952
15,543
16,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
8 / 1 / 12
9,523
952
10,109
7,750
4,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
blackskull1000
Persephone
16
8 / 0 / 16
9,619
962
11,610
5,279
2,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
16
7 / 0 / 17
9,905
991
10,081
8,544
3,795
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
orz0
Xing Tian
14
1 / 1 / 23
9,244
924
8,167
14,273
14,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
113
5
Kills
27
28
Deaths
6
11
Assists
86
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Nemesis
Cam_Otakun
Nemesis
0
5
2
0.2
L
0
5
3
0.3
L
Baron Samedi
NartSnarter
Baron Samedi
1
8
2
0.25
W
Odin
Spliq
Odin
3
4
18
3
W
8
1
12
14
W
Persephone
blackskull1000
Persephone
8
0
16
16
W
Eset
7
0
17
15.5
L
Chernobog
imJuan69
Chernobog
2
5
2
0.6
W
Xing Tian
orz0
Xing Tian
1
1
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,351
Damage
49,919
54,536
Taken
51,389
32,939
Mitigated
41,787
12,687
Healing
18,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,802
1,446
174
2,611
9,925
3,123
0
5,839
4,086
21,901
0
L
Nemesis
Cam_Otakun
Nemesis
7,280
723
298
1,144
10,781
10,424
0
6,791
3,990
0
9,954
L
4,159
494
818
2,293
12,112
10,041
0
7,316
4,796
0
14,712
L
Baron Samedi
NartSnarter
Baron Samedi
6,397
476
1,616
1,731
12,491
5,959
0
7,245
5,246
15,451
0
W
Odin
Spliq
Odin
9,952
1,797
1,114
3,956
15,543
16,919
1,211
5,281
10,262
3,453
13,286
W
10,109
717
1,008
1,336
7,750
4,479
1,438
1,733
6,017
0
21,712
W
Persephone
blackskull1000
Persephone
11,610
381
0
627
5,279
2,295
1,640
1,279
4,000
29,416
0
W
Eset
10,081
1,142
1,368
1,456
8,544
3,795
1,911
2,738
5,806
24,782
0
L
Chernobog
imJuan69
Chernobog
5,713
2,843
311
1,691
9,227
3,392
0
4,937
4,290
0
11,172
W
Xing Tian
orz0
Xing Tian
8,167
284
4,090
3,916
14,273
14,299
1,081
4,168
10,105
14,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,994
Gold Earned
46,730
98
Minions Killed
118
0
Camps Cleared
0
878,105
Distance Traveled
967,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,514
751
32
3
0
167,598
0
L
Nemesis
6,278
628
6
1
0
187,010
0
L
Odin
7,880
788
32
3
0
197,155
0
L
Baron Samedi
7,062
706
14
1
0
157,548
0
W
Odin
8,439
844
12
1
0
169,540
0
W
Thor
9,523
952
22
2
0
200,616
0
W
Persephone
9,619
962
42
4
0
194,593
0
W
Eset
9,905
991
31
3
0
201,726
0
L
Chernobog
7,260
726
14
1
0
168,794
0
W
Xing Tian
9,244
924
11
1
0
200,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role