Player Matchup

Geb
Geb
ChickenxBonex64
Geb
Level 158
God Stats
2W - 2L
1,639 SR
Queue Stats
194W - 185L
1,592 Elo+
Party 2
Bastet
Bastet
ELPERFORADERO
Bastet
Level 129
God Stats
9W - 5L
1,690 SR
Queue Stats
190W - 178L
1,494 Elo+
Solo
Nut
Nut
Metomiam
Nut
Level 124
God Stats
12W - 9L
1,489 SR
Queue Stats
143W - 106L
1,569 Elo+
Solo
Hel
Hel
RIBBED4chef
Hel
Level 144
God Stats
145W - 164L
1,501 SR
Queue Stats
671W - 645L
1,573 Elo+
Solo
Osiris
Osiris
thekidcoop843
Osiris
Level 146
God Stats
1W - 2L
1,591 SR
Queue Stats
195W - 180L
1,600 Elo+
Party 2
Team Averages
Level 140
1,582 SR
1,566 Elo+

VS

Team Averages
Level 124
1,602 SR
1,528 Elo+
Janus
Janus
 
Janus
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
CR34MQU33NNUWA
Scylla
Level 129
God Stats
7W - 11L
1,377 SR
Queue Stats
545W - 498L
1,556 Elo+
Party 1
Da Ji
Da Ji
GeneralGuy1
Da Ji
Level 96
God Stats
4W - 4L
1,649 SR
Queue Stats
111W - 110L
1,498 Elo+
Party 3
Chernobog
Chernobog
GeneralWays
Chernobog
Level 120
God Stats
8W - 7L
1,695 SR
Queue Stats
578W - 568L
1,534 Elo+
Party 3
Baron Samedi
Baron Samedi
NewNikeisBroken
Baron Samedi
Level 94
God Stats
1W - 3L
1,790 SR
Queue Stats
174W - 143L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,277
528
2,109
6,983
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
5 / 1 / 3
6,720
672
4,010
5,390
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 2
5,513
551
3,158
4,217
1,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 2 / 3
6,824
682
6,992
6,033
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 0 / 1
6,748
675
2,630
7,311
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 1 / 0
4,388
439
1,679
2,921
646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 0
5,482
548
2,989
5,351
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 3 / 2
5,449
545
2,385
8,307
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chernobog
GeneralWays
Chernobog
9
0 / 2 / 2
5,029
503
3,483
5,185
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
NewNikeisBroken
Baron Samedi
9
1 / 5 / 2
5,521
552
3,447
7,033
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
5
5
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
L
1
0
0
1
W
0
1
2
1
W
5
1
3
6.5
L
3
3
2
1.33
L
Chernobog
GeneralWays
Chernobog
0
2
2
0.5
W
0
1
2
1
L
Baron Samedi
NewNikeisBroken
Baron Samedi
1
5
2
0.4
W
5
2
3
3.25
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,899
Damage
13,983
29,934
Taken
28,797
13,319
Mitigated
10,958
15,347
Healing
6,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,679
268
0
836
2,921
646
0
461
2,430
19,280
0
L
2,989
192
0
1,616
5,351
3,138
0
1,013
4,298
23,539
0
W
2,109
251
64
1,494
6,983
3,153
0
2,243
4,740
9,084
0
W
4,010
877
0
3,266
5,390
1,650
0
987
4,403
0
38,485
L
2,385
777
0
798
8,307
3,213
0
1,895
6,290
0
30,850
L
Chernobog
GeneralWays
Chernobog
3,483
1,432
0
1,334
5,185
1,697
0
1,108
4,069
0
33,506
W
3,158
1,539
0
1,805
4,217
1,115
0
358
3,859
0
38,677
L
Baron Samedi
NewNikeisBroken
Baron Samedi
3,447
528
103
1,513
7,033
2,264
0
4,004
2,609
24,936
1,539
W
6,992
256
1,977
3,547
6,033
1,955
0
2,948
3,085
42,020
0
W
2,630
510
0
3,194
7,311
5,446
670
2,198
5,113
0
45,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,082
Gold Earned
25,869
297
Minions Killed
247
0
Camps Cleared
0
1,046,375
Distance Traveled
880,754
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,388
439
34
3
0
103,105
0
L
Scylla
5,482
548
37
4
0
197,426
3
W
Geb
5,277
528
7
1
0
202,711
5
W
Bastet
6,720
672
64
6
0
252,768
0
L
Da Ji
5,449
545
52
5
0
210,615
0
L
Chernobog
5,029
503
62
6
0
197,766
2
W
Nut
5,513
551
65
7
0
186,060
0
L
Baron Samedi
5,521
552
62
6
0
171,842
0
W
Hel
6,824
682
76
8
0
222,290
1
W
Osiris
6,748
675
85
9
0
182,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role